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<?xml version="1.0"?>
<doc>
    <assembly>
        <name>Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine</name>
    </assembly>
    <members>
        <member name="T:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine">
            <summary>
            Implementation of <see cref="T:Castle.Components.Common.TemplateEngine.ITemplateEngine"/> 
            that uses NVelocity
            </summary>
        </member>
        <member name="M:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.#ctor">
            <summary>
            Constructs a NVelocityTemplateEngine instance
            assuming the default values
            </summary>
        </member>
        <member name="M:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.#ctor(System.String)">
            <summary>
            Constructs a NVelocityTemplateEngine instance
            specifing the template directory
            </summary>
            <param name="templateDir"></param>
        </member>
        <member name="F:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.AssemblyName">
            <summary>
            Gets or sets the assembly name. This
            forces NVelocityTemplateEngine to use an assembly resource loader
            instead of File resource loader (which is the default) 
            </summary>
            <remarks>
            The property is obsolete, please use the AddResourceAssembly function.
            </remarks>
        </member>
        <member name="M:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.AddResourceAssembly(System.String)">
            <summary>
            Add an assembly to the resource collection.
            </summary>
            <param name="assembly"></param>
        </member>
        <member name="M:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.BeginInit">
            <summary>
            Starts/configure NVelocity based on the properties.
            </summary>
        </member>
        <member name="M:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.HasTemplate(System.String)">
            <summary>
            Returns <c>true</c> only if the 
            specified template exists and can be used
            </summary>
            <param name="templateName"></param>
            <returns></returns>
        </member>
        <member name="M:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.Process(System.Collections.IDictionary,System.String,System.IO.TextWriter)">
            <summary>
            Process the template with data from the context.
            </summary>
        </member>
        <member name="M:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.Process(System.Collections.IDictionary,System.String,System.IO.TextWriter,System.String)">
            <summary>
            Process the input template with data from the context.
            </summary>
            <param name="context">The context.</param>
            <param name="templateName">Name of the template.  Used only for information during logging</param>
            <param name="output">The output.</param>
            <param name="inputTemplate">The input template.</param>
            <returns></returns>
        </member>
        <member name="M:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.Process(System.Collections.IDictionary,System.String,System.IO.TextWriter,System.IO.TextReader)">
            <summary>
            Process the input template with data from the context.
            </summary>
            <param name="context">The context.</param>
            <param name="templateName">Name of the template.  Used only for information during logging</param>
            <param name="output">The output.</param>
            <param name="inputTemplate">The input template.</param>
            <returns></returns>
        </member>
        <member name="P:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.TemplateDir">
            <summary>
            Gets or sets the template directory
            </summary>
        </member>
        <member name="P:Castle.Components.Common.TemplateEngine.NVelocityTemplateEngine.NVelocityTemplateEngine.EnableCache">
            <summary>
            Enable/Disable caching. Default is <c>true</c>
            </summary>
        </member>
    </members>
</doc>