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#include "graph.h"
#include <stdio.h>
#include <stdlib.h>
/**
* Creates a new Vertex for use in a Graph.
*
* @param label The label to attach to the node.
* @return Returns a new vertex
*/
Vertex *vertex_initialize(char label) {
Vertex *item = malloc(sizeof(Vertex));
item->label = label;
return item;
};
/**
* Initializes a new Graph
*
* @return Returns a new instance of a Graph.
*/
Graph *graph_initialize(void) {
Graph *item = malloc(sizeof(Graph));
for (int i = 0; i < 128; ++i)
item->vertices[i] = NULL;
return item;
}
/**
* Inserts a new vertex into a graph with the provided label.
*
* @param graph The graph to insert a new vertex into
* @param label The label to apply to the new vertex.
* @return Returns the new vertex
*/
Vertex *graph_add_vertex(Graph *graph, char label) {
Vertex *item = vertex_initialize(label);
graph->vertices[(int)label] = item;
return item;
}
/**
* Updates a adjacency matrix to indicate that an edge exists
* between two vertexes.
*
* @param graph The graph to modify.
* @param a The vertex that points to vertex b.
* @param b The vertex that vertex a points to.
*/
void graph_add_edge(Graph *graph, Vertex *a, Vertex *b) {
graph->edges[a->label][b->label] = true;
}
/**
* Returns true or false to specify if vertex `a`
* in a graph is connected to vertex `b` in the same
* graph.
*
* @param graph The graph to investigate
* @param a The starting vertext to check
* @param b The vertex that vertex a might be pointing at.
* @return Returns true if an edge exists between the two vertexes otherwise
* false.
*/
bool graph_has_edge(Graph *graph, Vertex *a, Vertex *b) {
return graph->edges[a->label][b->label];
}
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