summaryrefslogtreecommitdiff
path: root/vendor/github.com/playwright-community/playwright-go/generated-structs.go
blob: 7a90f5a360cac87e8386abac417eb112b06acde9 (plain)
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package playwright

type APIRequestNewContextOptions struct {
	// Methods like [APIRequestContext.Get] take the base URL into consideration by using the
	// [`URL()`] constructor for building the corresponding URL.
	// Examples:
	//  - baseURL: `http://localhost:3000` and sending request to `/bar.html` results in `http://localhost:3000/bar.html`
	//  - baseURL: `http://localhost:3000/foo/` and sending request to `./bar.html` results in
	//   `http://localhost:3000/foo/bar.html`
	//  - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
	//   `http://localhost:3000/bar.html`
	//
	// [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
	BaseURL *string `json:"baseURL"`
	// TLS Client Authentication allows the server to request a client certificate and verify it.
	//
	// # Details
	//
	// An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
	// a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
	// `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
	// with an exact match to the request origin that the certificate is valid for.
	// **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
	// work by replacing `localhost` with `local.playwright`.
	ClientCertificates []ClientCertificate `json:"clientCertificates"`
	// An object containing additional HTTP headers to be sent with every request. Defaults to none.
	ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
	// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
	// codes.
	FailOnStatusCode *bool `json:"failOnStatusCode"`
	// Credentials for [HTTP authentication]. If no
	// origin is specified, the username and password are sent to any servers upon unauthorized responses.
	//
	// [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
	HttpCredentials *HttpCredentials `json:"httpCredentials"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
	// exceeded. Defaults to `20`. Pass `0` to not follow redirects. This can be overwritten for each request
	// individually.
	MaxRedirects *int `json:"maxRedirects"`
	// Network proxy settings.
	Proxy *Proxy `json:"proxy"`
	// Populates context with given storage state. This option can be used to initialize context with logged-in
	// information obtained via [BrowserContext.StorageState] or [APIRequestContext.StorageState]. Either a path to the
	// file with saved storage, or the value returned by one of [BrowserContext.StorageState] or
	// [APIRequestContext.StorageState] methods.
	StorageState *StorageState `json:"storageState"`
	// Populates context with given storage state. This option can be used to initialize context with logged-in
	// information obtained via [BrowserContext.StorageState]. Path to the file with saved storage state.
	StorageStatePath *string `json:"storageStatePath"`
	// Maximum time in milliseconds to wait for the response. Defaults to `30000` (30 seconds). Pass `0` to disable
	// timeout.
	Timeout *float64 `json:"timeout"`
	// Specific user agent to use in this context.
	UserAgent *string `json:"userAgent"`
}

type APIRequestContextDeleteOptions struct {
	// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
	// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
	// header will be set to `application/octet-stream` if not explicitly set.
	Data interface{} `json:"data"`
	// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
	// codes.
	FailOnStatusCode *bool `json:"failOnStatusCode"`
	// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
	// as this request body. If this parameter is specified `content-type` header will be set to
	// `application/x-www-form-urlencoded` unless explicitly provided.
	Form interface{} `json:"form"`
	// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
	// it.
	Headers map[string]string `json:"headers"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
	// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
	MaxRedirects *int `json:"maxRedirects"`
	// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
	// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
	MaxRetries *int `json:"maxRetries"`
	// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
	// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
	// explicitly provided. File values can be passed either as
	// [`fs.ReadStream`] or as file-like object containing file
	// name, mime-type and its content.
	//
	// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
	Multipart interface{} `json:"multipart"`
	// Query parameters to be sent with the URL.
	Params map[string]interface{} `json:"params"`
	// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type APIRequestContextDisposeOptions struct {
	// The reason to be reported to the operations interrupted by the context disposal.
	Reason *string `json:"reason"`
}

type APIRequestContextFetchOptions struct {
	// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
	// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
	// header will be set to `application/octet-stream` if not explicitly set.
	Data interface{} `json:"data"`
	// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
	// codes.
	FailOnStatusCode *bool `json:"failOnStatusCode"`
	// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
	// as this request body. If this parameter is specified `content-type` header will be set to
	// `application/x-www-form-urlencoded` unless explicitly provided.
	Form interface{} `json:"form"`
	// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
	// it.
	Headers map[string]string `json:"headers"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
	// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
	MaxRedirects *int `json:"maxRedirects"`
	// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
	// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
	MaxRetries *int `json:"maxRetries"`
	// If set changes the fetch method (e.g. [PUT] or
	// [POST]. If not specified, GET method is used.
	//
	// [PUT]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/PUT
	// [POST]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/POST)
	Method *string `json:"method"`
	// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
	// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
	// explicitly provided. File values can be passed either as
	// [`fs.ReadStream`] or as file-like object containing file
	// name, mime-type and its content.
	//
	// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
	Multipart interface{} `json:"multipart"`
	// Query parameters to be sent with the URL.
	Params map[string]interface{} `json:"params"`
	// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type APIRequestContextGetOptions struct {
	// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
	// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
	// header will be set to `application/octet-stream` if not explicitly set.
	Data interface{} `json:"data"`
	// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
	// codes.
	FailOnStatusCode *bool `json:"failOnStatusCode"`
	// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
	// as this request body. If this parameter is specified `content-type` header will be set to
	// `application/x-www-form-urlencoded` unless explicitly provided.
	Form interface{} `json:"form"`
	// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
	// it.
	Headers map[string]string `json:"headers"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
	// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
	MaxRedirects *int `json:"maxRedirects"`
	// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
	// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
	MaxRetries *int `json:"maxRetries"`
	// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
	// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
	// explicitly provided. File values can be passed either as
	// [`fs.ReadStream`] or as file-like object containing file
	// name, mime-type and its content.
	//
	// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
	Multipart interface{} `json:"multipart"`
	// Query parameters to be sent with the URL.
	Params map[string]interface{} `json:"params"`
	// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type APIRequestContextHeadOptions struct {
	// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
	// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
	// header will be set to `application/octet-stream` if not explicitly set.
	Data interface{} `json:"data"`
	// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
	// codes.
	FailOnStatusCode *bool `json:"failOnStatusCode"`
	// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
	// as this request body. If this parameter is specified `content-type` header will be set to
	// `application/x-www-form-urlencoded` unless explicitly provided.
	Form interface{} `json:"form"`
	// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
	// it.
	Headers map[string]string `json:"headers"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
	// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
	MaxRedirects *int `json:"maxRedirects"`
	// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
	// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
	MaxRetries *int `json:"maxRetries"`
	// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
	// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
	// explicitly provided. File values can be passed either as
	// [`fs.ReadStream`] or as file-like object containing file
	// name, mime-type and its content.
	//
	// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
	Multipart interface{} `json:"multipart"`
	// Query parameters to be sent with the URL.
	Params map[string]interface{} `json:"params"`
	// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type APIRequestContextPatchOptions struct {
	// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
	// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
	// header will be set to `application/octet-stream` if not explicitly set.
	Data interface{} `json:"data"`
	// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
	// codes.
	FailOnStatusCode *bool `json:"failOnStatusCode"`
	// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
	// as this request body. If this parameter is specified `content-type` header will be set to
	// `application/x-www-form-urlencoded` unless explicitly provided.
	Form interface{} `json:"form"`
	// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
	// it.
	Headers map[string]string `json:"headers"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
	// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
	MaxRedirects *int `json:"maxRedirects"`
	// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
	// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
	MaxRetries *int `json:"maxRetries"`
	// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
	// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
	// explicitly provided. File values can be passed either as
	// [`fs.ReadStream`] or as file-like object containing file
	// name, mime-type and its content.
	//
	// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
	Multipart interface{} `json:"multipart"`
	// Query parameters to be sent with the URL.
	Params map[string]interface{} `json:"params"`
	// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type APIRequestContextPostOptions struct {
	// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
	// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
	// header will be set to `application/octet-stream` if not explicitly set.
	Data interface{} `json:"data"`
	// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
	// codes.
	FailOnStatusCode *bool `json:"failOnStatusCode"`
	// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
	// as this request body. If this parameter is specified `content-type` header will be set to
	// `application/x-www-form-urlencoded` unless explicitly provided.
	Form interface{} `json:"form"`
	// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
	// it.
	Headers map[string]string `json:"headers"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
	// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
	MaxRedirects *int `json:"maxRedirects"`
	// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
	// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
	MaxRetries *int `json:"maxRetries"`
	// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
	// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
	// explicitly provided. File values can be passed either as
	// [`fs.ReadStream`] or as file-like object containing file
	// name, mime-type and its content.
	//
	// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
	Multipart interface{} `json:"multipart"`
	// Query parameters to be sent with the URL.
	Params map[string]interface{} `json:"params"`
	// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type APIRequestContextPutOptions struct {
	// Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
	// and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
	// header will be set to `application/octet-stream` if not explicitly set.
	Data interface{} `json:"data"`
	// Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
	// codes.
	FailOnStatusCode *bool `json:"failOnStatusCode"`
	// Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
	// as this request body. If this parameter is specified `content-type` header will be set to
	// `application/x-www-form-urlencoded` unless explicitly provided.
	Form interface{} `json:"form"`
	// Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
	// it.
	Headers map[string]string `json:"headers"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
	// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
	MaxRedirects *int `json:"maxRedirects"`
	// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
	// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
	MaxRetries *int `json:"maxRetries"`
	// Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
	// request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
	// explicitly provided. File values can be passed either as
	// [`fs.ReadStream`] or as file-like object containing file
	// name, mime-type and its content.
	//
	// [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
	Multipart interface{} `json:"multipart"`
	// Query parameters to be sent with the URL.
	Params map[string]interface{} `json:"params"`
	// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type StorageState struct {
	Cookies []Cookie `json:"cookies"`
	Origins []Origin `json:"origins"`
}

type NameValue struct {
	// Name of the header.
	Name string `json:"name"`
	// Value of the header.
	Value string `json:"value"`
}

type BrowserCloseOptions struct {
	// The reason to be reported to the operations interrupted by the browser closure.
	Reason *string `json:"reason"`
}

type BrowserNewContextOptions struct {
	// Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
	AcceptDownloads *bool `json:"acceptDownloads"`
	// When using [Page.Goto], [Page.Route], [Page.WaitForURL], [Page.ExpectRequest], or [Page.ExpectResponse] it takes
	// the base URL in consideration by using the [`URL()`]
	// constructor for building the corresponding URL. Unset by default. Examples:
	//  - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
	//  - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in
	//   `http://localhost:3000/foo/bar.html`
	//  - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
	//   `http://localhost:3000/bar.html`
	//
	// [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
	BaseURL *string `json:"baseURL"`
	// Toggles bypassing page's Content-Security-Policy. Defaults to `false`.
	BypassCSP *bool `json:"bypassCSP"`
	// TLS Client Authentication allows the server to request a client certificate and verify it.
	//
	// # Details
	//
	// An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
	// a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
	// `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
	// with an exact match to the request origin that the certificate is valid for.
	// **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
	// work by replacing `localhost` with `local.playwright`.
	ClientCertificates []ClientCertificate `json:"clientCertificates"`
	// Emulates [prefers-colors-scheme]
	// media feature, supported values are `light` and `dark`. See [Page.EmulateMedia] for more details. Passing
	// `no-override` resets emulation to system defaults. Defaults to `light`.
	//
	// [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
	ColorScheme *ColorScheme `json:"colorScheme"`
	// Specify device scale factor (can be thought of as dpr). Defaults to `1`. Learn more about
	// [emulating devices with device scale factor].
	//
	// [emulating devices with device scale factor]: https://playwright.dev/docs/emulation#devices
	DeviceScaleFactor *float64 `json:"deviceScaleFactor"`
	// An object containing additional HTTP headers to be sent with every request. Defaults to none.
	ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
	// Emulates `forced-colors` media feature, supported values are `active`, `none`. See [Page.EmulateMedia] for
	// more details. Passing `no-override` resets emulation to system defaults. Defaults to `none`.
	ForcedColors *ForcedColors `json:"forcedColors"`
	Geolocation  *Geolocation  `json:"geolocation"`
	// Specifies if viewport supports touch events. Defaults to false. Learn more about
	// [mobile emulation].
	//
	// [mobile emulation]: https://playwright.dev/docs/emulation#devices
	HasTouch *bool `json:"hasTouch"`
	// Credentials for [HTTP authentication]. If no
	// origin is specified, the username and password are sent to any servers upon unauthorized responses.
	//
	// [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
	HttpCredentials *HttpCredentials `json:"httpCredentials"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Whether the `meta viewport` tag is taken into account and touch events are enabled. isMobile is a part of device,
	// so you don't actually need to set it manually. Defaults to `false` and is not supported in Firefox. Learn more
	// about [mobile emulation].
	//
	// [mobile emulation]: https://playwright.dev/docs/emulation#ismobile
	IsMobile *bool `json:"isMobile"`
	// Whether or not to enable JavaScript in the context. Defaults to `true`. Learn more about
	// [disabling JavaScript].
	//
	// [disabling JavaScript]: https://playwright.dev/docs/emulation#javascript-enabled
	JavaScriptEnabled *bool `json:"javaScriptEnabled"`
	// Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value,
	// `Accept-Language` request header value as well as number and date formatting rules. Defaults to the system default
	// locale. Learn more about emulation in our [emulation guide].
	//
	// [emulation guide]: https://playwright.dev/docs/emulation#locale--timezone
	Locale *string `json:"locale"`
	// Does not enforce fixed viewport, allows resizing window in the headed mode.
	NoViewport *bool `json:"noViewport"`
	// Whether to emulate network being offline. Defaults to `false`. Learn more about
	// [network emulation].
	//
	// [network emulation]: https://playwright.dev/docs/emulation#offline
	Offline *bool `json:"offline"`
	// A list of permissions to grant to all pages in this context. See [BrowserContext.GrantPermissions] for more
	// details. Defaults to none.
	Permissions []string `json:"permissions"`
	// Network proxy settings to use with this context. Defaults to none.
	Proxy *Proxy `json:"proxy"`
	// Optional setting to control resource content management. If `omit` is specified, content is not persisted. If
	// `attach` is specified, resources are persisted as separate files and all of these files are archived along with the
	// HAR file. Defaults to `embed`, which stores content inline the HAR file as per HAR specification.
	RecordHarContent *HarContentPolicy `json:"recordHarContent"`
	// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
	// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to `full`.
	RecordHarMode *HarMode `json:"recordHarMode"`
	// Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
	RecordHarOmitContent *bool `json:"recordHarOmitContent"`
	// Enables [HAR] recording for all pages into the specified HAR file
	// on the filesystem. If not specified, the HAR is not recorded. Make sure to call [BrowserContext.Close] for the HAR
	// to be saved.
	//
	// [HAR]: http://www.softwareishard.com/blog/har-12-spec
	RecordHarPath      *string     `json:"recordHarPath"`
	RecordHarURLFilter interface{} `json:"recordHarUrlFilter"`
	// Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded.
	// Make sure to await [BrowserContext.Close] for videos to be saved.
	RecordVideo *RecordVideo `json:"recordVideo"`
	// Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. See
	// [Page.EmulateMedia] for more details. Passing `no-override` resets emulation to system defaults. Defaults to
	// `no-preference`.
	ReducedMotion *ReducedMotion `json:"reducedMotion"`
	// Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the
	// “[object Object]” is set.
	Screen *Size `json:"screen"`
	// Whether to allow sites to register Service workers. Defaults to `allow`.
	//  - `allow`: [Service Workers] can be
	//   registered.
	//  - `block`: Playwright will block all registration of Service Workers.
	//
	// [Service Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
	ServiceWorkers *ServiceWorkerPolicy `json:"serviceWorkers"`
	// Learn more about [storage state and auth].
	// Populates context with given storage state. This option can be used to initialize context with logged-in
	// information obtained via [BrowserContext.StorageState].
	//
	// [storage state and auth]: https://playwright.dev/docs/auth
	StorageState *OptionalStorageState `json:"storageState"`
	// Populates context with given storage state. This option can be used to initialize context with logged-in
	// information obtained via [BrowserContext.StorageState]. Path to the file with saved storage state.
	StorageStatePath *string `json:"storageStatePath"`
	// If set to true, enables strict selectors mode for this context. In the strict selectors mode all operations on
	// selectors that imply single target DOM element will throw when more than one element matches the selector. This
	// option does not affect any Locator APIs (Locators are always strict). Defaults to `false`. See [Locator] to learn
	// more about the strict mode.
	StrictSelectors *bool `json:"strictSelectors"`
	// Changes the timezone of the context. See
	// [ICU's metaZones.txt]
	// for a list of supported timezone IDs. Defaults to the system timezone.
	//
	// [ICU's metaZones.txt]: https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1
	TimezoneId *string `json:"timezoneId"`
	// Specific user agent to use in this context.
	UserAgent *string `json:"userAgent"`
	// Sets a consistent viewport for each page. Defaults to an 1280x720 viewport. `no_viewport` disables the fixed
	// viewport. Learn more about [viewport emulation].
	//
	// [viewport emulation]: https://playwright.dev/docs/emulation#viewport
	Viewport *Size `json:"viewport"`
}

type BrowserNewPageOptions struct {
	// Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
	AcceptDownloads *bool `json:"acceptDownloads"`
	// When using [Page.Goto], [Page.Route], [Page.WaitForURL], [Page.ExpectRequest], or [Page.ExpectResponse] it takes
	// the base URL in consideration by using the [`URL()`]
	// constructor for building the corresponding URL. Unset by default. Examples:
	//  - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
	//  - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in
	//   `http://localhost:3000/foo/bar.html`
	//  - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
	//   `http://localhost:3000/bar.html`
	//
	// [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
	BaseURL *string `json:"baseURL"`
	// Toggles bypassing page's Content-Security-Policy. Defaults to `false`.
	BypassCSP *bool `json:"bypassCSP"`
	// TLS Client Authentication allows the server to request a client certificate and verify it.
	//
	// # Details
	//
	// An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
	// a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
	// `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
	// with an exact match to the request origin that the certificate is valid for.
	// **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
	// work by replacing `localhost` with `local.playwright`.
	ClientCertificates []ClientCertificate `json:"clientCertificates"`
	// Emulates [prefers-colors-scheme]
	// media feature, supported values are `light` and `dark`. See [Page.EmulateMedia] for more details. Passing
	// `no-override` resets emulation to system defaults. Defaults to `light`.
	//
	// [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
	ColorScheme *ColorScheme `json:"colorScheme"`
	// Specify device scale factor (can be thought of as dpr). Defaults to `1`. Learn more about
	// [emulating devices with device scale factor].
	//
	// [emulating devices with device scale factor]: https://playwright.dev/docs/emulation#devices
	DeviceScaleFactor *float64 `json:"deviceScaleFactor"`
	// An object containing additional HTTP headers to be sent with every request. Defaults to none.
	ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
	// Emulates `forced-colors` media feature, supported values are `active`, `none`. See [Page.EmulateMedia] for
	// more details. Passing `no-override` resets emulation to system defaults. Defaults to `none`.
	ForcedColors *ForcedColors `json:"forcedColors"`
	Geolocation  *Geolocation  `json:"geolocation"`
	// Specifies if viewport supports touch events. Defaults to false. Learn more about
	// [mobile emulation].
	//
	// [mobile emulation]: https://playwright.dev/docs/emulation#devices
	HasTouch *bool `json:"hasTouch"`
	// Credentials for [HTTP authentication]. If no
	// origin is specified, the username and password are sent to any servers upon unauthorized responses.
	//
	// [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
	HttpCredentials *HttpCredentials `json:"httpCredentials"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Whether the `meta viewport` tag is taken into account and touch events are enabled. isMobile is a part of device,
	// so you don't actually need to set it manually. Defaults to `false` and is not supported in Firefox. Learn more
	// about [mobile emulation].
	//
	// [mobile emulation]: https://playwright.dev/docs/emulation#ismobile
	IsMobile *bool `json:"isMobile"`
	// Whether or not to enable JavaScript in the context. Defaults to `true`. Learn more about
	// [disabling JavaScript].
	//
	// [disabling JavaScript]: https://playwright.dev/docs/emulation#javascript-enabled
	JavaScriptEnabled *bool `json:"javaScriptEnabled"`
	// Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value,
	// `Accept-Language` request header value as well as number and date formatting rules. Defaults to the system default
	// locale. Learn more about emulation in our [emulation guide].
	//
	// [emulation guide]: https://playwright.dev/docs/emulation#locale--timezone
	Locale *string `json:"locale"`
	// Does not enforce fixed viewport, allows resizing window in the headed mode.
	NoViewport *bool `json:"noViewport"`
	// Whether to emulate network being offline. Defaults to `false`. Learn more about
	// [network emulation].
	//
	// [network emulation]: https://playwright.dev/docs/emulation#offline
	Offline *bool `json:"offline"`
	// A list of permissions to grant to all pages in this context. See [BrowserContext.GrantPermissions] for more
	// details. Defaults to none.
	Permissions []string `json:"permissions"`
	// Network proxy settings to use with this context. Defaults to none.
	Proxy *Proxy `json:"proxy"`
	// Optional setting to control resource content management. If `omit` is specified, content is not persisted. If
	// `attach` is specified, resources are persisted as separate files and all of these files are archived along with the
	// HAR file. Defaults to `embed`, which stores content inline the HAR file as per HAR specification.
	RecordHarContent *HarContentPolicy `json:"recordHarContent"`
	// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
	// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to `full`.
	RecordHarMode *HarMode `json:"recordHarMode"`
	// Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
	RecordHarOmitContent *bool `json:"recordHarOmitContent"`
	// Enables [HAR] recording for all pages into the specified HAR file
	// on the filesystem. If not specified, the HAR is not recorded. Make sure to call [BrowserContext.Close] for the HAR
	// to be saved.
	//
	// [HAR]: http://www.softwareishard.com/blog/har-12-spec
	RecordHarPath      *string     `json:"recordHarPath"`
	RecordHarURLFilter interface{} `json:"recordHarUrlFilter"`
	// Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded.
	// Make sure to await [BrowserContext.Close] for videos to be saved.
	RecordVideo *RecordVideo `json:"recordVideo"`
	// Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. See
	// [Page.EmulateMedia] for more details. Passing `no-override` resets emulation to system defaults. Defaults to
	// `no-preference`.
	ReducedMotion *ReducedMotion `json:"reducedMotion"`
	// Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the
	// “[object Object]” is set.
	Screen *Size `json:"screen"`
	// Whether to allow sites to register Service workers. Defaults to `allow`.
	//  - `allow`: [Service Workers] can be
	//   registered.
	//  - `block`: Playwright will block all registration of Service Workers.
	//
	// [Service Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
	ServiceWorkers *ServiceWorkerPolicy `json:"serviceWorkers"`
	// Learn more about [storage state and auth].
	// Populates context with given storage state. This option can be used to initialize context with logged-in
	// information obtained via [BrowserContext.StorageState].
	//
	// [storage state and auth]: https://playwright.dev/docs/auth
	StorageState *OptionalStorageState `json:"storageState"`
	// Populates context with given storage state. This option can be used to initialize context with logged-in
	// information obtained via [BrowserContext.StorageState]. Path to the file with saved storage state.
	StorageStatePath *string `json:"storageStatePath"`
	// If set to true, enables strict selectors mode for this context. In the strict selectors mode all operations on
	// selectors that imply single target DOM element will throw when more than one element matches the selector. This
	// option does not affect any Locator APIs (Locators are always strict). Defaults to `false`. See [Locator] to learn
	// more about the strict mode.
	StrictSelectors *bool `json:"strictSelectors"`
	// Changes the timezone of the context. See
	// [ICU's metaZones.txt]
	// for a list of supported timezone IDs. Defaults to the system timezone.
	//
	// [ICU's metaZones.txt]: https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1
	TimezoneId *string `json:"timezoneId"`
	// Specific user agent to use in this context.
	UserAgent *string `json:"userAgent"`
	// Sets a consistent viewport for each page. Defaults to an 1280x720 viewport. `no_viewport` disables the fixed
	// viewport. Learn more about [viewport emulation].
	//
	// [viewport emulation]: https://playwright.dev/docs/emulation#viewport
	Viewport *Size `json:"viewport"`
}

type BrowserStartTracingOptions struct {
	// specify custom categories to use instead of default.
	Categories []string `json:"categories"`
	// Optional, if specified, tracing includes screenshots of the given page.
	Page Page `json:"page"`
	// A path to write the trace file to.
	Path *string `json:"path"`
	// captures screenshots in the trace.
	Screenshots *bool `json:"screenshots"`
}

type OptionalCookie struct {
	Name  string `json:"name"`
	Value string `json:"value"`
	// Either url or domain / path are required. Optional.
	URL *string `json:"url"`
	// For the cookie to apply to all subdomains as well, prefix domain with a dot, like this: ".example.com". Either url
	// or domain / path are required. Optional.
	Domain *string `json:"domain"`
	// Either url or domain / path are required Optional.
	Path *string `json:"path"`
	// Unix time in seconds. Optional.
	Expires *float64 `json:"expires"`
	// Optional.
	HttpOnly *bool `json:"httpOnly"`
	// Optional.
	Secure *bool `json:"secure"`
	// Optional.
	SameSite *SameSiteAttribute `json:"sameSite"`
}

type Script struct {
	// Path to the JavaScript file. If `path` is a relative path, then it is resolved relative to the current working
	// directory. Optional.
	Path *string `json:"path"`
	// Raw script content. Optional.
	Content *string `json:"content"`
}

type BrowserContextClearCookiesOptions struct {
	// Only removes cookies with the given domain.
	Domain interface{} `json:"domain"`
	// Only removes cookies with the given name.
	Name interface{} `json:"name"`
	// Only removes cookies with the given path.
	Path interface{} `json:"path"`
}

type BrowserContextCloseOptions struct {
	// The reason to be reported to the operations interrupted by the context closure.
	Reason *string `json:"reason"`
}

type Cookie struct {
	Name   string `json:"name"`
	Value  string `json:"value"`
	Domain string `json:"domain"`
	Path   string `json:"path"`
	// Unix time in seconds.
	Expires  float64            `json:"expires"`
	HttpOnly bool               `json:"httpOnly"`
	Secure   bool               `json:"secure"`
	SameSite *SameSiteAttribute `json:"sameSite"`
}

type BrowserContextGrantPermissionsOptions struct {
	// The [origin] to grant permissions to, e.g. "https://example.com".
	Origin *string `json:"origin"`
}

type BrowserContextRouteFromHAROptions struct {
	//  - If set to 'abort' any request not found in the HAR file will be aborted.
	//  - If set to 'fallback' falls through to the next route handler in the handler chain.
	// Defaults to abort.
	NotFound *HarNotFound `json:"notFound"`
	// If specified, updates the given HAR with the actual network information instead of serving from file. The file is
	// written to disk when [BrowserContext.Close] is called.
	Update *bool `json:"update"`
	// Optional setting to control resource content management. If `attach` is specified, resources are persisted as
	// separate files or entries in the ZIP archive. If `embed` is specified, content is stored inline the HAR file.
	UpdateContent *RouteFromHarUpdateContentPolicy `json:"updateContent"`
	// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
	// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to
	// `minimal`.
	UpdateMode *HarMode `json:"updateMode"`
	// A glob pattern, regular expression or predicate to match the request URL. Only requests with URL matching the
	// pattern will be served from the HAR file. If not specified, all requests are served from the HAR file.
	URL interface{} `json:"url"`
}

type Geolocation struct {
	// Latitude between -90 and 90.
	Latitude float64 `json:"latitude"`
	// Longitude between -180 and 180.
	Longitude float64 `json:"longitude"`
	// Non-negative accuracy value. Defaults to `0`.
	Accuracy *float64 `json:"accuracy"`
}

type BrowserContextUnrouteAllOptions struct {
	// Specifies whether to wait for already running handlers and what to do if they throw errors:
	//  - `default` - do not wait for current handler calls (if any) to finish, if unrouted handler throws, it may
	//   result in unhandled error
	//  - `wait` - wait for current handler calls (if any) to finish
	//  - `ignoreErrors` - do not wait for current handler calls (if any) to finish, all errors thrown by the handlers
	//   after unrouting are silently caught
	Behavior *UnrouteBehavior `json:"behavior"`
}

type BrowserContextExpectConsoleMessageOptions struct {
	// Receives the [ConsoleMessage] object and resolves to truthy value when the waiting should resolve.
	Predicate func(ConsoleMessage) bool `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type BrowserContextExpectEventOptions struct {
	// Receives the event data and resolves to truthy value when the waiting should resolve.
	Predicate interface{} `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type BrowserContextExpectPageOptions struct {
	// Receives the [Page] object and resolves to truthy value when the waiting should resolve.
	Predicate func(Page) bool `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type BrowserContextWaitForEventOptions struct {
	// Receives the event data and resolves to truthy value when the waiting should resolve.
	Predicate interface{} `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type BrowserTypeConnectOptions struct {
	// This option exposes network available on the connecting client to the browser being connected to. Consists of a
	// list of rules separated by comma.
	// Available rules:
	//  1. Hostname pattern, for example: `example.com`, `*.org:99`, `x.*.y.com`, `*foo.org`.
	//  2. IP literal, for example: `127.0.0.1`, `0.0.0.0:99`, `[::1]`, `[0:0::1]:99`.
	//  3. `<loopback>` that matches local loopback interfaces: `localhost`, `*.localhost`, `127.0.0.1`, `[::1]`.
	// Some common examples:
	//  4. `"*"` to expose all network.
	//  5. `"<loopback>"` to expose localhost network.
	//  6. `"*.test.internal-domain,*.staging.internal-domain,<loopback>"` to expose test/staging deployments and
	//    localhost.
	ExposeNetwork *string `json:"exposeNetwork"`
	// Additional HTTP headers to be sent with web socket connect request. Optional.
	Headers map[string]string `json:"headers"`
	// Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
	// on. Defaults to 0.
	SlowMo *float64 `json:"slowMo"`
	// Maximum time in milliseconds to wait for the connection to be established. Defaults to `0` (no timeout).
	Timeout *float64 `json:"timeout"`
}

type BrowserTypeConnectOverCDPOptions struct {
	// Additional HTTP headers to be sent with connect request. Optional.
	Headers map[string]string `json:"headers"`
	// Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
	// on. Defaults to 0.
	SlowMo *float64 `json:"slowMo"`
	// Maximum time in milliseconds to wait for the connection to be established. Defaults to `30000` (30 seconds). Pass
	// `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type BrowserTypeLaunchOptions struct {
	// **NOTE** Use custom browser args at your own risk, as some of them may break Playwright functionality.
	// Additional arguments to pass to the browser instance. The list of Chromium flags can be found
	// [here].
	//
	// [here]: https://peter.sh/experiments/chromium-command-line-switches/
	Args []string `json:"args"`
	// Browser distribution channel.
	// Use "chromium" to [opt in to new headless mode].
	// Use "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge", "msedge-beta", "msedge-dev", or
	// "msedge-canary" to use branded [Google Chrome and Microsoft Edge].
	//
	// [opt in to new headless mode]: https://playwright.dev/docs/browsers#chromium-new-headless-mode
	// [Google Chrome and Microsoft Edge]: https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
	Channel *string `json:"channel"`
	// Enable Chromium sandboxing. Defaults to `false`.
	ChromiumSandbox *bool `json:"chromiumSandbox"`
	// **Chromium-only** Whether to auto-open a Developer Tools panel for each tab. If this option is `true`, the
	// “[object Object]” option will be set `false`.
	//
	// Deprecated: Use [debugging tools] instead.
	//
	// [debugging tools]: https://playwright.dev/docs/debug
	Devtools *bool `json:"devtools"`
	// If specified, accepted downloads are downloaded into this directory. Otherwise, temporary directory is created and
	// is deleted when browser is closed. In either case, the downloads are deleted when the browser context they were
	// created in is closed.
	DownloadsPath *string `json:"downloadsPath"`
	// Specify environment variables that will be visible to the browser. Defaults to `process.env`.
	Env map[string]string `json:"env"`
	// Path to a browser executable to run instead of the bundled one. If “[object Object]” is a relative path, then it is
	// resolved relative to the current working directory. Note that Playwright only works with the bundled Chromium,
	// Firefox or WebKit, use at your own risk.
	ExecutablePath *string `json:"executablePath"`
	// Firefox user preferences. Learn more about the Firefox user preferences at
	// [`about:config`].
	//
	// [`about:config`]: https://support.mozilla.org/en-US/kb/about-config-editor-firefox
	FirefoxUserPrefs map[string]interface{} `json:"firefoxUserPrefs"`
	// Close the browser process on SIGHUP. Defaults to `true`.
	HandleSIGHUP *bool `json:"handleSIGHUP"`
	// Close the browser process on Ctrl-C. Defaults to `true`.
	HandleSIGINT *bool `json:"handleSIGINT"`
	// Close the browser process on SIGTERM. Defaults to `true`.
	HandleSIGTERM *bool `json:"handleSIGTERM"`
	// Whether to run browser in headless mode. More details for
	// [Chromium] and
	// [Firefox]. Defaults to `true` unless the
	// “[object Object]” option is `true`.
	//
	// [Chromium]: https://developers.google.com/web/updates/2017/04/headless-chrome
	// [Firefox]: https://hacks.mozilla.org/2017/12/using-headless-mode-in-firefox/
	Headless *bool `json:"headless"`
	// If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
	// Dangerous option; use with care. Defaults to `false`.
	IgnoreAllDefaultArgs *bool `json:"ignoreAllDefaultArgs"`
	// If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
	// Dangerous option; use with care.
	IgnoreDefaultArgs []string `json:"ignoreDefaultArgs"`
	// Network proxy settings.
	Proxy *Proxy `json:"proxy"`
	// Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
	// on.
	SlowMo *float64 `json:"slowMo"`
	// Maximum time in milliseconds to wait for the browser instance to start. Defaults to `30000` (30 seconds). Pass `0`
	// to disable timeout.
	Timeout *float64 `json:"timeout"`
	// If specified, traces are saved into this directory.
	TracesDir *string `json:"tracesDir"`
}

type BrowserTypeLaunchPersistentContextOptions struct {
	// Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
	AcceptDownloads *bool `json:"acceptDownloads"`
	// **NOTE** Use custom browser args at your own risk, as some of them may break Playwright functionality.
	// Additional arguments to pass to the browser instance. The list of Chromium flags can be found
	// [here].
	//
	// [here]: https://peter.sh/experiments/chromium-command-line-switches/
	Args []string `json:"args"`
	// When using [Page.Goto], [Page.Route], [Page.WaitForURL], [Page.ExpectRequest], or [Page.ExpectResponse] it takes
	// the base URL in consideration by using the [`URL()`]
	// constructor for building the corresponding URL. Unset by default. Examples:
	//  - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
	//  - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in
	//   `http://localhost:3000/foo/bar.html`
	//  - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
	//   `http://localhost:3000/bar.html`
	//
	// [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
	BaseURL *string `json:"baseURL"`
	// Toggles bypassing page's Content-Security-Policy. Defaults to `false`.
	BypassCSP *bool `json:"bypassCSP"`
	// Browser distribution channel.
	// Use "chromium" to [opt in to new headless mode].
	// Use "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge", "msedge-beta", "msedge-dev", or
	// "msedge-canary" to use branded [Google Chrome and Microsoft Edge].
	//
	// [opt in to new headless mode]: https://playwright.dev/docs/browsers#chromium-new-headless-mode
	// [Google Chrome and Microsoft Edge]: https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
	Channel *string `json:"channel"`
	// Enable Chromium sandboxing. Defaults to `false`.
	ChromiumSandbox *bool `json:"chromiumSandbox"`
	// TLS Client Authentication allows the server to request a client certificate and verify it.
	//
	// # Details
	//
	// An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
	// a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
	// `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
	// with an exact match to the request origin that the certificate is valid for.
	// **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
	// work by replacing `localhost` with `local.playwright`.
	ClientCertificates []ClientCertificate `json:"clientCertificates"`
	// Emulates [prefers-colors-scheme]
	// media feature, supported values are `light` and `dark`. See [Page.EmulateMedia] for more details. Passing
	// `no-override` resets emulation to system defaults. Defaults to `light`.
	//
	// [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
	ColorScheme *ColorScheme `json:"colorScheme"`
	// Specify device scale factor (can be thought of as dpr). Defaults to `1`. Learn more about
	// [emulating devices with device scale factor].
	//
	// [emulating devices with device scale factor]: https://playwright.dev/docs/emulation#devices
	DeviceScaleFactor *float64 `json:"deviceScaleFactor"`
	// **Chromium-only** Whether to auto-open a Developer Tools panel for each tab. If this option is `true`, the
	// “[object Object]” option will be set `false`.
	//
	// Deprecated: Use [debugging tools] instead.
	//
	// [debugging tools]: https://playwright.dev/docs/debug
	Devtools *bool `json:"devtools"`
	// If specified, accepted downloads are downloaded into this directory. Otherwise, temporary directory is created and
	// is deleted when browser is closed. In either case, the downloads are deleted when the browser context they were
	// created in is closed.
	DownloadsPath *string `json:"downloadsPath"`
	// Specify environment variables that will be visible to the browser. Defaults to `process.env`.
	Env map[string]string `json:"env"`
	// Path to a browser executable to run instead of the bundled one. If “[object Object]” is a relative path, then it is
	// resolved relative to the current working directory. Note that Playwright only works with the bundled Chromium,
	// Firefox or WebKit, use at your own risk.
	ExecutablePath *string `json:"executablePath"`
	// An object containing additional HTTP headers to be sent with every request. Defaults to none.
	ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
	// Firefox user preferences. Learn more about the Firefox user preferences at
	// [`about:config`].
	//
	// [`about:config`]: https://support.mozilla.org/en-US/kb/about-config-editor-firefox
	FirefoxUserPrefs map[string]interface{} `json:"firefoxUserPrefs"`
	// Emulates `forced-colors` media feature, supported values are `active`, `none`. See [Page.EmulateMedia] for
	// more details. Passing `no-override` resets emulation to system defaults. Defaults to `none`.
	ForcedColors *ForcedColors `json:"forcedColors"`
	Geolocation  *Geolocation  `json:"geolocation"`
	// Close the browser process on SIGHUP. Defaults to `true`.
	HandleSIGHUP *bool `json:"handleSIGHUP"`
	// Close the browser process on Ctrl-C. Defaults to `true`.
	HandleSIGINT *bool `json:"handleSIGINT"`
	// Close the browser process on SIGTERM. Defaults to `true`.
	HandleSIGTERM *bool `json:"handleSIGTERM"`
	// Specifies if viewport supports touch events. Defaults to false. Learn more about
	// [mobile emulation].
	//
	// [mobile emulation]: https://playwright.dev/docs/emulation#devices
	HasTouch *bool `json:"hasTouch"`
	// Whether to run browser in headless mode. More details for
	// [Chromium] and
	// [Firefox]. Defaults to `true` unless the
	// “[object Object]” option is `true`.
	//
	// [Chromium]: https://developers.google.com/web/updates/2017/04/headless-chrome
	// [Firefox]: https://hacks.mozilla.org/2017/12/using-headless-mode-in-firefox/
	Headless *bool `json:"headless"`
	// Credentials for [HTTP authentication]. If no
	// origin is specified, the username and password are sent to any servers upon unauthorized responses.
	//
	// [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
	HttpCredentials *HttpCredentials `json:"httpCredentials"`
	// If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
	// Dangerous option; use with care. Defaults to `false`.
	IgnoreAllDefaultArgs *bool `json:"ignoreAllDefaultArgs"`
	// If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
	// Dangerous option; use with care.
	IgnoreDefaultArgs []string `json:"ignoreDefaultArgs"`
	// Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
	IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
	// Whether the `meta viewport` tag is taken into account and touch events are enabled. isMobile is a part of device,
	// so you don't actually need to set it manually. Defaults to `false` and is not supported in Firefox. Learn more
	// about [mobile emulation].
	//
	// [mobile emulation]: https://playwright.dev/docs/emulation#ismobile
	IsMobile *bool `json:"isMobile"`
	// Whether or not to enable JavaScript in the context. Defaults to `true`. Learn more about
	// [disabling JavaScript].
	//
	// [disabling JavaScript]: https://playwright.dev/docs/emulation#javascript-enabled
	JavaScriptEnabled *bool `json:"javaScriptEnabled"`
	// Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value,
	// `Accept-Language` request header value as well as number and date formatting rules. Defaults to the system default
	// locale. Learn more about emulation in our [emulation guide].
	//
	// [emulation guide]: https://playwright.dev/docs/emulation#locale--timezone
	Locale *string `json:"locale"`
	// Does not enforce fixed viewport, allows resizing window in the headed mode.
	NoViewport *bool `json:"noViewport"`
	// Whether to emulate network being offline. Defaults to `false`. Learn more about
	// [network emulation].
	//
	// [network emulation]: https://playwright.dev/docs/emulation#offline
	Offline *bool `json:"offline"`
	// A list of permissions to grant to all pages in this context. See [BrowserContext.GrantPermissions] for more
	// details. Defaults to none.
	Permissions []string `json:"permissions"`
	// Network proxy settings.
	Proxy *Proxy `json:"proxy"`
	// Optional setting to control resource content management. If `omit` is specified, content is not persisted. If
	// `attach` is specified, resources are persisted as separate files and all of these files are archived along with the
	// HAR file. Defaults to `embed`, which stores content inline the HAR file as per HAR specification.
	RecordHarContent *HarContentPolicy `json:"recordHarContent"`
	// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
	// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to `full`.
	RecordHarMode *HarMode `json:"recordHarMode"`
	// Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
	RecordHarOmitContent *bool `json:"recordHarOmitContent"`
	// Enables [HAR] recording for all pages into the specified HAR file
	// on the filesystem. If not specified, the HAR is not recorded. Make sure to call [BrowserContext.Close] for the HAR
	// to be saved.
	//
	// [HAR]: http://www.softwareishard.com/blog/har-12-spec
	RecordHarPath      *string     `json:"recordHarPath"`
	RecordHarURLFilter interface{} `json:"recordHarUrlFilter"`
	// Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded.
	// Make sure to await [BrowserContext.Close] for videos to be saved.
	RecordVideo *RecordVideo `json:"recordVideo"`
	// Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. See
	// [Page.EmulateMedia] for more details. Passing `no-override` resets emulation to system defaults. Defaults to
	// `no-preference`.
	ReducedMotion *ReducedMotion `json:"reducedMotion"`
	// Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the
	// “[object Object]” is set.
	Screen *Size `json:"screen"`
	// Whether to allow sites to register Service workers. Defaults to `allow`.
	//  - `allow`: [Service Workers] can be
	//   registered.
	//  - `block`: Playwright will block all registration of Service Workers.
	//
	// [Service Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
	ServiceWorkers *ServiceWorkerPolicy `json:"serviceWorkers"`
	// Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
	// on.
	SlowMo *float64 `json:"slowMo"`
	// If set to true, enables strict selectors mode for this context. In the strict selectors mode all operations on
	// selectors that imply single target DOM element will throw when more than one element matches the selector. This
	// option does not affect any Locator APIs (Locators are always strict). Defaults to `false`. See [Locator] to learn
	// more about the strict mode.
	StrictSelectors *bool `json:"strictSelectors"`
	// Maximum time in milliseconds to wait for the browser instance to start. Defaults to `30000` (30 seconds). Pass `0`
	// to disable timeout.
	Timeout *float64 `json:"timeout"`
	// Changes the timezone of the context. See
	// [ICU's metaZones.txt]
	// for a list of supported timezone IDs. Defaults to the system timezone.
	//
	// [ICU's metaZones.txt]: https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1
	TimezoneId *string `json:"timezoneId"`
	// If specified, traces are saved into this directory.
	TracesDir *string `json:"tracesDir"`
	// Specific user agent to use in this context.
	UserAgent *string `json:"userAgent"`
	// Sets a consistent viewport for each page. Defaults to an 1280x720 viewport. `no_viewport` disables the fixed
	// viewport. Learn more about [viewport emulation].
	//
	// [viewport emulation]: https://playwright.dev/docs/emulation#viewport
	Viewport *Size `json:"viewport"`
}

type ClockInstallOptions struct {
	// Time to initialize with, current system time by default.
	Time interface{} `json:"time"`
}

type ConsoleMessageLocation struct {
	// URL of the resource.
	URL string `json:"url"`
	// 0-based line number in the resource.
	LineNumber int `json:"lineNumber"`
	// 0-based column number in the resource.
	ColumnNumber int `json:"columnNumber"`
}

type Rect struct {
	// the x coordinate of the element in pixels.
	X float64 `json:"x"`
	// the y coordinate of the element in pixels.
	Y float64 `json:"y"`
	// the width of the element in pixels.
	Width float64 `json:"width"`
	// the height of the element in pixels.
	Height float64 `json:"height"`
}

type ElementHandleCheckOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type ElementHandleClickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// defaults to 1. See [UIEvent.Detail].
	ClickCount *int `json:"clickCount"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
	// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
	// navigating to inaccessible pages. Defaults to `false`.
	//
	// Deprecated: This option will default to `true` in the future.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type ElementHandleDblclickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type ElementHandleFillOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type ElementHandleHoverOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type ElementHandleInputValueOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type ElementHandlePressOptions struct {
	// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
	// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
	// navigating to inaccessible pages. Defaults to `false`.
	//
	// Deprecated: This option will default to `true` in the future.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type ElementHandleScreenshotOptions struct {
	// When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different
	// treatment depending on their duration:
	//  - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
	//  - infinite animations are canceled to initial state, and then played over after the screenshot.
	// Defaults to `"allow"` that leaves animations untouched.
	Animations *ScreenshotAnimations `json:"animations"`
	// When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be
	// changed.  Defaults to `"hide"`.
	Caret *ScreenshotCaret `json:"caret"`
	// Specify locators that should be masked when the screenshot is taken. Masked elements will be overlaid with a pink
	// box `#FF00FF` (customized by “[object Object]”) that completely covers its bounding box. The mask is also applied
	// to invisible elements, see [Matching only visible elements] to
	// disable that.
	//
	// [Matching only visible elements]: https://playwright.dev/docs/locators#matching-only-visible-elements
	Mask []Locator `json:"mask"`
	// Specify the color of the overlay box for masked elements, in
	// [CSS color format]. Default color is pink `#FF00FF`.
	//
	// [CSS color format]: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value
	MaskColor *string `json:"maskColor"`
	// Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
	// Defaults to `false`.
	OmitBackground *bool `json:"omitBackground"`
	// The file path to save the image to. The screenshot type will be inferred from file extension. If “[object Object]”
	// is a relative path, then it is resolved relative to the current working directory. If no path is provided, the
	// image won't be saved to the disk.
	Path *string `json:"path"`
	// The quality of the image, between 0-100. Not applicable to `png` images.
	Quality *int `json:"quality"`
	// When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this
	// will keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so
	// screenshots of high-dpi devices will be twice as large or even larger.
	// Defaults to `"device"`.
	Scale *ScreenshotScale `json:"scale"`
	// Text of the stylesheet to apply while making the screenshot. This is where you can hide dynamic elements, make
	// elements invisible or change their properties to help you creating repeatable screenshots. This stylesheet pierces
	// the Shadow DOM and applies to the inner frames.
	Style *string `json:"style"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// Specify screenshot type, defaults to `png`.
	Type *ScreenshotType `json:"type"`
}

type ElementHandleScrollIntoViewIfNeededOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type ElementHandleSelectOptionOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type ElementHandleSelectTextOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type ElementHandleSetCheckedOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type ElementHandleSetInputFilesOptions struct {
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type ElementHandleTapOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type ElementHandleTypeOptions struct {
	// Time to wait between key presses in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type ElementHandleUncheckOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type ElementHandleWaitForElementStateOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type ElementHandleWaitForSelectorOptions struct {
	// Defaults to `visible`. Can be either:
	//  - `attached` - wait for element to be present in DOM.
	//  - `detached` - wait for element to not be present in DOM.
	//  - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
	//   without any content or with `display:none` has an empty bounding box and is not considered visible.
	//  - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
	//   `visibility:hidden`. This is opposite to the `visible` option.
	State *WaitForSelectorState `json:"state"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FileChooserSetFilesOptions struct {
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameAddScriptTagOptions struct {
	// Raw JavaScript content to be injected into frame.
	Content *string `json:"content"`
	// Path to the JavaScript file to be injected into frame. If `path` is a relative path, then it is resolved relative
	// to the current working directory.
	Path *string `json:"path"`
	// Script type. Use 'module' in order to load a JavaScript ES6 module. See
	// [script] for more details.
	//
	// [script]: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script
	Type *string `json:"type"`
	// URL of a script to be added.
	URL *string `json:"url"`
}

type FrameAddStyleTagOptions struct {
	// Raw CSS content to be injected into frame.
	Content *string `json:"content"`
	// Path to the CSS file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
	// current working directory.
	Path *string `json:"path"`
	// URL of the `<link>` tag.
	URL *string `json:"url"`
}

type FrameCheckOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type FrameClickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// defaults to 1. See [UIEvent.Detail].
	ClickCount *int `json:"clickCount"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
	// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
	// navigating to inaccessible pages. Defaults to `false`.
	//
	// Deprecated: This option will default to `true` in the future.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type FrameDblclickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type FrameDispatchEventOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameDragAndDropOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
	// specified, some visible point of the element is used.
	SourcePosition *Position `json:"sourcePosition"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
	// specified, some visible point of the element is used.
	TargetPosition *Position `json:"targetPosition"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type FrameEvalOnSelectorOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
}

type FrameFillOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameFocusOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameGetAttributeOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameGetByAltTextOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameGetByLabelOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameGetByPlaceholderOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameGetByRoleOptions struct {
	// An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
	// Learn more about [`aria-checked`].
	//
	// [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
	Checked *bool `json:"checked"`
	// An attribute that is usually set by `aria-disabled` or `disabled`.
	// **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
	// [`aria-disabled`].
	//
	// [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
	Disabled *bool `json:"disabled"`
	// Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
	// “[object Object]” is a regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
	// An attribute that is usually set by `aria-expanded`.
	// Learn more about [`aria-expanded`].
	//
	// [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
	Expanded *bool `json:"expanded"`
	// Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
	// [defined by ARIA], are matched by role selector.
	// Learn more about [`aria-hidden`].
	//
	// [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
	// [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
	IncludeHidden *bool `json:"includeHidden"`
	// A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
	// for `<h1>-<h6>` elements.
	// Learn more about [`aria-level`].
	//
	// [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
	Level *int `json:"level"`
	// Option to match the [accessible name]. By default, matching is
	// case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
	// Learn more about [accessible name].
	//
	// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
	// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
	Name interface{} `json:"name"`
	// An attribute that is usually set by `aria-pressed`.
	// Learn more about [`aria-pressed`].
	//
	// [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
	Pressed *bool `json:"pressed"`
	// An attribute that is usually set by `aria-selected`.
	// Learn more about [`aria-selected`].
	//
	// [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
	Selected *bool `json:"selected"`
}

type FrameGetByTextOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameGetByTitleOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameGotoOptions struct {
	// Referer header value. If provided it will take preference over the referer header value set by
	// [Page.SetExtraHTTPHeaders].
	Referer *string `json:"referer"`
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type FrameHoverOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type FrameInnerHTMLOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameInnerTextOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameInputValueOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameIsCheckedOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameIsDisabledOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameIsEditableOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameIsEnabledOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameIsHiddenOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	//
	// Deprecated: This option is ignored. [Frame.IsHidden] does not wait for the element to become hidden and returns immediately.
	Timeout *float64 `json:"timeout"`
}

type FrameIsVisibleOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	//
	// Deprecated: This option is ignored. [Frame.IsVisible] does not wait for the element to become visible and returns immediately.
	Timeout *float64 `json:"timeout"`
}

type FrameLocatorOptions struct {
	// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
	// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
	// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
	// the document root. For example, you can find `content` that has `div` in
	// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
	// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	Has Locator `json:"has"`
	// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
	// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	HasNot Locator `json:"hasNot"`
	// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
	// When passed a [string], matching is case-insensitive and searches for a substring.
	HasNotText interface{} `json:"hasNotText"`
	// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
	// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
	// `<article><div>Playwright</div></article>`.
	HasText interface{} `json:"hasText"`
}

type FramePressOptions struct {
	// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
	// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
	// navigating to inaccessible pages. Defaults to `false`.
	//
	// Deprecated: This option will default to `true` in the future.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameQuerySelectorOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
}

type FrameSelectOptionOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameSetCheckedOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type FrameSetContentOptions struct {
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type FrameSetInputFilesOptions struct {
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameTapOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type FrameTextContentOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameTypeOptions struct {
	// Time to wait between key presses in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameUncheckOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type FrameWaitForFunctionOptions struct {
	// If “[object Object]” is `raf`, then “[object Object]” is constantly executed in `requestAnimationFrame` callback.
	// If “[object Object]” is a number, then it is treated as an interval in milliseconds at which the function would be
	// executed. Defaults to `raf`.
	Polling interface{} `json:"polling"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameWaitForLoadStateOptions struct {
	// Optional load state to wait for, defaults to `load`. If the state has been already reached while loading current
	// document, the method resolves immediately. Can be one of:
	//  - `load` - wait for the `load` event to be fired.
	//  - `domcontentloaded` - wait for the `DOMContentLoaded` event to be fired.
	//  - `networkidle` - **DISCOURAGED** wait until there are no network connections for at least `500` ms. Don't use
	//   this method for testing, rely on web assertions to assess readiness instead.
	State *LoadState `json:"state"`
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameExpectNavigationOptions struct {
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if
	// the parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly
	// equal to the string.
	URL interface{} `json:"url"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type FrameWaitForSelectorOptions struct {
	// Defaults to `visible`. Can be either:
	//  - `attached` - wait for element to be present in DOM.
	//  - `detached` - wait for element to not be present in DOM.
	//  - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
	//   without any content or with `display:none` has an empty bounding box and is not considered visible.
	//  - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
	//   `visibility:hidden`. This is opposite to the `visible` option.
	State *WaitForSelectorState `json:"state"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type FrameWaitForURLOptions struct {
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type FrameLocatorGetByAltTextOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameLocatorGetByLabelOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameLocatorGetByPlaceholderOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameLocatorGetByRoleOptions struct {
	// An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
	// Learn more about [`aria-checked`].
	//
	// [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
	Checked *bool `json:"checked"`
	// An attribute that is usually set by `aria-disabled` or `disabled`.
	// **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
	// [`aria-disabled`].
	//
	// [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
	Disabled *bool `json:"disabled"`
	// Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
	// “[object Object]” is a regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
	// An attribute that is usually set by `aria-expanded`.
	// Learn more about [`aria-expanded`].
	//
	// [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
	Expanded *bool `json:"expanded"`
	// Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
	// [defined by ARIA], are matched by role selector.
	// Learn more about [`aria-hidden`].
	//
	// [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
	// [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
	IncludeHidden *bool `json:"includeHidden"`
	// A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
	// for `<h1>-<h6>` elements.
	// Learn more about [`aria-level`].
	//
	// [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
	Level *int `json:"level"`
	// Option to match the [accessible name]. By default, matching is
	// case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
	// Learn more about [accessible name].
	//
	// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
	// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
	Name interface{} `json:"name"`
	// An attribute that is usually set by `aria-pressed`.
	// Learn more about [`aria-pressed`].
	//
	// [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
	Pressed *bool `json:"pressed"`
	// An attribute that is usually set by `aria-selected`.
	// Learn more about [`aria-selected`].
	//
	// [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
	Selected *bool `json:"selected"`
}

type FrameLocatorGetByTextOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameLocatorGetByTitleOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type FrameLocatorLocatorOptions struct {
	// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
	// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
	// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
	// the document root. For example, you can find `content` that has `div` in
	// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
	// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	Has Locator `json:"has"`
	// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
	// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	HasNot Locator `json:"hasNot"`
	// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
	// When passed a [string], matching is case-insensitive and searches for a substring.
	HasNotText interface{} `json:"hasNotText"`
	// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
	// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
	// `<article><div>Playwright</div></article>`.
	HasText interface{} `json:"hasText"`
}

type KeyboardPressOptions struct {
	// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
}

type KeyboardTypeOptions struct {
	// Time to wait between key presses in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
}

type LocatorAriaSnapshotOptions struct {
	// Generate symbolic reference for each element. One can use `aria-ref=<ref>` locator immediately after capturing the
	// snapshot to perform actions on the element.
	Ref *bool `json:"ref"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorBlurOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorBoundingBoxOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorCheckOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type LocatorClearOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorClickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// defaults to 1. See [UIEvent.Detail].
	ClickCount *int `json:"clickCount"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
	// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
	// navigating to inaccessible pages. Defaults to `false`.
	//
	// Deprecated: This option will default to `true` in the future.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type LocatorDblclickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type LocatorDispatchEventOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorDragToOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
	// specified, some visible point of the element is used.
	SourcePosition *Position `json:"sourcePosition"`
	// Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
	// specified, some visible point of the element is used.
	TargetPosition *Position `json:"targetPosition"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type LocatorElementHandleOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorEvaluateOptions struct {
	// Maximum time in milliseconds to wait for the locator before evaluating. Note that after locator is resolved,
	// evaluation itself is not limited by the timeout. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type LocatorEvaluateHandleOptions struct {
	// Maximum time in milliseconds to wait for the locator before evaluating. Note that after locator is resolved,
	// evaluation itself is not limited by the timeout. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
}

type LocatorFillOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorFilterOptions struct {
	// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
	// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
	// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
	// the document root. For example, you can find `content` that has `div` in
	// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
	// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	Has Locator `json:"has"`
	// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
	// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	HasNot Locator `json:"hasNot"`
	// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
	// When passed a [string], matching is case-insensitive and searches for a substring.
	HasNotText interface{} `json:"hasNotText"`
	// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
	// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
	// `<article><div>Playwright</div></article>`.
	HasText interface{} `json:"hasText"`
	// Only matches visible or invisible elements.
	Visible *bool `json:"visible"`
}

type LocatorFocusOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorGetAttributeOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorGetByAltTextOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type LocatorGetByLabelOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type LocatorGetByPlaceholderOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type LocatorGetByRoleOptions struct {
	// An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
	// Learn more about [`aria-checked`].
	//
	// [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
	Checked *bool `json:"checked"`
	// An attribute that is usually set by `aria-disabled` or `disabled`.
	// **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
	// [`aria-disabled`].
	//
	// [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
	Disabled *bool `json:"disabled"`
	// Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
	// “[object Object]” is a regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
	// An attribute that is usually set by `aria-expanded`.
	// Learn more about [`aria-expanded`].
	//
	// [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
	Expanded *bool `json:"expanded"`
	// Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
	// [defined by ARIA], are matched by role selector.
	// Learn more about [`aria-hidden`].
	//
	// [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
	// [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
	IncludeHidden *bool `json:"includeHidden"`
	// A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
	// for `<h1>-<h6>` elements.
	// Learn more about [`aria-level`].
	//
	// [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
	Level *int `json:"level"`
	// Option to match the [accessible name]. By default, matching is
	// case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
	// Learn more about [accessible name].
	//
	// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
	// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
	Name interface{} `json:"name"`
	// An attribute that is usually set by `aria-pressed`.
	// Learn more about [`aria-pressed`].
	//
	// [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
	Pressed *bool `json:"pressed"`
	// An attribute that is usually set by `aria-selected`.
	// Learn more about [`aria-selected`].
	//
	// [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
	Selected *bool `json:"selected"`
}

type LocatorGetByTextOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type LocatorGetByTitleOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type LocatorHoverOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type LocatorInnerHTMLOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorInnerTextOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorInputValueOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorIsCheckedOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorIsDisabledOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorIsEditableOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorIsEnabledOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorIsHiddenOptions struct {
	//
	// Deprecated: This option is ignored. [Locator.IsHidden] does not wait for the element to become hidden and returns immediately.
	Timeout *float64 `json:"timeout"`
}

type LocatorIsVisibleOptions struct {
	//
	// Deprecated: This option is ignored. [Locator.IsVisible] does not wait for the element to become visible and returns immediately.
	Timeout *float64 `json:"timeout"`
}

type LocatorLocatorOptions struct {
	// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
	// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
	// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
	// the document root. For example, you can find `content` that has `div` in
	// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
	// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	Has Locator `json:"has"`
	// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
	// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	HasNot Locator `json:"hasNot"`
	// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
	// When passed a [string], matching is case-insensitive and searches for a substring.
	HasNotText interface{} `json:"hasNotText"`
	// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
	// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
	// `<article><div>Playwright</div></article>`.
	HasText interface{} `json:"hasText"`
}

type LocatorPressOptions struct {
	// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
	// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
	// navigating to inaccessible pages. Defaults to `false`.
	//
	// Deprecated: This option will default to `true` in the future.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorPressSequentiallyOptions struct {
	// Time to wait between key presses in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorScreenshotOptions struct {
	// When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different
	// treatment depending on their duration:
	//  - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
	//  - infinite animations are canceled to initial state, and then played over after the screenshot.
	// Defaults to `"allow"` that leaves animations untouched.
	Animations *ScreenshotAnimations `json:"animations"`
	// When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be
	// changed.  Defaults to `"hide"`.
	Caret *ScreenshotCaret `json:"caret"`
	// Specify locators that should be masked when the screenshot is taken. Masked elements will be overlaid with a pink
	// box `#FF00FF` (customized by “[object Object]”) that completely covers its bounding box. The mask is also applied
	// to invisible elements, see [Matching only visible elements] to
	// disable that.
	//
	// [Matching only visible elements]: https://playwright.dev/docs/locators#matching-only-visible-elements
	Mask []Locator `json:"mask"`
	// Specify the color of the overlay box for masked elements, in
	// [CSS color format]. Default color is pink `#FF00FF`.
	//
	// [CSS color format]: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value
	MaskColor *string `json:"maskColor"`
	// Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
	// Defaults to `false`.
	OmitBackground *bool `json:"omitBackground"`
	// The file path to save the image to. The screenshot type will be inferred from file extension. If “[object Object]”
	// is a relative path, then it is resolved relative to the current working directory. If no path is provided, the
	// image won't be saved to the disk.
	Path *string `json:"path"`
	// The quality of the image, between 0-100. Not applicable to `png` images.
	Quality *int `json:"quality"`
	// When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this
	// will keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so
	// screenshots of high-dpi devices will be twice as large or even larger.
	// Defaults to `"device"`.
	Scale *ScreenshotScale `json:"scale"`
	// Text of the stylesheet to apply while making the screenshot. This is where you can hide dynamic elements, make
	// elements invisible or change their properties to help you creating repeatable screenshots. This stylesheet pierces
	// the Shadow DOM and applies to the inner frames.
	Style *string `json:"style"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// Specify screenshot type, defaults to `png`.
	Type *ScreenshotType `json:"type"`
}

type LocatorScrollIntoViewIfNeededOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorSelectOptionOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorSelectTextOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorSetCheckedOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type LocatorSetInputFilesOptions struct {
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorTapOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type LocatorTextContentOptions struct {
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorTypeOptions struct {
	// Time to wait between key presses in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorUncheckOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type LocatorWaitForOptions struct {
	// Defaults to `visible`. Can be either:
	//  - `attached` - wait for element to be present in DOM.
	//  - `detached` - wait for element to not be present in DOM.
	//  - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
	//   without any content or with `display:none` has an empty bounding box and is not considered visible.
	//  - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
	//   `visibility:hidden`. This is opposite to the `visible` option.
	State *WaitForSelectorState `json:"state"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeAttachedOptions struct {
	Attached *bool `json:"attached"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeCheckedOptions struct {
	// Provides state to assert for. Asserts for input to be checked by default. This option can't be used when
	// “[object Object]” is set to true.
	Checked *bool `json:"checked"`
	// Asserts that the element is in the indeterminate (mixed) state. Only supported for checkboxes and radio buttons.
	// This option can't be true when “[object Object]” is provided.
	Indeterminate *bool `json:"indeterminate"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeDisabledOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeEditableOptions struct {
	Editable *bool `json:"editable"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeEmptyOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeEnabledOptions struct {
	Enabled *bool `json:"enabled"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeFocusedOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeHiddenOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeInViewportOptions struct {
	// The minimal ratio of the element to intersect viewport. If equals to `0`, then element should intersect viewport at
	// any positive ratio. Defaults to `0`.
	Ratio *float64 `json:"ratio"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToBeVisibleOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
	Visible *bool    `json:"visible"`
}

type LocatorAssertionsToContainClassOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToContainTextOptions struct {
	// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
	// expression flag if specified.
	IgnoreCase *bool `json:"ignoreCase"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
	// Whether to use `element.innerText` instead of `element.textContent` when retrieving DOM node text.
	UseInnerText *bool `json:"useInnerText"`
}

type LocatorAssertionsToHaveAccessibleDescriptionOptions struct {
	// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
	// expression flag if specified.
	IgnoreCase *bool `json:"ignoreCase"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveAccessibleErrorMessageOptions struct {
	// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
	// expression flag if specified.
	IgnoreCase *bool `json:"ignoreCase"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveAccessibleNameOptions struct {
	// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
	// expression flag if specified.
	IgnoreCase *bool `json:"ignoreCase"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveAttributeOptions struct {
	// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
	// expression flag if specified.
	IgnoreCase *bool `json:"ignoreCase"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveClassOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveCountOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveCSSOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveIdOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveJSPropertyOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveRoleOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveTextOptions struct {
	// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
	// expression flag if specified.
	IgnoreCase *bool `json:"ignoreCase"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
	// Whether to use `element.innerText` instead of `element.textContent` when retrieving DOM node text.
	UseInnerText *bool `json:"useInnerText"`
}

type LocatorAssertionsToHaveValueOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToHaveValuesOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type LocatorAssertionsToMatchAriaSnapshotOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type MouseClickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// defaults to 1. See [UIEvent.Detail].
	ClickCount *int `json:"clickCount"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
}

type MouseDblclickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
}

type MouseDownOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// defaults to 1. See [UIEvent.Detail].
	ClickCount *int `json:"clickCount"`
}

type MouseMoveOptions struct {
	// Defaults to 1. Sends intermediate `mousemove` events.
	Steps *int `json:"steps"`
}

type MouseUpOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// defaults to 1. See [UIEvent.Detail].
	ClickCount *int `json:"clickCount"`
}

type PageAddScriptTagOptions struct {
	// Raw JavaScript content to be injected into frame.
	Content *string `json:"content"`
	// Path to the JavaScript file to be injected into frame. If `path` is a relative path, then it is resolved relative
	// to the current working directory.
	Path *string `json:"path"`
	// Script type. Use 'module' in order to load a JavaScript ES6 module. See
	// [script] for more details.
	//
	// [script]: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script
	Type *string `json:"type"`
	// URL of a script to be added.
	URL *string `json:"url"`
}

type PageAddStyleTagOptions struct {
	// Raw CSS content to be injected into frame.
	Content *string `json:"content"`
	// Path to the CSS file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
	// current working directory.
	Path *string `json:"path"`
	// URL of the `<link>` tag.
	URL *string `json:"url"`
}

type PageCheckOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type PageClickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// defaults to 1. See [UIEvent.Detail].
	ClickCount *int `json:"clickCount"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
	// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
	// navigating to inaccessible pages. Defaults to `false`.
	//
	// Deprecated: This option will default to `true` in the future.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type PageCloseOptions struct {
	// The reason to be reported to the operations interrupted by the page closure.
	Reason *string `json:"reason"`
	// Defaults to `false`. Whether to run the
	// [before unload] page handlers.
	//
	// [before unload]: https://developer.mozilla.org/en-US/docs/Web/Events/beforeunload
	RunBeforeUnload *bool `json:"runBeforeUnload"`
}

type PageDblclickOptions struct {
	// Defaults to `left`.
	Button *MouseButton `json:"button"`
	// Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type PageDispatchEventOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageDragAndDropOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
	// specified, some visible point of the element is used.
	SourcePosition *Position `json:"sourcePosition"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
	// specified, some visible point of the element is used.
	TargetPosition *Position `json:"targetPosition"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type PageEmulateMediaOptions struct {
	// Emulates [prefers-colors-scheme]
	// media feature, supported values are `light` and `dark`. Passing `no-override` disables color scheme
	// emulation. `no-preference` is deprecated.
	//
	// [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
	ColorScheme *ColorScheme `json:"colorScheme"`
	// Emulates `prefers-contrast` media feature, supported values are `no-preference`, `more`. Passing
	// `no-override` disables contrast emulation.
	Contrast *Contrast `json:"contrast"`
	// Emulates `forced-colors` media feature, supported values are `active` and `none`. Passing `no-override`
	// disables forced colors emulation.
	ForcedColors *ForcedColors `json:"forcedColors"`
	// Changes the CSS media type of the page. The only allowed values are `screen`, `print` and `no-override`.
	// Passing `no-override` disables CSS media emulation.
	Media *Media `json:"media"`
	// Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. Passing
	// `no-override` disables reduced motion emulation.
	ReducedMotion *ReducedMotion `json:"reducedMotion"`
}

type PageEvalOnSelectorOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
}

type PageFillOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageFocusOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageFrameOptions struct {
	// Frame name specified in the `iframe`'s `name` attribute. Optional.
	Name *string `json:"name"`
	// A glob pattern, regex pattern or predicate receiving frame's `url` as a [URL] object. Optional.
	URL interface{} `json:"url"`
}

type PageGetAttributeOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageGetByAltTextOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type PageGetByLabelOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type PageGetByPlaceholderOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type PageGetByRoleOptions struct {
	// An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
	// Learn more about [`aria-checked`].
	//
	// [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
	Checked *bool `json:"checked"`
	// An attribute that is usually set by `aria-disabled` or `disabled`.
	// **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
	// [`aria-disabled`].
	//
	// [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
	Disabled *bool `json:"disabled"`
	// Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
	// “[object Object]” is a regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
	// An attribute that is usually set by `aria-expanded`.
	// Learn more about [`aria-expanded`].
	//
	// [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
	Expanded *bool `json:"expanded"`
	// Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
	// [defined by ARIA], are matched by role selector.
	// Learn more about [`aria-hidden`].
	//
	// [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
	// [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
	IncludeHidden *bool `json:"includeHidden"`
	// A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
	// for `<h1>-<h6>` elements.
	// Learn more about [`aria-level`].
	//
	// [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
	Level *int `json:"level"`
	// Option to match the [accessible name]. By default, matching is
	// case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
	// Learn more about [accessible name].
	//
	// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
	// [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
	Name interface{} `json:"name"`
	// An attribute that is usually set by `aria-pressed`.
	// Learn more about [`aria-pressed`].
	//
	// [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
	Pressed *bool `json:"pressed"`
	// An attribute that is usually set by `aria-selected`.
	// Learn more about [`aria-selected`].
	//
	// [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
	Selected *bool `json:"selected"`
}

type PageGetByTextOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type PageGetByTitleOptions struct {
	// Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
	// regular expression. Note that exact match still trims whitespace.
	Exact *bool `json:"exact"`
}

type PageGoBackOptions struct {
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type PageGoForwardOptions struct {
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type PageGotoOptions struct {
	// Referer header value. If provided it will take preference over the referer header value set by
	// [Page.SetExtraHTTPHeaders].
	Referer *string `json:"referer"`
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type PageHoverOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type PageInnerHTMLOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageInnerTextOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageInputValueOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageIsCheckedOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageIsDisabledOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageIsEditableOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageIsEnabledOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageIsHiddenOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	//
	// Deprecated: This option is ignored. [Page.IsHidden] does not wait for the element to become hidden and returns immediately.
	Timeout *float64 `json:"timeout"`
}

type PageIsVisibleOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	//
	// Deprecated: This option is ignored. [Page.IsVisible] does not wait for the element to become visible and returns immediately.
	Timeout *float64 `json:"timeout"`
}

type PageLocatorOptions struct {
	// Narrows down the results of the method to those which contain elements matching this relative locator. For example,
	// `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
	// Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
	// the document root. For example, you can find `content` that has `div` in
	// `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
	// div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	Has Locator `json:"has"`
	// Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
	// outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
	// Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
	HasNot Locator `json:"hasNot"`
	// Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
	// When passed a [string], matching is case-insensitive and searches for a substring.
	HasNotText interface{} `json:"hasNotText"`
	// Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
	// passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
	// `<article><div>Playwright</div></article>`.
	HasText interface{} `json:"hasText"`
}

type PagePdfOptions struct {
	// Display header and footer. Defaults to `false`.
	DisplayHeaderFooter *bool `json:"displayHeaderFooter"`
	// HTML template for the print footer. Should use the same format as the “[object Object]”.
	FooterTemplate *string `json:"footerTemplate"`
	// Paper format. If set, takes priority over “[object Object]” or “[object Object]” options. Defaults to 'Letter'.
	Format *string `json:"format"`
	// HTML template for the print header. Should be valid HTML markup with following classes used to inject printing
	// values into them:
	//  - `date` formatted print date
	//  - `title` document title
	//  - `url` document location
	//  - `pageNumber` current page number
	//  - `totalPages` total pages in the document
	HeaderTemplate *string `json:"headerTemplate"`
	// Paper height, accepts values labeled with units.
	Height *string `json:"height"`
	// Paper orientation. Defaults to `false`.
	Landscape *bool `json:"landscape"`
	// Paper margins, defaults to none.
	Margin *Margin `json:"margin"`
	// Whether or not to embed the document outline into the PDF. Defaults to `false`.
	Outline *bool `json:"outline"`
	// Paper ranges to print, e.g., '1-5, 8, 11-13'. Defaults to the empty string, which means print all pages.
	PageRanges *string `json:"pageRanges"`
	// The file path to save the PDF to. If “[object Object]” is a relative path, then it is resolved relative to the
	// current working directory. If no path is provided, the PDF won't be saved to the disk.
	Path *string `json:"path"`
	// Give any CSS `@page` size declared in the page priority over what is declared in “[object Object]” and
	// “[object Object]” or “[object Object]” options. Defaults to `false`, which will scale the content to fit the paper
	// size.
	PreferCSSPageSize *bool `json:"preferCSSPageSize"`
	// Print background graphics. Defaults to `false`.
	PrintBackground *bool `json:"printBackground"`
	// Scale of the webpage rendering. Defaults to `1`. Scale amount must be between 0.1 and 2.
	Scale *float64 `json:"scale"`
	// Whether or not to generate tagged (accessible) PDF. Defaults to `false`.
	Tagged *bool `json:"tagged"`
	// Paper width, accepts values labeled with units.
	Width *string `json:"width"`
}

type PagePressOptions struct {
	// Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
	// can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
	// navigating to inaccessible pages. Defaults to `false`.
	//
	// Deprecated: This option will default to `true` in the future.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageQuerySelectorOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
}

type PageAddLocatorHandlerOptions struct {
	// By default, after calling the handler Playwright will wait until the overlay becomes hidden, and only then
	// Playwright will continue with the action/assertion that triggered the handler. This option allows to opt-out of
	// this behavior, so that overlay can stay visible after the handler has run.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// Specifies the maximum number of times this handler should be called. Unlimited by default.
	Times *int `json:"times"`
}

type PageReloadOptions struct {
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type PageRouteFromHAROptions struct {
	//  - If set to 'abort' any request not found in the HAR file will be aborted.
	//  - If set to 'fallback' missing requests will be sent to the network.
	// Defaults to abort.
	NotFound *HarNotFound `json:"notFound"`
	// If specified, updates the given HAR with the actual network information instead of serving from file. The file is
	// written to disk when [BrowserContext.Close] is called.
	Update *bool `json:"update"`
	// Optional setting to control resource content management. If `attach` is specified, resources are persisted as
	// separate files or entries in the ZIP archive. If `embed` is specified, content is stored inline the HAR file.
	UpdateContent *RouteFromHarUpdateContentPolicy `json:"updateContent"`
	// When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
	// cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to
	// `minimal`.
	UpdateMode *HarMode `json:"updateMode"`
	// A glob pattern, regular expression or predicate to match the request URL. Only requests with URL matching the
	// pattern will be served from the HAR file. If not specified, all requests are served from the HAR file.
	URL interface{} `json:"url"`
}

type PageScreenshotOptions struct {
	// When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different
	// treatment depending on their duration:
	//  - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
	//  - infinite animations are canceled to initial state, and then played over after the screenshot.
	// Defaults to `"allow"` that leaves animations untouched.
	Animations *ScreenshotAnimations `json:"animations"`
	// When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be
	// changed.  Defaults to `"hide"`.
	Caret *ScreenshotCaret `json:"caret"`
	// An object which specifies clipping of the resulting image.
	Clip *Rect `json:"clip"`
	// When true, takes a screenshot of the full scrollable page, instead of the currently visible viewport. Defaults to
	// `false`.
	FullPage *bool `json:"fullPage"`
	// Specify locators that should be masked when the screenshot is taken. Masked elements will be overlaid with a pink
	// box `#FF00FF` (customized by “[object Object]”) that completely covers its bounding box. The mask is also applied
	// to invisible elements, see [Matching only visible elements] to
	// disable that.
	//
	// [Matching only visible elements]: https://playwright.dev/docs/locators#matching-only-visible-elements
	Mask []Locator `json:"mask"`
	// Specify the color of the overlay box for masked elements, in
	// [CSS color format]. Default color is pink `#FF00FF`.
	//
	// [CSS color format]: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value
	MaskColor *string `json:"maskColor"`
	// Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
	// Defaults to `false`.
	OmitBackground *bool `json:"omitBackground"`
	// The file path to save the image to. The screenshot type will be inferred from file extension. If “[object Object]”
	// is a relative path, then it is resolved relative to the current working directory. If no path is provided, the
	// image won't be saved to the disk.
	Path *string `json:"path"`
	// The quality of the image, between 0-100. Not applicable to `png` images.
	Quality *int `json:"quality"`
	// When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this
	// will keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so
	// screenshots of high-dpi devices will be twice as large or even larger.
	// Defaults to `"device"`.
	Scale *ScreenshotScale `json:"scale"`
	// Text of the stylesheet to apply while making the screenshot. This is where you can hide dynamic elements, make
	// elements invisible or change their properties to help you creating repeatable screenshots. This stylesheet pierces
	// the Shadow DOM and applies to the inner frames.
	Style *string `json:"style"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// Specify screenshot type, defaults to `png`.
	Type *ScreenshotType `json:"type"`
}

type PageSelectOptionOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageSetCheckedOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type PageSetContentOptions struct {
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type PageSetInputFilesOptions struct {
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageTapOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
	// current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
	// "Control" on Windows and Linux and to "Meta" on macOS.
	Modifiers []KeyboardModifier `json:"modifiers"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
	// `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
	// are pressed.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type PageTextContentOptions struct {
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageTypeOptions struct {
	// Time to wait between key presses in milliseconds. Defaults to 0.
	Delay *float64 `json:"delay"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageUncheckOptions struct {
	// Whether to bypass the [actionability] checks. Defaults to `false`.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Force *bool `json:"force"`
	// This option has no effect.
	//
	// Deprecated: This option has no effect.
	NoWaitAfter *bool `json:"noWaitAfter"`
	// A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
	// the element.
	Position *Position `json:"position"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When set, this method only performs the [actionability] checks and skips the action. Defaults
	// to `false`. Useful to wait until the element is ready for the action without performing it.
	//
	// [actionability]: https://playwright.dev/docs/actionability
	Trial *bool `json:"trial"`
}

type PageUnrouteAllOptions struct {
	// Specifies whether to wait for already running handlers and what to do if they throw errors:
	//  - `default` - do not wait for current handler calls (if any) to finish, if unrouted handler throws, it may
	//   result in unhandled error
	//  - `wait` - wait for current handler calls (if any) to finish
	//  - `ignoreErrors` - do not wait for current handler calls (if any) to finish, all errors thrown by the handlers
	//   after unrouting are silently caught
	Behavior *UnrouteBehavior `json:"behavior"`
}

type Size struct {
	// page width in pixels.
	Width int `json:"width"`
	// page height in pixels.
	Height int `json:"height"`
}

type PageExpectConsoleMessageOptions struct {
	// Receives the [ConsoleMessage] object and resolves to truthy value when the waiting should resolve.
	Predicate func(ConsoleMessage) bool `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type PageExpectDownloadOptions struct {
	// Receives the [Download] object and resolves to truthy value when the waiting should resolve.
	Predicate func(Download) bool `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type PageExpectEventOptions struct {
	// Receives the event data and resolves to truthy value when the waiting should resolve.
	Predicate interface{} `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type PageExpectFileChooserOptions struct {
	// Receives the [FileChooser] object and resolves to truthy value when the waiting should resolve.
	Predicate func(FileChooser) bool `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type PageWaitForFunctionOptions struct {
	// If “[object Object]” is `raf`, then “[object Object]” is constantly executed in `requestAnimationFrame` callback.
	// If “[object Object]” is a number, then it is treated as an interval in milliseconds at which the function would be
	// executed. Defaults to `raf`.
	Polling interface{} `json:"polling"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageWaitForLoadStateOptions struct {
	// Optional load state to wait for, defaults to `load`. If the state has been already reached while loading current
	// document, the method resolves immediately. Can be one of:
	//  - `load` - wait for the `load` event to be fired.
	//  - `domcontentloaded` - wait for the `DOMContentLoaded` event to be fired.
	//  - `networkidle` - **DISCOURAGED** wait until there are no network connections for at least `500` ms. Don't use
	//   this method for testing, rely on web assertions to assess readiness instead.
	State *LoadState `json:"state"`
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageExpectNavigationOptions struct {
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if
	// the parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly
	// equal to the string.
	URL interface{} `json:"url"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type PageExpectPopupOptions struct {
	// Receives the [Page] object and resolves to truthy value when the waiting should resolve.
	Predicate func(Page) bool `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type PageExpectRequestOptions struct {
	// Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to disable the timeout. The default value can
	// be changed by using the [Page.SetDefaultTimeout] method.
	Timeout *float64 `json:"timeout"`
}

type PageExpectRequestFinishedOptions struct {
	// Receives the [Request] object and resolves to truthy value when the waiting should resolve.
	Predicate func(Request) bool `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type PageExpectResponseOptions struct {
	// Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to disable the timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageWaitForSelectorOptions struct {
	// Defaults to `visible`. Can be either:
	//  - `attached` - wait for element to be present in DOM.
	//  - `detached` - wait for element to not be present in DOM.
	//  - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
	//   without any content or with `display:none` has an empty bounding box and is not considered visible.
	//  - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
	//   `visibility:hidden`. This is opposite to the `visible` option.
	State *WaitForSelectorState `json:"state"`
	// When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
	// element, the call throws an exception.
	Strict *bool `json:"strict"`
	// Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
}

type PageWaitForURLOptions struct {
	// Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
	// be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
	// [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
	Timeout *float64 `json:"timeout"`
	// When to consider operation succeeded, defaults to `load`. Events can be either:
	//  - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
	//  - `load` - consider operation to be finished when the `load` event is fired.
	//  - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
	//   at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
	//  - `commit` - consider operation to be finished when network response is received and the document started
	//   loading.
	WaitUntil *WaitUntilState `json:"waitUntil"`
}

type PageExpectWebSocketOptions struct {
	// Receives the [WebSocket] object and resolves to truthy value when the waiting should resolve.
	Predicate func(WebSocket) bool `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type PageExpectWorkerOptions struct {
	// Receives the [Worker] object and resolves to truthy value when the waiting should resolve.
	Predicate func(Worker) bool `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type PageWaitForEventOptions struct {
	// Receives the event data and resolves to truthy value when the waiting should resolve.
	Predicate interface{} `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type PageAssertionsToHaveTitleOptions struct {
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type PageAssertionsToHaveURLOptions struct {
	// Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
	// expression parameter if specified. A provided predicate ignores this flag.
	IgnoreCase *bool `json:"ignoreCase"`
	// Time to retry the assertion for in milliseconds. Defaults to `5000`.
	Timeout *float64 `json:"timeout"`
}

type RequestSizesResult struct {
	// Size of the request body (POST data payload) in bytes. Set to 0 if there was no body.
	RequestBodySize int `json:"requestBodySize"`
	// Total number of bytes from the start of the HTTP request message until (and including) the double CRLF before the
	// body.
	RequestHeadersSize int `json:"requestHeadersSize"`
	// Size of the received response body (encoded) in bytes.
	ResponseBodySize int `json:"responseBodySize"`
	// Total number of bytes from the start of the HTTP response message until (and including) the double CRLF before the
	// body.
	ResponseHeadersSize int `json:"responseHeadersSize"`
}

type RequestTiming struct {
	// Request start time in milliseconds elapsed since January 1, 1970 00:00:00 UTC
	StartTime float64 `json:"startTime"`
	// Time immediately before the browser starts the domain name lookup for the resource. The value is given in
	// milliseconds relative to `startTime`, -1 if not available.
	DomainLookupStart float64 `json:"domainLookupStart"`
	// Time immediately after the browser starts the domain name lookup for the resource. The value is given in
	// milliseconds relative to `startTime`, -1 if not available.
	DomainLookupEnd float64 `json:"domainLookupEnd"`
	// Time immediately before the user agent starts establishing the connection to the server to retrieve the resource.
	// The value is given in milliseconds relative to `startTime`, -1 if not available.
	ConnectStart float64 `json:"connectStart"`
	// Time immediately before the browser starts the handshake process to secure the current connection. The value is
	// given in milliseconds relative to `startTime`, -1 if not available.
	SecureConnectionStart float64 `json:"secureConnectionStart"`
	// Time immediately before the user agent starts establishing the connection to the server to retrieve the resource.
	// The value is given in milliseconds relative to `startTime`, -1 if not available.
	ConnectEnd float64 `json:"connectEnd"`
	// Time immediately before the browser starts requesting the resource from the server, cache, or local resource. The
	// value is given in milliseconds relative to `startTime`, -1 if not available.
	RequestStart float64 `json:"requestStart"`
	// Time immediately after the browser receives the first byte of the response from the server, cache, or local
	// resource. The value is given in milliseconds relative to `startTime`, -1 if not available.
	ResponseStart float64 `json:"responseStart"`
	// Time immediately after the browser receives the last byte of the resource or immediately before the transport
	// connection is closed, whichever comes first. The value is given in milliseconds relative to `startTime`, -1 if not
	// available.
	ResponseEnd float64 `json:"responseEnd"`
}

type ResponseSecurityDetailsResult struct {
	// Common Name component of the Issuer field. from the certificate. This should only be used for informational
	// purposes. Optional.
	Issuer *string `json:"issuer"`
	// The specific TLS protocol used. (e.g. `TLS 1.3`). Optional.
	Protocol *string `json:"protocol"`
	// Common Name component of the Subject field from the certificate. This should only be used for informational
	// purposes. Optional.
	SubjectName *string `json:"subjectName"`
	// Unix timestamp (in seconds) specifying when this cert becomes valid. Optional.
	ValidFrom *float64 `json:"validFrom"`
	// Unix timestamp (in seconds) specifying when this cert becomes invalid. Optional.
	ValidTo *float64 `json:"validTo"`
}

type ResponseServerAddrResult struct {
	// IPv4 or IPV6 address of the server.
	IpAddress string `json:"ipAddress"`
	Port      int    `json:"port"`
}

type RouteContinueOptions struct {
	// If set changes the request HTTP headers. Header values will be converted to a string.
	Headers map[string]string `json:"headers"`
	// If set changes the request method (e.g. GET or POST).
	Method *string `json:"method"`
	// If set changes the post data of request.
	PostData interface{} `json:"postData"`
	// If set changes the request URL. New URL must have same protocol as original one.
	URL *string `json:"url"`
}

type RouteFallbackOptions struct {
	// If set changes the request HTTP headers. Header values will be converted to a string.
	Headers map[string]string `json:"headers"`
	// If set changes the request method (e.g. GET or POST).
	Method *string `json:"method"`
	// If set changes the post data of request.
	PostData interface{} `json:"postData"`
	// If set changes the request URL. New URL must have same protocol as original one. Changing the URL won't affect the
	// route matching, all the routes are matched using the original request URL.
	URL *string `json:"url"`
}

type RouteFetchOptions struct {
	// If set changes the request HTTP headers. Header values will be converted to a string.
	Headers map[string]string `json:"headers"`
	// Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
	// exceeded. Defaults to `20`. Pass `0` to not follow redirects.
	MaxRedirects *int `json:"maxRedirects"`
	// Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
	// retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
	MaxRetries *int `json:"maxRetries"`
	// If set changes the request method (e.g. GET or POST).
	Method *string `json:"method"`
	// If set changes the post data of request.
	PostData interface{} `json:"postData"`
	// Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
	Timeout *float64 `json:"timeout"`
	// If set changes the request URL. New URL must have same protocol as original one.
	URL *string `json:"url"`
}

type RouteFulfillOptions struct {
	// Response body.
	Body interface{} `json:"body"`
	// If set, equals to setting `Content-Type` response header.
	ContentType *string `json:"contentType"`
	// Response headers. Header values will be converted to a string.
	Headers map[string]string `json:"headers"`
	// File path to respond with. The content type will be inferred from file extension. If `path` is a relative path,
	// then it is resolved relative to the current working directory.
	Path *string `json:"path"`
	// [APIResponse] to fulfill route's request with. Individual fields of the response (such as headers) can be
	// overridden using fulfill options.
	Response APIResponse `json:"response"`
	// Response status code, defaults to `200`.
	Status *int `json:"status"`
}

type SelectorsRegisterOptions struct {
	// Whether to run this selector engine in isolated JavaScript environment. This environment has access to the same
	// DOM, but not any JavaScript objects from the frame's scripts. Defaults to `false`. Note that running as a content
	// script is not guaranteed when this engine is used together with other registered engines.
	ContentScript *bool `json:"contentScript"`
}

type TracingStartOptions struct {
	// If specified, intermediate trace files are going to be saved into the files with the given name prefix inside the
	// “[object Object]” directory specified in [BrowserType.Launch]. To specify the final trace zip file name, you need
	// to pass `path` option to [Tracing.Stop] instead.
	Name *string `json:"name"`
	// Whether to capture screenshots during tracing. Screenshots are used to build a timeline preview.
	Screenshots *bool `json:"screenshots"`
	// If this option is true tracing will
	//  - capture DOM snapshot on every action
	//  - record network activity
	Snapshots *bool `json:"snapshots"`
	// Whether to include source files for trace actions.
	Sources *bool `json:"sources"`
	// Trace name to be shown in the Trace Viewer.
	Title *string `json:"title"`
}

type TracingStartChunkOptions struct {
	// If specified, intermediate trace files are going to be saved into the files with the given name prefix inside the
	// “[object Object]” directory specified in [BrowserType.Launch]. To specify the final trace zip file name, you need
	// to pass `path` option to [Tracing.StopChunk] instead.
	Name *string `json:"name"`
	// Trace name to be shown in the Trace Viewer.
	Title *string `json:"title"`
}

type TracingGroupOptions struct {
	// Specifies a custom location for the group to be shown in the trace viewer. Defaults to the location of the
	// [Tracing.Group] call.
	Location *TracingGroupOptionsLocation `json:"location"`
}

type WebSocketExpectEventOptions struct {
	// Receives the event data and resolves to truthy value when the waiting should resolve.
	Predicate interface{} `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type WebSocketWaitForEventOptions struct {
	// Receives the event data and resolves to truthy value when the waiting should resolve.
	Predicate interface{} `json:"predicate"`
	// Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
	// default value can be changed by using the [BrowserContext.SetDefaultTimeout].
	Timeout *float64 `json:"timeout"`
}

type WebSocketRouteCloseOptions struct {
	// Optional [close code].
	//
	// [close code]: https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/close#code
	Code *int `json:"code"`
	// Optional [close reason].
	//
	// [close reason]: https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/close#reason
	Reason *string `json:"reason"`
}

type ClientCertificate struct {
	// Exact origin that the certificate is valid for. Origin includes `https` protocol, a hostname and optionally a port.
	Origin string `json:"origin"`
	// Path to the file with the certificate in PEM format.
	CertPath *string `json:"certPath"`
	// Direct value of the certificate in PEM format.
	Cert []byte `json:"cert"`
	// Path to the file with the private key in PEM format.
	KeyPath *string `json:"keyPath"`
	// Direct value of the private key in PEM format.
	Key []byte `json:"key"`
	// Path to the PFX or PKCS12 encoded private key and certificate chain.
	PfxPath *string `json:"pfxPath"`
	// Direct value of the PFX or PKCS12 encoded private key and certificate chain.
	Pfx []byte `json:"pfx"`
	// Passphrase for the private key (PEM or PFX).
	Passphrase *string `json:"passphrase"`
}

type HttpCredentials struct {
	Username string `json:"username"`
	Password string `json:"password"`
	// Restrain sending http credentials on specific origin (scheme://host:port).
	Origin *string `json:"origin"`
	// This option only applies to the requests sent from corresponding [APIRequestContext] and does not affect requests
	// sent from the browser. `always` - `Authorization` header with basic authentication credentials will be sent with
	// the each API request. `'unauthorized` - the credentials are only sent when 401 (Unauthorized) response with
	// `WWW-Authenticate` header is received. Defaults to `unauthorized`.
	Send *HttpCredentialsSend `json:"send"`
}

type Proxy struct {
	// Proxy to be used for all requests. HTTP and SOCKS proxies are supported, for example `http://myproxy.com:3128` or
	// `socks5://myproxy.com:3128`. Short form `myproxy.com:3128` is considered an HTTP proxy.
	Server string `json:"server"`
	// Optional comma-separated domains to bypass proxy, for example `".com, chromium.org, .domain.com"`.
	Bypass *string `json:"bypass"`
	// Optional username to use if HTTP proxy requires authentication.
	Username *string `json:"username"`
	// Optional password to use if HTTP proxy requires authentication.
	Password *string `json:"password"`
}

type Origin struct {
	Origin       string      `json:"origin"`
	LocalStorage []NameValue `json:"localStorage"`
}

type RecordVideo struct {
	// Path to the directory to put videos into.
	Dir string `json:"dir"`
	// Optional dimensions of the recorded videos. If not specified the size will be equal to `viewport` scaled down to
	// fit into 800x800. If `viewport` is not configured explicitly the video size defaults to 800x450. Actual picture of
	// each page will be scaled down if necessary to fit the specified size.
	Size *Size `json:"size"`
}

type OptionalStorageState struct {
	// Cookies to set for context
	Cookies []OptionalCookie `json:"cookies"`
	// localStorage to set for context
	Origins []Origin `json:"origins"`
}

type Position struct {
	X float64 `json:"x"`
	Y float64 `json:"y"`
}

type Margin struct {
	// Top margin, accepts values labeled with units. Defaults to `0`.
	Top *string `json:"top"`
	// Right margin, accepts values labeled with units. Defaults to `0`.
	Right *string `json:"right"`
	// Bottom margin, accepts values labeled with units. Defaults to `0`.
	Bottom *string `json:"bottom"`
	// Left margin, accepts values labeled with units. Defaults to `0`.
	Left *string `json:"left"`
}

type TracingGroupOptionsLocation struct {
	File   string `json:"file"`
	Line   *int   `json:"line"`
	Column *int   `json:"column"`
}