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Level 4
You can hear bow strings being stretched.
Tip: No new abilities this time, but you must be careful not to rest while taking damage. Save a @health instance variable and compare it on each turn to see if you're taking damage.
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|@ Sa S>|
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> = Stairs
@ = ultimate (20 HP)
S = Thick Sludge (24 HP)
a = Archer (7 HP)
Warrior Abilities:
warrior.health
Returns an integer representing your health.
warrior.rest!
Gain 10% of max health back, but do nothing more.
warrior.feel
Returns a Space for the given direction (forward by default).
warrior.attack!
Attacks a unit in given direction (forward by default).
warrior.walk!
Move in the given direction (forward by default).
When you're done editing player.rb, run the rubywarrior command again.
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