Level 4 You can hear bow strings being stretched. Tip: No new abilities this time, but you must be careful not to rest while taking damage. Save a @health instance variable and compare it on each turn to see if you're taking damage. ------- |@ Sa S>| ------- > = Stairs @ = ultimate (20 HP) S = Thick Sludge (24 HP) a = Archer (7 HP) Warrior Abilities: warrior.health Returns an integer representing your health. warrior.rest! Gain 10% of max health back, but do nothing more. warrior.feel Returns a Space for the given direction (forward by default). warrior.attack! Attacks a unit in given direction (forward by default). warrior.walk! Move in the given direction (forward by default). When you're done editing player.rb, run the rubywarrior command again.