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+package playwright
+
+type APIRequestNewContextOptions struct {
+ // Methods like [APIRequestContext.Get] take the base URL into consideration by using the
+ // [`URL()`] constructor for building the corresponding URL.
+ // Examples:
+ // - baseURL: `http://localhost:3000` and sending request to `/bar.html` results in `http://localhost:3000/bar.html`
+ // - baseURL: `http://localhost:3000/foo/` and sending request to `./bar.html` results in
+ // `http://localhost:3000/foo/bar.html`
+ // - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
+ // `http://localhost:3000/bar.html`
+ //
+ // [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
+ BaseURL *string `json:"baseURL"`
+ // TLS Client Authentication allows the server to request a client certificate and verify it.
+ //
+ // # Details
+ //
+ // An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
+ // a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
+ // `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
+ // with an exact match to the request origin that the certificate is valid for.
+ // **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
+ // work by replacing `localhost` with `local.playwright`.
+ ClientCertificates []ClientCertificate `json:"clientCertificates"`
+ // An object containing additional HTTP headers to be sent with every request. Defaults to none.
+ ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
+ // Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
+ // codes.
+ FailOnStatusCode *bool `json:"failOnStatusCode"`
+ // Credentials for [HTTP authentication]. If no
+ // origin is specified, the username and password are sent to any servers upon unauthorized responses.
+ //
+ // [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
+ HttpCredentials *HttpCredentials `json:"httpCredentials"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
+ // exceeded. Defaults to `20`. Pass `0` to not follow redirects. This can be overwritten for each request
+ // individually.
+ MaxRedirects *int `json:"maxRedirects"`
+ // Network proxy settings.
+ Proxy *Proxy `json:"proxy"`
+ // Populates context with given storage state. This option can be used to initialize context with logged-in
+ // information obtained via [BrowserContext.StorageState] or [APIRequestContext.StorageState]. Either a path to the
+ // file with saved storage, or the value returned by one of [BrowserContext.StorageState] or
+ // [APIRequestContext.StorageState] methods.
+ StorageState *StorageState `json:"storageState"`
+ // Populates context with given storage state. This option can be used to initialize context with logged-in
+ // information obtained via [BrowserContext.StorageState]. Path to the file with saved storage state.
+ StorageStatePath *string `json:"storageStatePath"`
+ // Maximum time in milliseconds to wait for the response. Defaults to `30000` (30 seconds). Pass `0` to disable
+ // timeout.
+ Timeout *float64 `json:"timeout"`
+ // Specific user agent to use in this context.
+ UserAgent *string `json:"userAgent"`
+}
+
+type APIRequestContextDeleteOptions struct {
+ // Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
+ // and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
+ // header will be set to `application/octet-stream` if not explicitly set.
+ Data interface{} `json:"data"`
+ // Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
+ // codes.
+ FailOnStatusCode *bool `json:"failOnStatusCode"`
+ // Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
+ // as this request body. If this parameter is specified `content-type` header will be set to
+ // `application/x-www-form-urlencoded` unless explicitly provided.
+ Form interface{} `json:"form"`
+ // Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
+ // it.
+ Headers map[string]string `json:"headers"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
+ // exceeded. Defaults to `20`. Pass `0` to not follow redirects.
+ MaxRedirects *int `json:"maxRedirects"`
+ // Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
+ // retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
+ MaxRetries *int `json:"maxRetries"`
+ // Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
+ // request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
+ // explicitly provided. File values can be passed either as
+ // [`fs.ReadStream`] or as file-like object containing file
+ // name, mime-type and its content.
+ //
+ // [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
+ Multipart interface{} `json:"multipart"`
+ // Query parameters to be sent with the URL.
+ Params map[string]interface{} `json:"params"`
+ // Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type APIRequestContextDisposeOptions struct {
+ // The reason to be reported to the operations interrupted by the context disposal.
+ Reason *string `json:"reason"`
+}
+
+type APIRequestContextFetchOptions struct {
+ // Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
+ // and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
+ // header will be set to `application/octet-stream` if not explicitly set.
+ Data interface{} `json:"data"`
+ // Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
+ // codes.
+ FailOnStatusCode *bool `json:"failOnStatusCode"`
+ // Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
+ // as this request body. If this parameter is specified `content-type` header will be set to
+ // `application/x-www-form-urlencoded` unless explicitly provided.
+ Form interface{} `json:"form"`
+ // Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
+ // it.
+ Headers map[string]string `json:"headers"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
+ // exceeded. Defaults to `20`. Pass `0` to not follow redirects.
+ MaxRedirects *int `json:"maxRedirects"`
+ // Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
+ // retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
+ MaxRetries *int `json:"maxRetries"`
+ // If set changes the fetch method (e.g. [PUT] or
+ // [POST]. If not specified, GET method is used.
+ //
+ // [PUT]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/PUT
+ // [POST]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Methods/POST)
+ Method *string `json:"method"`
+ // Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
+ // request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
+ // explicitly provided. File values can be passed either as
+ // [`fs.ReadStream`] or as file-like object containing file
+ // name, mime-type and its content.
+ //
+ // [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
+ Multipart interface{} `json:"multipart"`
+ // Query parameters to be sent with the URL.
+ Params map[string]interface{} `json:"params"`
+ // Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type APIRequestContextGetOptions struct {
+ // Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
+ // and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
+ // header will be set to `application/octet-stream` if not explicitly set.
+ Data interface{} `json:"data"`
+ // Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
+ // codes.
+ FailOnStatusCode *bool `json:"failOnStatusCode"`
+ // Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
+ // as this request body. If this parameter is specified `content-type` header will be set to
+ // `application/x-www-form-urlencoded` unless explicitly provided.
+ Form interface{} `json:"form"`
+ // Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
+ // it.
+ Headers map[string]string `json:"headers"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
+ // exceeded. Defaults to `20`. Pass `0` to not follow redirects.
+ MaxRedirects *int `json:"maxRedirects"`
+ // Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
+ // retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
+ MaxRetries *int `json:"maxRetries"`
+ // Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
+ // request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
+ // explicitly provided. File values can be passed either as
+ // [`fs.ReadStream`] or as file-like object containing file
+ // name, mime-type and its content.
+ //
+ // [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
+ Multipart interface{} `json:"multipart"`
+ // Query parameters to be sent with the URL.
+ Params map[string]interface{} `json:"params"`
+ // Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type APIRequestContextHeadOptions struct {
+ // Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
+ // and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
+ // header will be set to `application/octet-stream` if not explicitly set.
+ Data interface{} `json:"data"`
+ // Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
+ // codes.
+ FailOnStatusCode *bool `json:"failOnStatusCode"`
+ // Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
+ // as this request body. If this parameter is specified `content-type` header will be set to
+ // `application/x-www-form-urlencoded` unless explicitly provided.
+ Form interface{} `json:"form"`
+ // Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
+ // it.
+ Headers map[string]string `json:"headers"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
+ // exceeded. Defaults to `20`. Pass `0` to not follow redirects.
+ MaxRedirects *int `json:"maxRedirects"`
+ // Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
+ // retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
+ MaxRetries *int `json:"maxRetries"`
+ // Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
+ // request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
+ // explicitly provided. File values can be passed either as
+ // [`fs.ReadStream`] or as file-like object containing file
+ // name, mime-type and its content.
+ //
+ // [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
+ Multipart interface{} `json:"multipart"`
+ // Query parameters to be sent with the URL.
+ Params map[string]interface{} `json:"params"`
+ // Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type APIRequestContextPatchOptions struct {
+ // Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
+ // and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
+ // header will be set to `application/octet-stream` if not explicitly set.
+ Data interface{} `json:"data"`
+ // Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
+ // codes.
+ FailOnStatusCode *bool `json:"failOnStatusCode"`
+ // Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
+ // as this request body. If this parameter is specified `content-type` header will be set to
+ // `application/x-www-form-urlencoded` unless explicitly provided.
+ Form interface{} `json:"form"`
+ // Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
+ // it.
+ Headers map[string]string `json:"headers"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
+ // exceeded. Defaults to `20`. Pass `0` to not follow redirects.
+ MaxRedirects *int `json:"maxRedirects"`
+ // Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
+ // retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
+ MaxRetries *int `json:"maxRetries"`
+ // Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
+ // request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
+ // explicitly provided. File values can be passed either as
+ // [`fs.ReadStream`] or as file-like object containing file
+ // name, mime-type and its content.
+ //
+ // [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
+ Multipart interface{} `json:"multipart"`
+ // Query parameters to be sent with the URL.
+ Params map[string]interface{} `json:"params"`
+ // Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type APIRequestContextPostOptions struct {
+ // Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
+ // and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
+ // header will be set to `application/octet-stream` if not explicitly set.
+ Data interface{} `json:"data"`
+ // Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
+ // codes.
+ FailOnStatusCode *bool `json:"failOnStatusCode"`
+ // Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
+ // as this request body. If this parameter is specified `content-type` header will be set to
+ // `application/x-www-form-urlencoded` unless explicitly provided.
+ Form interface{} `json:"form"`
+ // Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
+ // it.
+ Headers map[string]string `json:"headers"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
+ // exceeded. Defaults to `20`. Pass `0` to not follow redirects.
+ MaxRedirects *int `json:"maxRedirects"`
+ // Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
+ // retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
+ MaxRetries *int `json:"maxRetries"`
+ // Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
+ // request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
+ // explicitly provided. File values can be passed either as
+ // [`fs.ReadStream`] or as file-like object containing file
+ // name, mime-type and its content.
+ //
+ // [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
+ Multipart interface{} `json:"multipart"`
+ // Query parameters to be sent with the URL.
+ Params map[string]interface{} `json:"params"`
+ // Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type APIRequestContextPutOptions struct {
+ // Allows to set post data of the request. If the data parameter is an object, it will be serialized to json string
+ // and `content-type` header will be set to `application/json` if not explicitly set. Otherwise the `content-type`
+ // header will be set to `application/octet-stream` if not explicitly set.
+ Data interface{} `json:"data"`
+ // Whether to throw on response codes other than 2xx and 3xx. By default response object is returned for all status
+ // codes.
+ FailOnStatusCode *bool `json:"failOnStatusCode"`
+ // Provides an object that will be serialized as html form using `application/x-www-form-urlencoded` encoding and sent
+ // as this request body. If this parameter is specified `content-type` header will be set to
+ // `application/x-www-form-urlencoded` unless explicitly provided.
+ Form interface{} `json:"form"`
+ // Allows to set HTTP headers. These headers will apply to the fetched request as well as any redirects initiated by
+ // it.
+ Headers map[string]string `json:"headers"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
+ // exceeded. Defaults to `20`. Pass `0` to not follow redirects.
+ MaxRedirects *int `json:"maxRedirects"`
+ // Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
+ // retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
+ MaxRetries *int `json:"maxRetries"`
+ // Provides an object that will be serialized as html form using `multipart/form-data` encoding and sent as this
+ // request body. If this parameter is specified `content-type` header will be set to `multipart/form-data` unless
+ // explicitly provided. File values can be passed either as
+ // [`fs.ReadStream`] or as file-like object containing file
+ // name, mime-type and its content.
+ //
+ // [`fs.ReadStream`]: https://nodejs.org/api/fs.html#fs_class_fs_readstream
+ Multipart interface{} `json:"multipart"`
+ // Query parameters to be sent with the URL.
+ Params map[string]interface{} `json:"params"`
+ // Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type StorageState struct {
+ Cookies []Cookie `json:"cookies"`
+ Origins []Origin `json:"origins"`
+}
+
+type NameValue struct {
+ // Name of the header.
+ Name string `json:"name"`
+ // Value of the header.
+ Value string `json:"value"`
+}
+
+type BrowserCloseOptions struct {
+ // The reason to be reported to the operations interrupted by the browser closure.
+ Reason *string `json:"reason"`
+}
+
+type BrowserNewContextOptions struct {
+ // Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
+ AcceptDownloads *bool `json:"acceptDownloads"`
+ // When using [Page.Goto], [Page.Route], [Page.WaitForURL], [Page.ExpectRequest], or [Page.ExpectResponse] it takes
+ // the base URL in consideration by using the [`URL()`]
+ // constructor for building the corresponding URL. Unset by default. Examples:
+ // - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
+ // - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in
+ // `http://localhost:3000/foo/bar.html`
+ // - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
+ // `http://localhost:3000/bar.html`
+ //
+ // [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
+ BaseURL *string `json:"baseURL"`
+ // Toggles bypassing page's Content-Security-Policy. Defaults to `false`.
+ BypassCSP *bool `json:"bypassCSP"`
+ // TLS Client Authentication allows the server to request a client certificate and verify it.
+ //
+ // # Details
+ //
+ // An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
+ // a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
+ // `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
+ // with an exact match to the request origin that the certificate is valid for.
+ // **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
+ // work by replacing `localhost` with `local.playwright`.
+ ClientCertificates []ClientCertificate `json:"clientCertificates"`
+ // Emulates [prefers-colors-scheme]
+ // media feature, supported values are `light` and `dark`. See [Page.EmulateMedia] for more details. Passing
+ // `no-override` resets emulation to system defaults. Defaults to `light`.
+ //
+ // [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
+ ColorScheme *ColorScheme `json:"colorScheme"`
+ // Specify device scale factor (can be thought of as dpr). Defaults to `1`. Learn more about
+ // [emulating devices with device scale factor].
+ //
+ // [emulating devices with device scale factor]: https://playwright.dev/docs/emulation#devices
+ DeviceScaleFactor *float64 `json:"deviceScaleFactor"`
+ // An object containing additional HTTP headers to be sent with every request. Defaults to none.
+ ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
+ // Emulates `forced-colors` media feature, supported values are `active`, `none`. See [Page.EmulateMedia] for
+ // more details. Passing `no-override` resets emulation to system defaults. Defaults to `none`.
+ ForcedColors *ForcedColors `json:"forcedColors"`
+ Geolocation *Geolocation `json:"geolocation"`
+ // Specifies if viewport supports touch events. Defaults to false. Learn more about
+ // [mobile emulation].
+ //
+ // [mobile emulation]: https://playwright.dev/docs/emulation#devices
+ HasTouch *bool `json:"hasTouch"`
+ // Credentials for [HTTP authentication]. If no
+ // origin is specified, the username and password are sent to any servers upon unauthorized responses.
+ //
+ // [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
+ HttpCredentials *HttpCredentials `json:"httpCredentials"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Whether the `meta viewport` tag is taken into account and touch events are enabled. isMobile is a part of device,
+ // so you don't actually need to set it manually. Defaults to `false` and is not supported in Firefox. Learn more
+ // about [mobile emulation].
+ //
+ // [mobile emulation]: https://playwright.dev/docs/emulation#ismobile
+ IsMobile *bool `json:"isMobile"`
+ // Whether or not to enable JavaScript in the context. Defaults to `true`. Learn more about
+ // [disabling JavaScript].
+ //
+ // [disabling JavaScript]: https://playwright.dev/docs/emulation#javascript-enabled
+ JavaScriptEnabled *bool `json:"javaScriptEnabled"`
+ // Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value,
+ // `Accept-Language` request header value as well as number and date formatting rules. Defaults to the system default
+ // locale. Learn more about emulation in our [emulation guide].
+ //
+ // [emulation guide]: https://playwright.dev/docs/emulation#locale--timezone
+ Locale *string `json:"locale"`
+ // Does not enforce fixed viewport, allows resizing window in the headed mode.
+ NoViewport *bool `json:"noViewport"`
+ // Whether to emulate network being offline. Defaults to `false`. Learn more about
+ // [network emulation].
+ //
+ // [network emulation]: https://playwright.dev/docs/emulation#offline
+ Offline *bool `json:"offline"`
+ // A list of permissions to grant to all pages in this context. See [BrowserContext.GrantPermissions] for more
+ // details. Defaults to none.
+ Permissions []string `json:"permissions"`
+ // Network proxy settings to use with this context. Defaults to none.
+ Proxy *Proxy `json:"proxy"`
+ // Optional setting to control resource content management. If `omit` is specified, content is not persisted. If
+ // `attach` is specified, resources are persisted as separate files and all of these files are archived along with the
+ // HAR file. Defaults to `embed`, which stores content inline the HAR file as per HAR specification.
+ RecordHarContent *HarContentPolicy `json:"recordHarContent"`
+ // When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
+ // cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to `full`.
+ RecordHarMode *HarMode `json:"recordHarMode"`
+ // Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
+ RecordHarOmitContent *bool `json:"recordHarOmitContent"`
+ // Enables [HAR] recording for all pages into the specified HAR file
+ // on the filesystem. If not specified, the HAR is not recorded. Make sure to call [BrowserContext.Close] for the HAR
+ // to be saved.
+ //
+ // [HAR]: http://www.softwareishard.com/blog/har-12-spec
+ RecordHarPath *string `json:"recordHarPath"`
+ RecordHarURLFilter interface{} `json:"recordHarUrlFilter"`
+ // Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded.
+ // Make sure to await [BrowserContext.Close] for videos to be saved.
+ RecordVideo *RecordVideo `json:"recordVideo"`
+ // Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. See
+ // [Page.EmulateMedia] for more details. Passing `no-override` resets emulation to system defaults. Defaults to
+ // `no-preference`.
+ ReducedMotion *ReducedMotion `json:"reducedMotion"`
+ // Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the
+ // “[object Object]” is set.
+ Screen *Size `json:"screen"`
+ // Whether to allow sites to register Service workers. Defaults to `allow`.
+ // - `allow`: [Service Workers] can be
+ // registered.
+ // - `block`: Playwright will block all registration of Service Workers.
+ //
+ // [Service Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
+ ServiceWorkers *ServiceWorkerPolicy `json:"serviceWorkers"`
+ // Learn more about [storage state and auth].
+ // Populates context with given storage state. This option can be used to initialize context with logged-in
+ // information obtained via [BrowserContext.StorageState].
+ //
+ // [storage state and auth]: https://playwright.dev/docs/auth
+ StorageState *OptionalStorageState `json:"storageState"`
+ // Populates context with given storage state. This option can be used to initialize context with logged-in
+ // information obtained via [BrowserContext.StorageState]. Path to the file with saved storage state.
+ StorageStatePath *string `json:"storageStatePath"`
+ // If set to true, enables strict selectors mode for this context. In the strict selectors mode all operations on
+ // selectors that imply single target DOM element will throw when more than one element matches the selector. This
+ // option does not affect any Locator APIs (Locators are always strict). Defaults to `false`. See [Locator] to learn
+ // more about the strict mode.
+ StrictSelectors *bool `json:"strictSelectors"`
+ // Changes the timezone of the context. See
+ // [ICU's metaZones.txt]
+ // for a list of supported timezone IDs. Defaults to the system timezone.
+ //
+ // [ICU's metaZones.txt]: https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1
+ TimezoneId *string `json:"timezoneId"`
+ // Specific user agent to use in this context.
+ UserAgent *string `json:"userAgent"`
+ // Sets a consistent viewport for each page. Defaults to an 1280x720 viewport. `no_viewport` disables the fixed
+ // viewport. Learn more about [viewport emulation].
+ //
+ // [viewport emulation]: https://playwright.dev/docs/emulation#viewport
+ Viewport *Size `json:"viewport"`
+}
+
+type BrowserNewPageOptions struct {
+ // Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
+ AcceptDownloads *bool `json:"acceptDownloads"`
+ // When using [Page.Goto], [Page.Route], [Page.WaitForURL], [Page.ExpectRequest], or [Page.ExpectResponse] it takes
+ // the base URL in consideration by using the [`URL()`]
+ // constructor for building the corresponding URL. Unset by default. Examples:
+ // - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
+ // - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in
+ // `http://localhost:3000/foo/bar.html`
+ // - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
+ // `http://localhost:3000/bar.html`
+ //
+ // [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
+ BaseURL *string `json:"baseURL"`
+ // Toggles bypassing page's Content-Security-Policy. Defaults to `false`.
+ BypassCSP *bool `json:"bypassCSP"`
+ // TLS Client Authentication allows the server to request a client certificate and verify it.
+ //
+ // # Details
+ //
+ // An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
+ // a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
+ // `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
+ // with an exact match to the request origin that the certificate is valid for.
+ // **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
+ // work by replacing `localhost` with `local.playwright`.
+ ClientCertificates []ClientCertificate `json:"clientCertificates"`
+ // Emulates [prefers-colors-scheme]
+ // media feature, supported values are `light` and `dark`. See [Page.EmulateMedia] for more details. Passing
+ // `no-override` resets emulation to system defaults. Defaults to `light`.
+ //
+ // [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
+ ColorScheme *ColorScheme `json:"colorScheme"`
+ // Specify device scale factor (can be thought of as dpr). Defaults to `1`. Learn more about
+ // [emulating devices with device scale factor].
+ //
+ // [emulating devices with device scale factor]: https://playwright.dev/docs/emulation#devices
+ DeviceScaleFactor *float64 `json:"deviceScaleFactor"`
+ // An object containing additional HTTP headers to be sent with every request. Defaults to none.
+ ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
+ // Emulates `forced-colors` media feature, supported values are `active`, `none`. See [Page.EmulateMedia] for
+ // more details. Passing `no-override` resets emulation to system defaults. Defaults to `none`.
+ ForcedColors *ForcedColors `json:"forcedColors"`
+ Geolocation *Geolocation `json:"geolocation"`
+ // Specifies if viewport supports touch events. Defaults to false. Learn more about
+ // [mobile emulation].
+ //
+ // [mobile emulation]: https://playwright.dev/docs/emulation#devices
+ HasTouch *bool `json:"hasTouch"`
+ // Credentials for [HTTP authentication]. If no
+ // origin is specified, the username and password are sent to any servers upon unauthorized responses.
+ //
+ // [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
+ HttpCredentials *HttpCredentials `json:"httpCredentials"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Whether the `meta viewport` tag is taken into account and touch events are enabled. isMobile is a part of device,
+ // so you don't actually need to set it manually. Defaults to `false` and is not supported in Firefox. Learn more
+ // about [mobile emulation].
+ //
+ // [mobile emulation]: https://playwright.dev/docs/emulation#ismobile
+ IsMobile *bool `json:"isMobile"`
+ // Whether or not to enable JavaScript in the context. Defaults to `true`. Learn more about
+ // [disabling JavaScript].
+ //
+ // [disabling JavaScript]: https://playwright.dev/docs/emulation#javascript-enabled
+ JavaScriptEnabled *bool `json:"javaScriptEnabled"`
+ // Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value,
+ // `Accept-Language` request header value as well as number and date formatting rules. Defaults to the system default
+ // locale. Learn more about emulation in our [emulation guide].
+ //
+ // [emulation guide]: https://playwright.dev/docs/emulation#locale--timezone
+ Locale *string `json:"locale"`
+ // Does not enforce fixed viewport, allows resizing window in the headed mode.
+ NoViewport *bool `json:"noViewport"`
+ // Whether to emulate network being offline. Defaults to `false`. Learn more about
+ // [network emulation].
+ //
+ // [network emulation]: https://playwright.dev/docs/emulation#offline
+ Offline *bool `json:"offline"`
+ // A list of permissions to grant to all pages in this context. See [BrowserContext.GrantPermissions] for more
+ // details. Defaults to none.
+ Permissions []string `json:"permissions"`
+ // Network proxy settings to use with this context. Defaults to none.
+ Proxy *Proxy `json:"proxy"`
+ // Optional setting to control resource content management. If `omit` is specified, content is not persisted. If
+ // `attach` is specified, resources are persisted as separate files and all of these files are archived along with the
+ // HAR file. Defaults to `embed`, which stores content inline the HAR file as per HAR specification.
+ RecordHarContent *HarContentPolicy `json:"recordHarContent"`
+ // When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
+ // cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to `full`.
+ RecordHarMode *HarMode `json:"recordHarMode"`
+ // Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
+ RecordHarOmitContent *bool `json:"recordHarOmitContent"`
+ // Enables [HAR] recording for all pages into the specified HAR file
+ // on the filesystem. If not specified, the HAR is not recorded. Make sure to call [BrowserContext.Close] for the HAR
+ // to be saved.
+ //
+ // [HAR]: http://www.softwareishard.com/blog/har-12-spec
+ RecordHarPath *string `json:"recordHarPath"`
+ RecordHarURLFilter interface{} `json:"recordHarUrlFilter"`
+ // Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded.
+ // Make sure to await [BrowserContext.Close] for videos to be saved.
+ RecordVideo *RecordVideo `json:"recordVideo"`
+ // Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. See
+ // [Page.EmulateMedia] for more details. Passing `no-override` resets emulation to system defaults. Defaults to
+ // `no-preference`.
+ ReducedMotion *ReducedMotion `json:"reducedMotion"`
+ // Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the
+ // “[object Object]” is set.
+ Screen *Size `json:"screen"`
+ // Whether to allow sites to register Service workers. Defaults to `allow`.
+ // - `allow`: [Service Workers] can be
+ // registered.
+ // - `block`: Playwright will block all registration of Service Workers.
+ //
+ // [Service Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
+ ServiceWorkers *ServiceWorkerPolicy `json:"serviceWorkers"`
+ // Learn more about [storage state and auth].
+ // Populates context with given storage state. This option can be used to initialize context with logged-in
+ // information obtained via [BrowserContext.StorageState].
+ //
+ // [storage state and auth]: https://playwright.dev/docs/auth
+ StorageState *OptionalStorageState `json:"storageState"`
+ // Populates context with given storage state. This option can be used to initialize context with logged-in
+ // information obtained via [BrowserContext.StorageState]. Path to the file with saved storage state.
+ StorageStatePath *string `json:"storageStatePath"`
+ // If set to true, enables strict selectors mode for this context. In the strict selectors mode all operations on
+ // selectors that imply single target DOM element will throw when more than one element matches the selector. This
+ // option does not affect any Locator APIs (Locators are always strict). Defaults to `false`. See [Locator] to learn
+ // more about the strict mode.
+ StrictSelectors *bool `json:"strictSelectors"`
+ // Changes the timezone of the context. See
+ // [ICU's metaZones.txt]
+ // for a list of supported timezone IDs. Defaults to the system timezone.
+ //
+ // [ICU's metaZones.txt]: https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1
+ TimezoneId *string `json:"timezoneId"`
+ // Specific user agent to use in this context.
+ UserAgent *string `json:"userAgent"`
+ // Sets a consistent viewport for each page. Defaults to an 1280x720 viewport. `no_viewport` disables the fixed
+ // viewport. Learn more about [viewport emulation].
+ //
+ // [viewport emulation]: https://playwright.dev/docs/emulation#viewport
+ Viewport *Size `json:"viewport"`
+}
+
+type BrowserStartTracingOptions struct {
+ // specify custom categories to use instead of default.
+ Categories []string `json:"categories"`
+ // Optional, if specified, tracing includes screenshots of the given page.
+ Page Page `json:"page"`
+ // A path to write the trace file to.
+ Path *string `json:"path"`
+ // captures screenshots in the trace.
+ Screenshots *bool `json:"screenshots"`
+}
+
+type OptionalCookie struct {
+ Name string `json:"name"`
+ Value string `json:"value"`
+ // Either url or domain / path are required. Optional.
+ URL *string `json:"url"`
+ // For the cookie to apply to all subdomains as well, prefix domain with a dot, like this: ".example.com". Either url
+ // or domain / path are required. Optional.
+ Domain *string `json:"domain"`
+ // Either url or domain / path are required Optional.
+ Path *string `json:"path"`
+ // Unix time in seconds. Optional.
+ Expires *float64 `json:"expires"`
+ // Optional.
+ HttpOnly *bool `json:"httpOnly"`
+ // Optional.
+ Secure *bool `json:"secure"`
+ // Optional.
+ SameSite *SameSiteAttribute `json:"sameSite"`
+}
+
+type Script struct {
+ // Path to the JavaScript file. If `path` is a relative path, then it is resolved relative to the current working
+ // directory. Optional.
+ Path *string `json:"path"`
+ // Raw script content. Optional.
+ Content *string `json:"content"`
+}
+
+type BrowserContextClearCookiesOptions struct {
+ // Only removes cookies with the given domain.
+ Domain interface{} `json:"domain"`
+ // Only removes cookies with the given name.
+ Name interface{} `json:"name"`
+ // Only removes cookies with the given path.
+ Path interface{} `json:"path"`
+}
+
+type BrowserContextCloseOptions struct {
+ // The reason to be reported to the operations interrupted by the context closure.
+ Reason *string `json:"reason"`
+}
+
+type Cookie struct {
+ Name string `json:"name"`
+ Value string `json:"value"`
+ Domain string `json:"domain"`
+ Path string `json:"path"`
+ // Unix time in seconds.
+ Expires float64 `json:"expires"`
+ HttpOnly bool `json:"httpOnly"`
+ Secure bool `json:"secure"`
+ SameSite *SameSiteAttribute `json:"sameSite"`
+}
+
+type BrowserContextGrantPermissionsOptions struct {
+ // The [origin] to grant permissions to, e.g. "https://example.com".
+ Origin *string `json:"origin"`
+}
+
+type BrowserContextRouteFromHAROptions struct {
+ // - If set to 'abort' any request not found in the HAR file will be aborted.
+ // - If set to 'fallback' falls through to the next route handler in the handler chain.
+ // Defaults to abort.
+ NotFound *HarNotFound `json:"notFound"`
+ // If specified, updates the given HAR with the actual network information instead of serving from file. The file is
+ // written to disk when [BrowserContext.Close] is called.
+ Update *bool `json:"update"`
+ // Optional setting to control resource content management. If `attach` is specified, resources are persisted as
+ // separate files or entries in the ZIP archive. If `embed` is specified, content is stored inline the HAR file.
+ UpdateContent *RouteFromHarUpdateContentPolicy `json:"updateContent"`
+ // When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
+ // cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to
+ // `minimal`.
+ UpdateMode *HarMode `json:"updateMode"`
+ // A glob pattern, regular expression or predicate to match the request URL. Only requests with URL matching the
+ // pattern will be served from the HAR file. If not specified, all requests are served from the HAR file.
+ URL interface{} `json:"url"`
+}
+
+type Geolocation struct {
+ // Latitude between -90 and 90.
+ Latitude float64 `json:"latitude"`
+ // Longitude between -180 and 180.
+ Longitude float64 `json:"longitude"`
+ // Non-negative accuracy value. Defaults to `0`.
+ Accuracy *float64 `json:"accuracy"`
+}
+
+type BrowserContextUnrouteAllOptions struct {
+ // Specifies whether to wait for already running handlers and what to do if they throw errors:
+ // - `default` - do not wait for current handler calls (if any) to finish, if unrouted handler throws, it may
+ // result in unhandled error
+ // - `wait` - wait for current handler calls (if any) to finish
+ // - `ignoreErrors` - do not wait for current handler calls (if any) to finish, all errors thrown by the handlers
+ // after unrouting are silently caught
+ Behavior *UnrouteBehavior `json:"behavior"`
+}
+
+type BrowserContextExpectConsoleMessageOptions struct {
+ // Receives the [ConsoleMessage] object and resolves to truthy value when the waiting should resolve.
+ Predicate func(ConsoleMessage) bool `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type BrowserContextExpectEventOptions struct {
+ // Receives the event data and resolves to truthy value when the waiting should resolve.
+ Predicate interface{} `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type BrowserContextExpectPageOptions struct {
+ // Receives the [Page] object and resolves to truthy value when the waiting should resolve.
+ Predicate func(Page) bool `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type BrowserContextWaitForEventOptions struct {
+ // Receives the event data and resolves to truthy value when the waiting should resolve.
+ Predicate interface{} `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type BrowserTypeConnectOptions struct {
+ // This option exposes network available on the connecting client to the browser being connected to. Consists of a
+ // list of rules separated by comma.
+ // Available rules:
+ // 1. Hostname pattern, for example: `example.com`, `*.org:99`, `x.*.y.com`, `*foo.org`.
+ // 2. IP literal, for example: `127.0.0.1`, `0.0.0.0:99`, `[::1]`, `[0:0::1]:99`.
+ // 3. `<loopback>` that matches local loopback interfaces: `localhost`, `*.localhost`, `127.0.0.1`, `[::1]`.
+ // Some common examples:
+ // 4. `"*"` to expose all network.
+ // 5. `"<loopback>"` to expose localhost network.
+ // 6. `"*.test.internal-domain,*.staging.internal-domain,<loopback>"` to expose test/staging deployments and
+ // localhost.
+ ExposeNetwork *string `json:"exposeNetwork"`
+ // Additional HTTP headers to be sent with web socket connect request. Optional.
+ Headers map[string]string `json:"headers"`
+ // Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
+ // on. Defaults to 0.
+ SlowMo *float64 `json:"slowMo"`
+ // Maximum time in milliseconds to wait for the connection to be established. Defaults to `0` (no timeout).
+ Timeout *float64 `json:"timeout"`
+}
+
+type BrowserTypeConnectOverCDPOptions struct {
+ // Additional HTTP headers to be sent with connect request. Optional.
+ Headers map[string]string `json:"headers"`
+ // Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
+ // on. Defaults to 0.
+ SlowMo *float64 `json:"slowMo"`
+ // Maximum time in milliseconds to wait for the connection to be established. Defaults to `30000` (30 seconds). Pass
+ // `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type BrowserTypeLaunchOptions struct {
+ // **NOTE** Use custom browser args at your own risk, as some of them may break Playwright functionality.
+ // Additional arguments to pass to the browser instance. The list of Chromium flags can be found
+ // [here].
+ //
+ // [here]: https://peter.sh/experiments/chromium-command-line-switches/
+ Args []string `json:"args"`
+ // Browser distribution channel.
+ // Use "chromium" to [opt in to new headless mode].
+ // Use "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge", "msedge-beta", "msedge-dev", or
+ // "msedge-canary" to use branded [Google Chrome and Microsoft Edge].
+ //
+ // [opt in to new headless mode]: https://playwright.dev/docs/browsers#chromium-new-headless-mode
+ // [Google Chrome and Microsoft Edge]: https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
+ Channel *string `json:"channel"`
+ // Enable Chromium sandboxing. Defaults to `false`.
+ ChromiumSandbox *bool `json:"chromiumSandbox"`
+ // **Chromium-only** Whether to auto-open a Developer Tools panel for each tab. If this option is `true`, the
+ // “[object Object]” option will be set `false`.
+ //
+ // Deprecated: Use [debugging tools] instead.
+ //
+ // [debugging tools]: https://playwright.dev/docs/debug
+ Devtools *bool `json:"devtools"`
+ // If specified, accepted downloads are downloaded into this directory. Otherwise, temporary directory is created and
+ // is deleted when browser is closed. In either case, the downloads are deleted when the browser context they were
+ // created in is closed.
+ DownloadsPath *string `json:"downloadsPath"`
+ // Specify environment variables that will be visible to the browser. Defaults to `process.env`.
+ Env map[string]string `json:"env"`
+ // Path to a browser executable to run instead of the bundled one. If “[object Object]” is a relative path, then it is
+ // resolved relative to the current working directory. Note that Playwright only works with the bundled Chromium,
+ // Firefox or WebKit, use at your own risk.
+ ExecutablePath *string `json:"executablePath"`
+ // Firefox user preferences. Learn more about the Firefox user preferences at
+ // [`about:config`].
+ //
+ // [`about:config`]: https://support.mozilla.org/en-US/kb/about-config-editor-firefox
+ FirefoxUserPrefs map[string]interface{} `json:"firefoxUserPrefs"`
+ // Close the browser process on SIGHUP. Defaults to `true`.
+ HandleSIGHUP *bool `json:"handleSIGHUP"`
+ // Close the browser process on Ctrl-C. Defaults to `true`.
+ HandleSIGINT *bool `json:"handleSIGINT"`
+ // Close the browser process on SIGTERM. Defaults to `true`.
+ HandleSIGTERM *bool `json:"handleSIGTERM"`
+ // Whether to run browser in headless mode. More details for
+ // [Chromium] and
+ // [Firefox]. Defaults to `true` unless the
+ // “[object Object]” option is `true`.
+ //
+ // [Chromium]: https://developers.google.com/web/updates/2017/04/headless-chrome
+ // [Firefox]: https://hacks.mozilla.org/2017/12/using-headless-mode-in-firefox/
+ Headless *bool `json:"headless"`
+ // If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
+ // Dangerous option; use with care. Defaults to `false`.
+ IgnoreAllDefaultArgs *bool `json:"ignoreAllDefaultArgs"`
+ // If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
+ // Dangerous option; use with care.
+ IgnoreDefaultArgs []string `json:"ignoreDefaultArgs"`
+ // Network proxy settings.
+ Proxy *Proxy `json:"proxy"`
+ // Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
+ // on.
+ SlowMo *float64 `json:"slowMo"`
+ // Maximum time in milliseconds to wait for the browser instance to start. Defaults to `30000` (30 seconds). Pass `0`
+ // to disable timeout.
+ Timeout *float64 `json:"timeout"`
+ // If specified, traces are saved into this directory.
+ TracesDir *string `json:"tracesDir"`
+}
+
+type BrowserTypeLaunchPersistentContextOptions struct {
+ // Whether to automatically download all the attachments. Defaults to `true` where all the downloads are accepted.
+ AcceptDownloads *bool `json:"acceptDownloads"`
+ // **NOTE** Use custom browser args at your own risk, as some of them may break Playwright functionality.
+ // Additional arguments to pass to the browser instance. The list of Chromium flags can be found
+ // [here].
+ //
+ // [here]: https://peter.sh/experiments/chromium-command-line-switches/
+ Args []string `json:"args"`
+ // When using [Page.Goto], [Page.Route], [Page.WaitForURL], [Page.ExpectRequest], or [Page.ExpectResponse] it takes
+ // the base URL in consideration by using the [`URL()`]
+ // constructor for building the corresponding URL. Unset by default. Examples:
+ // - baseURL: `http://localhost:3000` and navigating to `/bar.html` results in `http://localhost:3000/bar.html`
+ // - baseURL: `http://localhost:3000/foo/` and navigating to `./bar.html` results in
+ // `http://localhost:3000/foo/bar.html`
+ // - baseURL: `http://localhost:3000/foo` (without trailing slash) and navigating to `./bar.html` results in
+ // `http://localhost:3000/bar.html`
+ //
+ // [`URL()`]: https://developer.mozilla.org/en-US/docs/Web/API/URL/URL
+ BaseURL *string `json:"baseURL"`
+ // Toggles bypassing page's Content-Security-Policy. Defaults to `false`.
+ BypassCSP *bool `json:"bypassCSP"`
+ // Browser distribution channel.
+ // Use "chromium" to [opt in to new headless mode].
+ // Use "chrome", "chrome-beta", "chrome-dev", "chrome-canary", "msedge", "msedge-beta", "msedge-dev", or
+ // "msedge-canary" to use branded [Google Chrome and Microsoft Edge].
+ //
+ // [opt in to new headless mode]: https://playwright.dev/docs/browsers#chromium-new-headless-mode
+ // [Google Chrome and Microsoft Edge]: https://playwright.dev/docs/browsers#google-chrome--microsoft-edge
+ Channel *string `json:"channel"`
+ // Enable Chromium sandboxing. Defaults to `false`.
+ ChromiumSandbox *bool `json:"chromiumSandbox"`
+ // TLS Client Authentication allows the server to request a client certificate and verify it.
+ //
+ // # Details
+ //
+ // An array of client certificates to be used. Each certificate object must have either both `certPath` and `keyPath`,
+ // a single `pfxPath`, or their corresponding direct value equivalents (`cert` and `key`, or `pfx`). Optionally,
+ // `passphrase` property should be provided if the certificate is encrypted. The `origin` property should be provided
+ // with an exact match to the request origin that the certificate is valid for.
+ // **NOTE** When using WebKit on macOS, accessing `localhost` will not pick up client certificates. You can make it
+ // work by replacing `localhost` with `local.playwright`.
+ ClientCertificates []ClientCertificate `json:"clientCertificates"`
+ // Emulates [prefers-colors-scheme]
+ // media feature, supported values are `light` and `dark`. See [Page.EmulateMedia] for more details. Passing
+ // `no-override` resets emulation to system defaults. Defaults to `light`.
+ //
+ // [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
+ ColorScheme *ColorScheme `json:"colorScheme"`
+ // Specify device scale factor (can be thought of as dpr). Defaults to `1`. Learn more about
+ // [emulating devices with device scale factor].
+ //
+ // [emulating devices with device scale factor]: https://playwright.dev/docs/emulation#devices
+ DeviceScaleFactor *float64 `json:"deviceScaleFactor"`
+ // **Chromium-only** Whether to auto-open a Developer Tools panel for each tab. If this option is `true`, the
+ // “[object Object]” option will be set `false`.
+ //
+ // Deprecated: Use [debugging tools] instead.
+ //
+ // [debugging tools]: https://playwright.dev/docs/debug
+ Devtools *bool `json:"devtools"`
+ // If specified, accepted downloads are downloaded into this directory. Otherwise, temporary directory is created and
+ // is deleted when browser is closed. In either case, the downloads are deleted when the browser context they were
+ // created in is closed.
+ DownloadsPath *string `json:"downloadsPath"`
+ // Specify environment variables that will be visible to the browser. Defaults to `process.env`.
+ Env map[string]string `json:"env"`
+ // Path to a browser executable to run instead of the bundled one. If “[object Object]” is a relative path, then it is
+ // resolved relative to the current working directory. Note that Playwright only works with the bundled Chromium,
+ // Firefox or WebKit, use at your own risk.
+ ExecutablePath *string `json:"executablePath"`
+ // An object containing additional HTTP headers to be sent with every request. Defaults to none.
+ ExtraHttpHeaders map[string]string `json:"extraHTTPHeaders"`
+ // Firefox user preferences. Learn more about the Firefox user preferences at
+ // [`about:config`].
+ //
+ // [`about:config`]: https://support.mozilla.org/en-US/kb/about-config-editor-firefox
+ FirefoxUserPrefs map[string]interface{} `json:"firefoxUserPrefs"`
+ // Emulates `forced-colors` media feature, supported values are `active`, `none`. See [Page.EmulateMedia] for
+ // more details. Passing `no-override` resets emulation to system defaults. Defaults to `none`.
+ ForcedColors *ForcedColors `json:"forcedColors"`
+ Geolocation *Geolocation `json:"geolocation"`
+ // Close the browser process on SIGHUP. Defaults to `true`.
+ HandleSIGHUP *bool `json:"handleSIGHUP"`
+ // Close the browser process on Ctrl-C. Defaults to `true`.
+ HandleSIGINT *bool `json:"handleSIGINT"`
+ // Close the browser process on SIGTERM. Defaults to `true`.
+ HandleSIGTERM *bool `json:"handleSIGTERM"`
+ // Specifies if viewport supports touch events. Defaults to false. Learn more about
+ // [mobile emulation].
+ //
+ // [mobile emulation]: https://playwright.dev/docs/emulation#devices
+ HasTouch *bool `json:"hasTouch"`
+ // Whether to run browser in headless mode. More details for
+ // [Chromium] and
+ // [Firefox]. Defaults to `true` unless the
+ // “[object Object]” option is `true`.
+ //
+ // [Chromium]: https://developers.google.com/web/updates/2017/04/headless-chrome
+ // [Firefox]: https://hacks.mozilla.org/2017/12/using-headless-mode-in-firefox/
+ Headless *bool `json:"headless"`
+ // Credentials for [HTTP authentication]. If no
+ // origin is specified, the username and password are sent to any servers upon unauthorized responses.
+ //
+ // [HTTP authentication]: https://developer.mozilla.org/en-US/docs/Web/HTTP/Authentication
+ HttpCredentials *HttpCredentials `json:"httpCredentials"`
+ // If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
+ // Dangerous option; use with care. Defaults to `false`.
+ IgnoreAllDefaultArgs *bool `json:"ignoreAllDefaultArgs"`
+ // If `true`, Playwright does not pass its own configurations args and only uses the ones from “[object Object]”.
+ // Dangerous option; use with care.
+ IgnoreDefaultArgs []string `json:"ignoreDefaultArgs"`
+ // Whether to ignore HTTPS errors when sending network requests. Defaults to `false`.
+ IgnoreHttpsErrors *bool `json:"ignoreHTTPSErrors"`
+ // Whether the `meta viewport` tag is taken into account and touch events are enabled. isMobile is a part of device,
+ // so you don't actually need to set it manually. Defaults to `false` and is not supported in Firefox. Learn more
+ // about [mobile emulation].
+ //
+ // [mobile emulation]: https://playwright.dev/docs/emulation#ismobile
+ IsMobile *bool `json:"isMobile"`
+ // Whether or not to enable JavaScript in the context. Defaults to `true`. Learn more about
+ // [disabling JavaScript].
+ //
+ // [disabling JavaScript]: https://playwright.dev/docs/emulation#javascript-enabled
+ JavaScriptEnabled *bool `json:"javaScriptEnabled"`
+ // Specify user locale, for example `en-GB`, `de-DE`, etc. Locale will affect `navigator.language` value,
+ // `Accept-Language` request header value as well as number and date formatting rules. Defaults to the system default
+ // locale. Learn more about emulation in our [emulation guide].
+ //
+ // [emulation guide]: https://playwright.dev/docs/emulation#locale--timezone
+ Locale *string `json:"locale"`
+ // Does not enforce fixed viewport, allows resizing window in the headed mode.
+ NoViewport *bool `json:"noViewport"`
+ // Whether to emulate network being offline. Defaults to `false`. Learn more about
+ // [network emulation].
+ //
+ // [network emulation]: https://playwright.dev/docs/emulation#offline
+ Offline *bool `json:"offline"`
+ // A list of permissions to grant to all pages in this context. See [BrowserContext.GrantPermissions] for more
+ // details. Defaults to none.
+ Permissions []string `json:"permissions"`
+ // Network proxy settings.
+ Proxy *Proxy `json:"proxy"`
+ // Optional setting to control resource content management. If `omit` is specified, content is not persisted. If
+ // `attach` is specified, resources are persisted as separate files and all of these files are archived along with the
+ // HAR file. Defaults to `embed`, which stores content inline the HAR file as per HAR specification.
+ RecordHarContent *HarContentPolicy `json:"recordHarContent"`
+ // When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
+ // cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to `full`.
+ RecordHarMode *HarMode `json:"recordHarMode"`
+ // Optional setting to control whether to omit request content from the HAR. Defaults to `false`.
+ RecordHarOmitContent *bool `json:"recordHarOmitContent"`
+ // Enables [HAR] recording for all pages into the specified HAR file
+ // on the filesystem. If not specified, the HAR is not recorded. Make sure to call [BrowserContext.Close] for the HAR
+ // to be saved.
+ //
+ // [HAR]: http://www.softwareishard.com/blog/har-12-spec
+ RecordHarPath *string `json:"recordHarPath"`
+ RecordHarURLFilter interface{} `json:"recordHarUrlFilter"`
+ // Enables video recording for all pages into `recordVideo.dir` directory. If not specified videos are not recorded.
+ // Make sure to await [BrowserContext.Close] for videos to be saved.
+ RecordVideo *RecordVideo `json:"recordVideo"`
+ // Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. See
+ // [Page.EmulateMedia] for more details. Passing `no-override` resets emulation to system defaults. Defaults to
+ // `no-preference`.
+ ReducedMotion *ReducedMotion `json:"reducedMotion"`
+ // Emulates consistent window screen size available inside web page via `window.screen`. Is only used when the
+ // “[object Object]” is set.
+ Screen *Size `json:"screen"`
+ // Whether to allow sites to register Service workers. Defaults to `allow`.
+ // - `allow`: [Service Workers] can be
+ // registered.
+ // - `block`: Playwright will block all registration of Service Workers.
+ //
+ // [Service Workers]: https://developer.mozilla.org/en-US/docs/Web/API/Service_Worker_API
+ ServiceWorkers *ServiceWorkerPolicy `json:"serviceWorkers"`
+ // Slows down Playwright operations by the specified amount of milliseconds. Useful so that you can see what is going
+ // on.
+ SlowMo *float64 `json:"slowMo"`
+ // If set to true, enables strict selectors mode for this context. In the strict selectors mode all operations on
+ // selectors that imply single target DOM element will throw when more than one element matches the selector. This
+ // option does not affect any Locator APIs (Locators are always strict). Defaults to `false`. See [Locator] to learn
+ // more about the strict mode.
+ StrictSelectors *bool `json:"strictSelectors"`
+ // Maximum time in milliseconds to wait for the browser instance to start. Defaults to `30000` (30 seconds). Pass `0`
+ // to disable timeout.
+ Timeout *float64 `json:"timeout"`
+ // Changes the timezone of the context. See
+ // [ICU's metaZones.txt]
+ // for a list of supported timezone IDs. Defaults to the system timezone.
+ //
+ // [ICU's metaZones.txt]: https://cs.chromium.org/chromium/src/third_party/icu/source/data/misc/metaZones.txt?rcl=faee8bc70570192d82d2978a71e2a615788597d1
+ TimezoneId *string `json:"timezoneId"`
+ // If specified, traces are saved into this directory.
+ TracesDir *string `json:"tracesDir"`
+ // Specific user agent to use in this context.
+ UserAgent *string `json:"userAgent"`
+ // Sets a consistent viewport for each page. Defaults to an 1280x720 viewport. `no_viewport` disables the fixed
+ // viewport. Learn more about [viewport emulation].
+ //
+ // [viewport emulation]: https://playwright.dev/docs/emulation#viewport
+ Viewport *Size `json:"viewport"`
+}
+
+type ClockInstallOptions struct {
+ // Time to initialize with, current system time by default.
+ Time interface{} `json:"time"`
+}
+
+type ConsoleMessageLocation struct {
+ // URL of the resource.
+ URL string `json:"url"`
+ // 0-based line number in the resource.
+ LineNumber int `json:"lineNumber"`
+ // 0-based column number in the resource.
+ ColumnNumber int `json:"columnNumber"`
+}
+
+type Rect struct {
+ // the x coordinate of the element in pixels.
+ X float64 `json:"x"`
+ // the y coordinate of the element in pixels.
+ Y float64 `json:"y"`
+ // the width of the element in pixels.
+ Width float64 `json:"width"`
+ // the height of the element in pixels.
+ Height float64 `json:"height"`
+}
+
+type ElementHandleCheckOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type ElementHandleClickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // defaults to 1. See [UIEvent.Detail].
+ ClickCount *int `json:"clickCount"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
+ // can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
+ // navigating to inaccessible pages. Defaults to `false`.
+ //
+ // Deprecated: This option will default to `true` in the future.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type ElementHandleDblclickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type ElementHandleFillOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type ElementHandleHoverOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type ElementHandleInputValueOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type ElementHandlePressOptions struct {
+ // Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
+ // can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
+ // navigating to inaccessible pages. Defaults to `false`.
+ //
+ // Deprecated: This option will default to `true` in the future.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type ElementHandleScreenshotOptions struct {
+ // When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different
+ // treatment depending on their duration:
+ // - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
+ // - infinite animations are canceled to initial state, and then played over after the screenshot.
+ // Defaults to `"allow"` that leaves animations untouched.
+ Animations *ScreenshotAnimations `json:"animations"`
+ // When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be
+ // changed. Defaults to `"hide"`.
+ Caret *ScreenshotCaret `json:"caret"`
+ // Specify locators that should be masked when the screenshot is taken. Masked elements will be overlaid with a pink
+ // box `#FF00FF` (customized by “[object Object]”) that completely covers its bounding box. The mask is also applied
+ // to invisible elements, see [Matching only visible elements] to
+ // disable that.
+ //
+ // [Matching only visible elements]: https://playwright.dev/docs/locators#matching-only-visible-elements
+ Mask []Locator `json:"mask"`
+ // Specify the color of the overlay box for masked elements, in
+ // [CSS color format]. Default color is pink `#FF00FF`.
+ //
+ // [CSS color format]: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value
+ MaskColor *string `json:"maskColor"`
+ // Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
+ // Defaults to `false`.
+ OmitBackground *bool `json:"omitBackground"`
+ // The file path to save the image to. The screenshot type will be inferred from file extension. If “[object Object]”
+ // is a relative path, then it is resolved relative to the current working directory. If no path is provided, the
+ // image won't be saved to the disk.
+ Path *string `json:"path"`
+ // The quality of the image, between 0-100. Not applicable to `png` images.
+ Quality *int `json:"quality"`
+ // When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this
+ // will keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so
+ // screenshots of high-dpi devices will be twice as large or even larger.
+ // Defaults to `"device"`.
+ Scale *ScreenshotScale `json:"scale"`
+ // Text of the stylesheet to apply while making the screenshot. This is where you can hide dynamic elements, make
+ // elements invisible or change their properties to help you creating repeatable screenshots. This stylesheet pierces
+ // the Shadow DOM and applies to the inner frames.
+ Style *string `json:"style"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // Specify screenshot type, defaults to `png`.
+ Type *ScreenshotType `json:"type"`
+}
+
+type ElementHandleScrollIntoViewIfNeededOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type ElementHandleSelectOptionOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type ElementHandleSelectTextOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type ElementHandleSetCheckedOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type ElementHandleSetInputFilesOptions struct {
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type ElementHandleTapOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type ElementHandleTypeOptions struct {
+ // Time to wait between key presses in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type ElementHandleUncheckOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type ElementHandleWaitForElementStateOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type ElementHandleWaitForSelectorOptions struct {
+ // Defaults to `visible`. Can be either:
+ // - `attached` - wait for element to be present in DOM.
+ // - `detached` - wait for element to not be present in DOM.
+ // - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
+ // without any content or with `display:none` has an empty bounding box and is not considered visible.
+ // - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
+ // `visibility:hidden`. This is opposite to the `visible` option.
+ State *WaitForSelectorState `json:"state"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FileChooserSetFilesOptions struct {
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameAddScriptTagOptions struct {
+ // Raw JavaScript content to be injected into frame.
+ Content *string `json:"content"`
+ // Path to the JavaScript file to be injected into frame. If `path` is a relative path, then it is resolved relative
+ // to the current working directory.
+ Path *string `json:"path"`
+ // Script type. Use 'module' in order to load a JavaScript ES6 module. See
+ // [script] for more details.
+ //
+ // [script]: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script
+ Type *string `json:"type"`
+ // URL of a script to be added.
+ URL *string `json:"url"`
+}
+
+type FrameAddStyleTagOptions struct {
+ // Raw CSS content to be injected into frame.
+ Content *string `json:"content"`
+ // Path to the CSS file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
+ // current working directory.
+ Path *string `json:"path"`
+ // URL of the `<link>` tag.
+ URL *string `json:"url"`
+}
+
+type FrameCheckOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type FrameClickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // defaults to 1. See [UIEvent.Detail].
+ ClickCount *int `json:"clickCount"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
+ // can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
+ // navigating to inaccessible pages. Defaults to `false`.
+ //
+ // Deprecated: This option will default to `true` in the future.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type FrameDblclickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type FrameDispatchEventOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameDragAndDropOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
+ // specified, some visible point of the element is used.
+ SourcePosition *Position `json:"sourcePosition"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
+ // specified, some visible point of the element is used.
+ TargetPosition *Position `json:"targetPosition"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type FrameEvalOnSelectorOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+}
+
+type FrameFillOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameFocusOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameGetAttributeOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameGetByAltTextOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameGetByLabelOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameGetByPlaceholderOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameGetByRoleOptions struct {
+ // An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
+ // Learn more about [`aria-checked`].
+ //
+ // [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
+ Checked *bool `json:"checked"`
+ // An attribute that is usually set by `aria-disabled` or `disabled`.
+ // **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
+ // [`aria-disabled`].
+ //
+ // [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
+ Disabled *bool `json:"disabled"`
+ // Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
+ // “[object Object]” is a regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+ // An attribute that is usually set by `aria-expanded`.
+ // Learn more about [`aria-expanded`].
+ //
+ // [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
+ Expanded *bool `json:"expanded"`
+ // Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
+ // [defined by ARIA], are matched by role selector.
+ // Learn more about [`aria-hidden`].
+ //
+ // [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
+ // [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
+ IncludeHidden *bool `json:"includeHidden"`
+ // A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
+ // for `<h1>-<h6>` elements.
+ // Learn more about [`aria-level`].
+ //
+ // [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
+ Level *int `json:"level"`
+ // Option to match the [accessible name]. By default, matching is
+ // case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
+ // Learn more about [accessible name].
+ //
+ // [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
+ // [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
+ Name interface{} `json:"name"`
+ // An attribute that is usually set by `aria-pressed`.
+ // Learn more about [`aria-pressed`].
+ //
+ // [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
+ Pressed *bool `json:"pressed"`
+ // An attribute that is usually set by `aria-selected`.
+ // Learn more about [`aria-selected`].
+ //
+ // [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
+ Selected *bool `json:"selected"`
+}
+
+type FrameGetByTextOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameGetByTitleOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameGotoOptions struct {
+ // Referer header value. If provided it will take preference over the referer header value set by
+ // [Page.SetExtraHTTPHeaders].
+ Referer *string `json:"referer"`
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type FrameHoverOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type FrameInnerHTMLOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameInnerTextOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameInputValueOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameIsCheckedOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameIsDisabledOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameIsEditableOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameIsEnabledOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameIsHiddenOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ //
+ // Deprecated: This option is ignored. [Frame.IsHidden] does not wait for the element to become hidden and returns immediately.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameIsVisibleOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ //
+ // Deprecated: This option is ignored. [Frame.IsVisible] does not wait for the element to become visible and returns immediately.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameLocatorOptions struct {
+ // Narrows down the results of the method to those which contain elements matching this relative locator. For example,
+ // `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
+ // Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
+ // the document root. For example, you can find `content` that has `div` in
+ // `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
+ // div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ Has Locator `json:"has"`
+ // Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
+ // outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ HasNot Locator `json:"hasNot"`
+ // Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
+ // When passed a [string], matching is case-insensitive and searches for a substring.
+ HasNotText interface{} `json:"hasNotText"`
+ // Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
+ // passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
+ // `<article><div>Playwright</div></article>`.
+ HasText interface{} `json:"hasText"`
+}
+
+type FramePressOptions struct {
+ // Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
+ // can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
+ // navigating to inaccessible pages. Defaults to `false`.
+ //
+ // Deprecated: This option will default to `true` in the future.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameQuerySelectorOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+}
+
+type FrameSelectOptionOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameSetCheckedOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type FrameSetContentOptions struct {
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type FrameSetInputFilesOptions struct {
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameTapOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type FrameTextContentOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameTypeOptions struct {
+ // Time to wait between key presses in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameUncheckOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type FrameWaitForFunctionOptions struct {
+ // If “[object Object]” is `raf`, then “[object Object]” is constantly executed in `requestAnimationFrame` callback.
+ // If “[object Object]” is a number, then it is treated as an interval in milliseconds at which the function would be
+ // executed. Defaults to `raf`.
+ Polling interface{} `json:"polling"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameWaitForLoadStateOptions struct {
+ // Optional load state to wait for, defaults to `load`. If the state has been already reached while loading current
+ // document, the method resolves immediately. Can be one of:
+ // - `load` - wait for the `load` event to be fired.
+ // - `domcontentloaded` - wait for the `DOMContentLoaded` event to be fired.
+ // - `networkidle` - **DISCOURAGED** wait until there are no network connections for at least `500` ms. Don't use
+ // this method for testing, rely on web assertions to assess readiness instead.
+ State *LoadState `json:"state"`
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameExpectNavigationOptions struct {
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if
+ // the parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly
+ // equal to the string.
+ URL interface{} `json:"url"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type FrameWaitForSelectorOptions struct {
+ // Defaults to `visible`. Can be either:
+ // - `attached` - wait for element to be present in DOM.
+ // - `detached` - wait for element to not be present in DOM.
+ // - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
+ // without any content or with `display:none` has an empty bounding box and is not considered visible.
+ // - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
+ // `visibility:hidden`. This is opposite to the `visible` option.
+ State *WaitForSelectorState `json:"state"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type FrameWaitForURLOptions struct {
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type FrameLocatorGetByAltTextOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameLocatorGetByLabelOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameLocatorGetByPlaceholderOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameLocatorGetByRoleOptions struct {
+ // An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
+ // Learn more about [`aria-checked`].
+ //
+ // [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
+ Checked *bool `json:"checked"`
+ // An attribute that is usually set by `aria-disabled` or `disabled`.
+ // **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
+ // [`aria-disabled`].
+ //
+ // [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
+ Disabled *bool `json:"disabled"`
+ // Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
+ // “[object Object]” is a regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+ // An attribute that is usually set by `aria-expanded`.
+ // Learn more about [`aria-expanded`].
+ //
+ // [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
+ Expanded *bool `json:"expanded"`
+ // Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
+ // [defined by ARIA], are matched by role selector.
+ // Learn more about [`aria-hidden`].
+ //
+ // [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
+ // [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
+ IncludeHidden *bool `json:"includeHidden"`
+ // A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
+ // for `<h1>-<h6>` elements.
+ // Learn more about [`aria-level`].
+ //
+ // [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
+ Level *int `json:"level"`
+ // Option to match the [accessible name]. By default, matching is
+ // case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
+ // Learn more about [accessible name].
+ //
+ // [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
+ // [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
+ Name interface{} `json:"name"`
+ // An attribute that is usually set by `aria-pressed`.
+ // Learn more about [`aria-pressed`].
+ //
+ // [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
+ Pressed *bool `json:"pressed"`
+ // An attribute that is usually set by `aria-selected`.
+ // Learn more about [`aria-selected`].
+ //
+ // [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
+ Selected *bool `json:"selected"`
+}
+
+type FrameLocatorGetByTextOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameLocatorGetByTitleOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type FrameLocatorLocatorOptions struct {
+ // Narrows down the results of the method to those which contain elements matching this relative locator. For example,
+ // `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
+ // Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
+ // the document root. For example, you can find `content` that has `div` in
+ // `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
+ // div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ Has Locator `json:"has"`
+ // Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
+ // outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ HasNot Locator `json:"hasNot"`
+ // Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
+ // When passed a [string], matching is case-insensitive and searches for a substring.
+ HasNotText interface{} `json:"hasNotText"`
+ // Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
+ // passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
+ // `<article><div>Playwright</div></article>`.
+ HasText interface{} `json:"hasText"`
+}
+
+type KeyboardPressOptions struct {
+ // Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+}
+
+type KeyboardTypeOptions struct {
+ // Time to wait between key presses in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+}
+
+type LocatorAriaSnapshotOptions struct {
+ // Generate symbolic reference for each element. One can use `aria-ref=<ref>` locator immediately after capturing the
+ // snapshot to perform actions on the element.
+ Ref *bool `json:"ref"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorBlurOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorBoundingBoxOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorCheckOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type LocatorClearOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorClickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // defaults to 1. See [UIEvent.Detail].
+ ClickCount *int `json:"clickCount"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
+ // can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
+ // navigating to inaccessible pages. Defaults to `false`.
+ //
+ // Deprecated: This option will default to `true` in the future.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type LocatorDblclickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type LocatorDispatchEventOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorDragToOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
+ // specified, some visible point of the element is used.
+ SourcePosition *Position `json:"sourcePosition"`
+ // Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
+ // specified, some visible point of the element is used.
+ TargetPosition *Position `json:"targetPosition"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type LocatorElementHandleOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorEvaluateOptions struct {
+ // Maximum time in milliseconds to wait for the locator before evaluating. Note that after locator is resolved,
+ // evaluation itself is not limited by the timeout. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorEvaluateHandleOptions struct {
+ // Maximum time in milliseconds to wait for the locator before evaluating. Note that after locator is resolved,
+ // evaluation itself is not limited by the timeout. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorFillOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorFilterOptions struct {
+ // Narrows down the results of the method to those which contain elements matching this relative locator. For example,
+ // `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
+ // Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
+ // the document root. For example, you can find `content` that has `div` in
+ // `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
+ // div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ Has Locator `json:"has"`
+ // Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
+ // outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ HasNot Locator `json:"hasNot"`
+ // Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
+ // When passed a [string], matching is case-insensitive and searches for a substring.
+ HasNotText interface{} `json:"hasNotText"`
+ // Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
+ // passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
+ // `<article><div>Playwright</div></article>`.
+ HasText interface{} `json:"hasText"`
+ // Only matches visible or invisible elements.
+ Visible *bool `json:"visible"`
+}
+
+type LocatorFocusOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorGetAttributeOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorGetByAltTextOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type LocatorGetByLabelOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type LocatorGetByPlaceholderOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type LocatorGetByRoleOptions struct {
+ // An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
+ // Learn more about [`aria-checked`].
+ //
+ // [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
+ Checked *bool `json:"checked"`
+ // An attribute that is usually set by `aria-disabled` or `disabled`.
+ // **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
+ // [`aria-disabled`].
+ //
+ // [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
+ Disabled *bool `json:"disabled"`
+ // Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
+ // “[object Object]” is a regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+ // An attribute that is usually set by `aria-expanded`.
+ // Learn more about [`aria-expanded`].
+ //
+ // [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
+ Expanded *bool `json:"expanded"`
+ // Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
+ // [defined by ARIA], are matched by role selector.
+ // Learn more about [`aria-hidden`].
+ //
+ // [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
+ // [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
+ IncludeHidden *bool `json:"includeHidden"`
+ // A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
+ // for `<h1>-<h6>` elements.
+ // Learn more about [`aria-level`].
+ //
+ // [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
+ Level *int `json:"level"`
+ // Option to match the [accessible name]. By default, matching is
+ // case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
+ // Learn more about [accessible name].
+ //
+ // [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
+ // [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
+ Name interface{} `json:"name"`
+ // An attribute that is usually set by `aria-pressed`.
+ // Learn more about [`aria-pressed`].
+ //
+ // [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
+ Pressed *bool `json:"pressed"`
+ // An attribute that is usually set by `aria-selected`.
+ // Learn more about [`aria-selected`].
+ //
+ // [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
+ Selected *bool `json:"selected"`
+}
+
+type LocatorGetByTextOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type LocatorGetByTitleOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type LocatorHoverOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type LocatorInnerHTMLOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorInnerTextOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorInputValueOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorIsCheckedOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorIsDisabledOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorIsEditableOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorIsEnabledOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorIsHiddenOptions struct {
+ //
+ // Deprecated: This option is ignored. [Locator.IsHidden] does not wait for the element to become hidden and returns immediately.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorIsVisibleOptions struct {
+ //
+ // Deprecated: This option is ignored. [Locator.IsVisible] does not wait for the element to become visible and returns immediately.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorLocatorOptions struct {
+ // Narrows down the results of the method to those which contain elements matching this relative locator. For example,
+ // `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
+ // Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
+ // the document root. For example, you can find `content` that has `div` in
+ // `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
+ // div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ Has Locator `json:"has"`
+ // Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
+ // outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ HasNot Locator `json:"hasNot"`
+ // Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
+ // When passed a [string], matching is case-insensitive and searches for a substring.
+ HasNotText interface{} `json:"hasNotText"`
+ // Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
+ // passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
+ // `<article><div>Playwright</div></article>`.
+ HasText interface{} `json:"hasText"`
+}
+
+type LocatorPressOptions struct {
+ // Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
+ // can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
+ // navigating to inaccessible pages. Defaults to `false`.
+ //
+ // Deprecated: This option will default to `true` in the future.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorPressSequentiallyOptions struct {
+ // Time to wait between key presses in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorScreenshotOptions struct {
+ // When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different
+ // treatment depending on their duration:
+ // - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
+ // - infinite animations are canceled to initial state, and then played over after the screenshot.
+ // Defaults to `"allow"` that leaves animations untouched.
+ Animations *ScreenshotAnimations `json:"animations"`
+ // When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be
+ // changed. Defaults to `"hide"`.
+ Caret *ScreenshotCaret `json:"caret"`
+ // Specify locators that should be masked when the screenshot is taken. Masked elements will be overlaid with a pink
+ // box `#FF00FF` (customized by “[object Object]”) that completely covers its bounding box. The mask is also applied
+ // to invisible elements, see [Matching only visible elements] to
+ // disable that.
+ //
+ // [Matching only visible elements]: https://playwright.dev/docs/locators#matching-only-visible-elements
+ Mask []Locator `json:"mask"`
+ // Specify the color of the overlay box for masked elements, in
+ // [CSS color format]. Default color is pink `#FF00FF`.
+ //
+ // [CSS color format]: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value
+ MaskColor *string `json:"maskColor"`
+ // Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
+ // Defaults to `false`.
+ OmitBackground *bool `json:"omitBackground"`
+ // The file path to save the image to. The screenshot type will be inferred from file extension. If “[object Object]”
+ // is a relative path, then it is resolved relative to the current working directory. If no path is provided, the
+ // image won't be saved to the disk.
+ Path *string `json:"path"`
+ // The quality of the image, between 0-100. Not applicable to `png` images.
+ Quality *int `json:"quality"`
+ // When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this
+ // will keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so
+ // screenshots of high-dpi devices will be twice as large or even larger.
+ // Defaults to `"device"`.
+ Scale *ScreenshotScale `json:"scale"`
+ // Text of the stylesheet to apply while making the screenshot. This is where you can hide dynamic elements, make
+ // elements invisible or change their properties to help you creating repeatable screenshots. This stylesheet pierces
+ // the Shadow DOM and applies to the inner frames.
+ Style *string `json:"style"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // Specify screenshot type, defaults to `png`.
+ Type *ScreenshotType `json:"type"`
+}
+
+type LocatorScrollIntoViewIfNeededOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorSelectOptionOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorSelectTextOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorSetCheckedOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type LocatorSetInputFilesOptions struct {
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorTapOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type LocatorTextContentOptions struct {
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorTypeOptions struct {
+ // Time to wait between key presses in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorUncheckOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type LocatorWaitForOptions struct {
+ // Defaults to `visible`. Can be either:
+ // - `attached` - wait for element to be present in DOM.
+ // - `detached` - wait for element to not be present in DOM.
+ // - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
+ // without any content or with `display:none` has an empty bounding box and is not considered visible.
+ // - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
+ // `visibility:hidden`. This is opposite to the `visible` option.
+ State *WaitForSelectorState `json:"state"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeAttachedOptions struct {
+ Attached *bool `json:"attached"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeCheckedOptions struct {
+ // Provides state to assert for. Asserts for input to be checked by default. This option can't be used when
+ // “[object Object]” is set to true.
+ Checked *bool `json:"checked"`
+ // Asserts that the element is in the indeterminate (mixed) state. Only supported for checkboxes and radio buttons.
+ // This option can't be true when “[object Object]” is provided.
+ Indeterminate *bool `json:"indeterminate"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeDisabledOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeEditableOptions struct {
+ Editable *bool `json:"editable"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeEmptyOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeEnabledOptions struct {
+ Enabled *bool `json:"enabled"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeFocusedOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeHiddenOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeInViewportOptions struct {
+ // The minimal ratio of the element to intersect viewport. If equals to `0`, then element should intersect viewport at
+ // any positive ratio. Defaults to `0`.
+ Ratio *float64 `json:"ratio"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToBeVisibleOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+ Visible *bool `json:"visible"`
+}
+
+type LocatorAssertionsToContainClassOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToContainTextOptions struct {
+ // Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
+ // expression flag if specified.
+ IgnoreCase *bool `json:"ignoreCase"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+ // Whether to use `element.innerText` instead of `element.textContent` when retrieving DOM node text.
+ UseInnerText *bool `json:"useInnerText"`
+}
+
+type LocatorAssertionsToHaveAccessibleDescriptionOptions struct {
+ // Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
+ // expression flag if specified.
+ IgnoreCase *bool `json:"ignoreCase"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveAccessibleErrorMessageOptions struct {
+ // Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
+ // expression flag if specified.
+ IgnoreCase *bool `json:"ignoreCase"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveAccessibleNameOptions struct {
+ // Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
+ // expression flag if specified.
+ IgnoreCase *bool `json:"ignoreCase"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveAttributeOptions struct {
+ // Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
+ // expression flag if specified.
+ IgnoreCase *bool `json:"ignoreCase"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveClassOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveCountOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveCSSOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveIdOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveJSPropertyOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveRoleOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveTextOptions struct {
+ // Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
+ // expression flag if specified.
+ IgnoreCase *bool `json:"ignoreCase"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+ // Whether to use `element.innerText` instead of `element.textContent` when retrieving DOM node text.
+ UseInnerText *bool `json:"useInnerText"`
+}
+
+type LocatorAssertionsToHaveValueOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToHaveValuesOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type LocatorAssertionsToMatchAriaSnapshotOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type MouseClickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // defaults to 1. See [UIEvent.Detail].
+ ClickCount *int `json:"clickCount"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+}
+
+type MouseDblclickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+}
+
+type MouseDownOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // defaults to 1. See [UIEvent.Detail].
+ ClickCount *int `json:"clickCount"`
+}
+
+type MouseMoveOptions struct {
+ // Defaults to 1. Sends intermediate `mousemove` events.
+ Steps *int `json:"steps"`
+}
+
+type MouseUpOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // defaults to 1. See [UIEvent.Detail].
+ ClickCount *int `json:"clickCount"`
+}
+
+type PageAddScriptTagOptions struct {
+ // Raw JavaScript content to be injected into frame.
+ Content *string `json:"content"`
+ // Path to the JavaScript file to be injected into frame. If `path` is a relative path, then it is resolved relative
+ // to the current working directory.
+ Path *string `json:"path"`
+ // Script type. Use 'module' in order to load a JavaScript ES6 module. See
+ // [script] for more details.
+ //
+ // [script]: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/script
+ Type *string `json:"type"`
+ // URL of a script to be added.
+ URL *string `json:"url"`
+}
+
+type PageAddStyleTagOptions struct {
+ // Raw CSS content to be injected into frame.
+ Content *string `json:"content"`
+ // Path to the CSS file to be injected into frame. If `path` is a relative path, then it is resolved relative to the
+ // current working directory.
+ Path *string `json:"path"`
+ // URL of the `<link>` tag.
+ URL *string `json:"url"`
+}
+
+type PageCheckOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type PageClickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // defaults to 1. See [UIEvent.Detail].
+ ClickCount *int `json:"clickCount"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
+ // can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
+ // navigating to inaccessible pages. Defaults to `false`.
+ //
+ // Deprecated: This option will default to `true` in the future.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type PageCloseOptions struct {
+ // The reason to be reported to the operations interrupted by the page closure.
+ Reason *string `json:"reason"`
+ // Defaults to `false`. Whether to run the
+ // [before unload] page handlers.
+ //
+ // [before unload]: https://developer.mozilla.org/en-US/docs/Web/Events/beforeunload
+ RunBeforeUnload *bool `json:"runBeforeUnload"`
+}
+
+type PageDblclickOptions struct {
+ // Defaults to `left`.
+ Button *MouseButton `json:"button"`
+ // Time to wait between `mousedown` and `mouseup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type PageDispatchEventOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageDragAndDropOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Clicks on the source element at this point relative to the top-left corner of the element's padding box. If not
+ // specified, some visible point of the element is used.
+ SourcePosition *Position `json:"sourcePosition"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Drops on the target element at this point relative to the top-left corner of the element's padding box. If not
+ // specified, some visible point of the element is used.
+ TargetPosition *Position `json:"targetPosition"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type PageEmulateMediaOptions struct {
+ // Emulates [prefers-colors-scheme]
+ // media feature, supported values are `light` and `dark`. Passing `no-override` disables color scheme
+ // emulation. `no-preference` is deprecated.
+ //
+ // [prefers-colors-scheme]: https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme
+ ColorScheme *ColorScheme `json:"colorScheme"`
+ // Emulates `prefers-contrast` media feature, supported values are `no-preference`, `more`. Passing
+ // `no-override` disables contrast emulation.
+ Contrast *Contrast `json:"contrast"`
+ // Emulates `forced-colors` media feature, supported values are `active` and `none`. Passing `no-override`
+ // disables forced colors emulation.
+ ForcedColors *ForcedColors `json:"forcedColors"`
+ // Changes the CSS media type of the page. The only allowed values are `screen`, `print` and `no-override`.
+ // Passing `no-override` disables CSS media emulation.
+ Media *Media `json:"media"`
+ // Emulates `prefers-reduced-motion` media feature, supported values are `reduce`, `no-preference`. Passing
+ // `no-override` disables reduced motion emulation.
+ ReducedMotion *ReducedMotion `json:"reducedMotion"`
+}
+
+type PageEvalOnSelectorOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+}
+
+type PageFillOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageFocusOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageFrameOptions struct {
+ // Frame name specified in the `iframe`'s `name` attribute. Optional.
+ Name *string `json:"name"`
+ // A glob pattern, regex pattern or predicate receiving frame's `url` as a [URL] object. Optional.
+ URL interface{} `json:"url"`
+}
+
+type PageGetAttributeOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageGetByAltTextOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type PageGetByLabelOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type PageGetByPlaceholderOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type PageGetByRoleOptions struct {
+ // An attribute that is usually set by `aria-checked` or native `<input type=checkbox>` controls.
+ // Learn more about [`aria-checked`].
+ //
+ // [`aria-checked`]: https://www.w3.org/TR/wai-aria-1.2/#aria-checked
+ Checked *bool `json:"checked"`
+ // An attribute that is usually set by `aria-disabled` or `disabled`.
+ // **NOTE** Unlike most other attributes, `disabled` is inherited through the DOM hierarchy. Learn more about
+ // [`aria-disabled`].
+ //
+ // [`aria-disabled`]: https://www.w3.org/TR/wai-aria-1.2/#aria-disabled
+ Disabled *bool `json:"disabled"`
+ // Whether “[object Object]” is matched exactly: case-sensitive and whole-string. Defaults to false. Ignored when
+ // “[object Object]” is a regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+ // An attribute that is usually set by `aria-expanded`.
+ // Learn more about [`aria-expanded`].
+ //
+ // [`aria-expanded`]: https://www.w3.org/TR/wai-aria-1.2/#aria-expanded
+ Expanded *bool `json:"expanded"`
+ // Option that controls whether hidden elements are matched. By default, only non-hidden elements, as
+ // [defined by ARIA], are matched by role selector.
+ // Learn more about [`aria-hidden`].
+ //
+ // [defined by ARIA]: https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
+ // [`aria-hidden`]: https://www.w3.org/TR/wai-aria-1.2/#aria-hidden
+ IncludeHidden *bool `json:"includeHidden"`
+ // A number attribute that is usually present for roles `heading`, `listitem`, `row`, `treeitem`, with default values
+ // for `<h1>-<h6>` elements.
+ // Learn more about [`aria-level`].
+ //
+ // [`aria-level`]: https://www.w3.org/TR/wai-aria-1.2/#aria-level
+ Level *int `json:"level"`
+ // Option to match the [accessible name]. By default, matching is
+ // case-insensitive and searches for a substring, use “[object Object]” to control this behavior.
+ // Learn more about [accessible name].
+ //
+ // [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
+ // [accessible name]: https://w3c.github.io/accname/#dfn-accessible-name
+ Name interface{} `json:"name"`
+ // An attribute that is usually set by `aria-pressed`.
+ // Learn more about [`aria-pressed`].
+ //
+ // [`aria-pressed`]: https://www.w3.org/TR/wai-aria-1.2/#aria-pressed
+ Pressed *bool `json:"pressed"`
+ // An attribute that is usually set by `aria-selected`.
+ // Learn more about [`aria-selected`].
+ //
+ // [`aria-selected`]: https://www.w3.org/TR/wai-aria-1.2/#aria-selected
+ Selected *bool `json:"selected"`
+}
+
+type PageGetByTextOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type PageGetByTitleOptions struct {
+ // Whether to find an exact match: case-sensitive and whole-string. Default to false. Ignored when locating by a
+ // regular expression. Note that exact match still trims whitespace.
+ Exact *bool `json:"exact"`
+}
+
+type PageGoBackOptions struct {
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type PageGoForwardOptions struct {
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type PageGotoOptions struct {
+ // Referer header value. If provided it will take preference over the referer header value set by
+ // [Page.SetExtraHTTPHeaders].
+ Referer *string `json:"referer"`
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type PageHoverOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type PageInnerHTMLOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageInnerTextOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageInputValueOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageIsCheckedOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageIsDisabledOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageIsEditableOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageIsEnabledOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageIsHiddenOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ //
+ // Deprecated: This option is ignored. [Page.IsHidden] does not wait for the element to become hidden and returns immediately.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageIsVisibleOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ //
+ // Deprecated: This option is ignored. [Page.IsVisible] does not wait for the element to become visible and returns immediately.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageLocatorOptions struct {
+ // Narrows down the results of the method to those which contain elements matching this relative locator. For example,
+ // `article` that has `text=Playwright` matches `<article><div>Playwright</div></article>`.
+ // Inner locator **must be relative** to the outer locator and is queried starting with the outer locator match, not
+ // the document root. For example, you can find `content` that has `div` in
+ // `<article><content><div>Playwright</div></content></article>`. However, looking for `content` that has `article
+ // div` will fail, because the inner locator must be relative and should not use any elements outside the `content`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ Has Locator `json:"has"`
+ // Matches elements that do not contain an element that matches an inner locator. Inner locator is queried against the
+ // outer one. For example, `article` that does not have `div` matches `<article><span>Playwright</span></article>`.
+ // Note that outer and inner locators must belong to the same frame. Inner locator must not contain [FrameLocator]s.
+ HasNot Locator `json:"hasNot"`
+ // Matches elements that do not contain specified text somewhere inside, possibly in a child or a descendant element.
+ // When passed a [string], matching is case-insensitive and searches for a substring.
+ HasNotText interface{} `json:"hasNotText"`
+ // Matches elements containing specified text somewhere inside, possibly in a child or a descendant element. When
+ // passed a [string], matching is case-insensitive and searches for a substring. For example, `"Playwright"` matches
+ // `<article><div>Playwright</div></article>`.
+ HasText interface{} `json:"hasText"`
+}
+
+type PagePdfOptions struct {
+ // Display header and footer. Defaults to `false`.
+ DisplayHeaderFooter *bool `json:"displayHeaderFooter"`
+ // HTML template for the print footer. Should use the same format as the “[object Object]”.
+ FooterTemplate *string `json:"footerTemplate"`
+ // Paper format. If set, takes priority over “[object Object]” or “[object Object]” options. Defaults to 'Letter'.
+ Format *string `json:"format"`
+ // HTML template for the print header. Should be valid HTML markup with following classes used to inject printing
+ // values into them:
+ // - `date` formatted print date
+ // - `title` document title
+ // - `url` document location
+ // - `pageNumber` current page number
+ // - `totalPages` total pages in the document
+ HeaderTemplate *string `json:"headerTemplate"`
+ // Paper height, accepts values labeled with units.
+ Height *string `json:"height"`
+ // Paper orientation. Defaults to `false`.
+ Landscape *bool `json:"landscape"`
+ // Paper margins, defaults to none.
+ Margin *Margin `json:"margin"`
+ // Whether or not to embed the document outline into the PDF. Defaults to `false`.
+ Outline *bool `json:"outline"`
+ // Paper ranges to print, e.g., '1-5, 8, 11-13'. Defaults to the empty string, which means print all pages.
+ PageRanges *string `json:"pageRanges"`
+ // The file path to save the PDF to. If “[object Object]” is a relative path, then it is resolved relative to the
+ // current working directory. If no path is provided, the PDF won't be saved to the disk.
+ Path *string `json:"path"`
+ // Give any CSS `@page` size declared in the page priority over what is declared in “[object Object]” and
+ // “[object Object]” or “[object Object]” options. Defaults to `false`, which will scale the content to fit the paper
+ // size.
+ PreferCSSPageSize *bool `json:"preferCSSPageSize"`
+ // Print background graphics. Defaults to `false`.
+ PrintBackground *bool `json:"printBackground"`
+ // Scale of the webpage rendering. Defaults to `1`. Scale amount must be between 0.1 and 2.
+ Scale *float64 `json:"scale"`
+ // Whether or not to generate tagged (accessible) PDF. Defaults to `false`.
+ Tagged *bool `json:"tagged"`
+ // Paper width, accepts values labeled with units.
+ Width *string `json:"width"`
+}
+
+type PagePressOptions struct {
+ // Time to wait between `keydown` and `keyup` in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You
+ // can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as
+ // navigating to inaccessible pages. Defaults to `false`.
+ //
+ // Deprecated: This option will default to `true` in the future.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageQuerySelectorOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+}
+
+type PageAddLocatorHandlerOptions struct {
+ // By default, after calling the handler Playwright will wait until the overlay becomes hidden, and only then
+ // Playwright will continue with the action/assertion that triggered the handler. This option allows to opt-out of
+ // this behavior, so that overlay can stay visible after the handler has run.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // Specifies the maximum number of times this handler should be called. Unlimited by default.
+ Times *int `json:"times"`
+}
+
+type PageReloadOptions struct {
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type PageRouteFromHAROptions struct {
+ // - If set to 'abort' any request not found in the HAR file will be aborted.
+ // - If set to 'fallback' missing requests will be sent to the network.
+ // Defaults to abort.
+ NotFound *HarNotFound `json:"notFound"`
+ // If specified, updates the given HAR with the actual network information instead of serving from file. The file is
+ // written to disk when [BrowserContext.Close] is called.
+ Update *bool `json:"update"`
+ // Optional setting to control resource content management. If `attach` is specified, resources are persisted as
+ // separate files or entries in the ZIP archive. If `embed` is specified, content is stored inline the HAR file.
+ UpdateContent *RouteFromHarUpdateContentPolicy `json:"updateContent"`
+ // When set to `minimal`, only record information necessary for routing from HAR. This omits sizes, timing, page,
+ // cookies, security and other types of HAR information that are not used when replaying from HAR. Defaults to
+ // `minimal`.
+ UpdateMode *HarMode `json:"updateMode"`
+ // A glob pattern, regular expression or predicate to match the request URL. Only requests with URL matching the
+ // pattern will be served from the HAR file. If not specified, all requests are served from the HAR file.
+ URL interface{} `json:"url"`
+}
+
+type PageScreenshotOptions struct {
+ // When set to `"disabled"`, stops CSS animations, CSS transitions and Web Animations. Animations get different
+ // treatment depending on their duration:
+ // - finite animations are fast-forwarded to completion, so they'll fire `transitionend` event.
+ // - infinite animations are canceled to initial state, and then played over after the screenshot.
+ // Defaults to `"allow"` that leaves animations untouched.
+ Animations *ScreenshotAnimations `json:"animations"`
+ // When set to `"hide"`, screenshot will hide text caret. When set to `"initial"`, text caret behavior will not be
+ // changed. Defaults to `"hide"`.
+ Caret *ScreenshotCaret `json:"caret"`
+ // An object which specifies clipping of the resulting image.
+ Clip *Rect `json:"clip"`
+ // When true, takes a screenshot of the full scrollable page, instead of the currently visible viewport. Defaults to
+ // `false`.
+ FullPage *bool `json:"fullPage"`
+ // Specify locators that should be masked when the screenshot is taken. Masked elements will be overlaid with a pink
+ // box `#FF00FF` (customized by “[object Object]”) that completely covers its bounding box. The mask is also applied
+ // to invisible elements, see [Matching only visible elements] to
+ // disable that.
+ //
+ // [Matching only visible elements]: https://playwright.dev/docs/locators#matching-only-visible-elements
+ Mask []Locator `json:"mask"`
+ // Specify the color of the overlay box for masked elements, in
+ // [CSS color format]. Default color is pink `#FF00FF`.
+ //
+ // [CSS color format]: https://developer.mozilla.org/en-US/docs/Web/CSS/color_value
+ MaskColor *string `json:"maskColor"`
+ // Hides default white background and allows capturing screenshots with transparency. Not applicable to `jpeg` images.
+ // Defaults to `false`.
+ OmitBackground *bool `json:"omitBackground"`
+ // The file path to save the image to. The screenshot type will be inferred from file extension. If “[object Object]”
+ // is a relative path, then it is resolved relative to the current working directory. If no path is provided, the
+ // image won't be saved to the disk.
+ Path *string `json:"path"`
+ // The quality of the image, between 0-100. Not applicable to `png` images.
+ Quality *int `json:"quality"`
+ // When set to `"css"`, screenshot will have a single pixel per each css pixel on the page. For high-dpi devices, this
+ // will keep screenshots small. Using `"device"` option will produce a single pixel per each device pixel, so
+ // screenshots of high-dpi devices will be twice as large or even larger.
+ // Defaults to `"device"`.
+ Scale *ScreenshotScale `json:"scale"`
+ // Text of the stylesheet to apply while making the screenshot. This is where you can hide dynamic elements, make
+ // elements invisible or change their properties to help you creating repeatable screenshots. This stylesheet pierces
+ // the Shadow DOM and applies to the inner frames.
+ Style *string `json:"style"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // Specify screenshot type, defaults to `png`.
+ Type *ScreenshotType `json:"type"`
+}
+
+type PageSelectOptionOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageSetCheckedOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type PageSetContentOptions struct {
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type PageSetInputFilesOptions struct {
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageTapOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores
+ // current modifiers back. If not specified, currently pressed modifiers are used. "ControlOrMeta" resolves to
+ // "Control" on Windows and Linux and to "Meta" on macOS.
+ Modifiers []KeyboardModifier `json:"modifiers"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it. Note that keyboard
+ // `modifiers` will be pressed regardless of `trial` to allow testing elements which are only visible when those keys
+ // are pressed.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type PageTextContentOptions struct {
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageTypeOptions struct {
+ // Time to wait between key presses in milliseconds. Defaults to 0.
+ Delay *float64 `json:"delay"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageUncheckOptions struct {
+ // Whether to bypass the [actionability] checks. Defaults to `false`.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Force *bool `json:"force"`
+ // This option has no effect.
+ //
+ // Deprecated: This option has no effect.
+ NoWaitAfter *bool `json:"noWaitAfter"`
+ // A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of
+ // the element.
+ Position *Position `json:"position"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When set, this method only performs the [actionability] checks and skips the action. Defaults
+ // to `false`. Useful to wait until the element is ready for the action without performing it.
+ //
+ // [actionability]: https://playwright.dev/docs/actionability
+ Trial *bool `json:"trial"`
+}
+
+type PageUnrouteAllOptions struct {
+ // Specifies whether to wait for already running handlers and what to do if they throw errors:
+ // - `default` - do not wait for current handler calls (if any) to finish, if unrouted handler throws, it may
+ // result in unhandled error
+ // - `wait` - wait for current handler calls (if any) to finish
+ // - `ignoreErrors` - do not wait for current handler calls (if any) to finish, all errors thrown by the handlers
+ // after unrouting are silently caught
+ Behavior *UnrouteBehavior `json:"behavior"`
+}
+
+type Size struct {
+ // page width in pixels.
+ Width int `json:"width"`
+ // page height in pixels.
+ Height int `json:"height"`
+}
+
+type PageExpectConsoleMessageOptions struct {
+ // Receives the [ConsoleMessage] object and resolves to truthy value when the waiting should resolve.
+ Predicate func(ConsoleMessage) bool `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageExpectDownloadOptions struct {
+ // Receives the [Download] object and resolves to truthy value when the waiting should resolve.
+ Predicate func(Download) bool `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageExpectEventOptions struct {
+ // Receives the event data and resolves to truthy value when the waiting should resolve.
+ Predicate interface{} `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageExpectFileChooserOptions struct {
+ // Receives the [FileChooser] object and resolves to truthy value when the waiting should resolve.
+ Predicate func(FileChooser) bool `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageWaitForFunctionOptions struct {
+ // If “[object Object]” is `raf`, then “[object Object]” is constantly executed in `requestAnimationFrame` callback.
+ // If “[object Object]” is a number, then it is treated as an interval in milliseconds at which the function would be
+ // executed. Defaults to `raf`.
+ Polling interface{} `json:"polling"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageWaitForLoadStateOptions struct {
+ // Optional load state to wait for, defaults to `load`. If the state has been already reached while loading current
+ // document, the method resolves immediately. Can be one of:
+ // - `load` - wait for the `load` event to be fired.
+ // - `domcontentloaded` - wait for the `DOMContentLoaded` event to be fired.
+ // - `networkidle` - **DISCOURAGED** wait until there are no network connections for at least `500` ms. Don't use
+ // this method for testing, rely on web assertions to assess readiness instead.
+ State *LoadState `json:"state"`
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageExpectNavigationOptions struct {
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // A glob pattern, regex pattern or predicate receiving [URL] to match while waiting for the navigation. Note that if
+ // the parameter is a string without wildcard characters, the method will wait for navigation to URL that is exactly
+ // equal to the string.
+ URL interface{} `json:"url"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type PageExpectPopupOptions struct {
+ // Receives the [Page] object and resolves to truthy value when the waiting should resolve.
+ Predicate func(Page) bool `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageExpectRequestOptions struct {
+ // Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to disable the timeout. The default value can
+ // be changed by using the [Page.SetDefaultTimeout] method.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageExpectRequestFinishedOptions struct {
+ // Receives the [Request] object and resolves to truthy value when the waiting should resolve.
+ Predicate func(Request) bool `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageExpectResponseOptions struct {
+ // Maximum wait time in milliseconds, defaults to 30 seconds, pass `0` to disable the timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageWaitForSelectorOptions struct {
+ // Defaults to `visible`. Can be either:
+ // - `attached` - wait for element to be present in DOM.
+ // - `detached` - wait for element to not be present in DOM.
+ // - `visible` - wait for element to have non-empty bounding box and no `visibility:hidden`. Note that element
+ // without any content or with `display:none` has an empty bounding box and is not considered visible.
+ // - `hidden` - wait for element to be either detached from DOM, or have an empty bounding box or
+ // `visibility:hidden`. This is opposite to the `visible` option.
+ State *WaitForSelectorState `json:"state"`
+ // When true, the call requires selector to resolve to a single element. If given selector resolves to more than one
+ // element, the call throws an exception.
+ Strict *bool `json:"strict"`
+ // Maximum time in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageWaitForURLOptions struct {
+ // Maximum operation time in milliseconds, defaults to 30 seconds, pass `0` to disable timeout. The default value can
+ // be changed by using the [BrowserContext.SetDefaultNavigationTimeout], [BrowserContext.SetDefaultTimeout],
+ // [Page.SetDefaultNavigationTimeout] or [Page.SetDefaultTimeout] methods.
+ Timeout *float64 `json:"timeout"`
+ // When to consider operation succeeded, defaults to `load`. Events can be either:
+ // - `domcontentloaded` - consider operation to be finished when the `DOMContentLoaded` event is fired.
+ // - `load` - consider operation to be finished when the `load` event is fired.
+ // - `networkidle` - **DISCOURAGED** consider operation to be finished when there are no network connections for
+ // at least `500` ms. Don't use this method for testing, rely on web assertions to assess readiness instead.
+ // - `commit` - consider operation to be finished when network response is received and the document started
+ // loading.
+ WaitUntil *WaitUntilState `json:"waitUntil"`
+}
+
+type PageExpectWebSocketOptions struct {
+ // Receives the [WebSocket] object and resolves to truthy value when the waiting should resolve.
+ Predicate func(WebSocket) bool `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageExpectWorkerOptions struct {
+ // Receives the [Worker] object and resolves to truthy value when the waiting should resolve.
+ Predicate func(Worker) bool `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageWaitForEventOptions struct {
+ // Receives the event data and resolves to truthy value when the waiting should resolve.
+ Predicate interface{} `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageAssertionsToHaveTitleOptions struct {
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type PageAssertionsToHaveURLOptions struct {
+ // Whether to perform case-insensitive match. “[object Object]” option takes precedence over the corresponding regular
+ // expression parameter if specified. A provided predicate ignores this flag.
+ IgnoreCase *bool `json:"ignoreCase"`
+ // Time to retry the assertion for in milliseconds. Defaults to `5000`.
+ Timeout *float64 `json:"timeout"`
+}
+
+type RequestSizesResult struct {
+ // Size of the request body (POST data payload) in bytes. Set to 0 if there was no body.
+ RequestBodySize int `json:"requestBodySize"`
+ // Total number of bytes from the start of the HTTP request message until (and including) the double CRLF before the
+ // body.
+ RequestHeadersSize int `json:"requestHeadersSize"`
+ // Size of the received response body (encoded) in bytes.
+ ResponseBodySize int `json:"responseBodySize"`
+ // Total number of bytes from the start of the HTTP response message until (and including) the double CRLF before the
+ // body.
+ ResponseHeadersSize int `json:"responseHeadersSize"`
+}
+
+type RequestTiming struct {
+ // Request start time in milliseconds elapsed since January 1, 1970 00:00:00 UTC
+ StartTime float64 `json:"startTime"`
+ // Time immediately before the browser starts the domain name lookup for the resource. The value is given in
+ // milliseconds relative to `startTime`, -1 if not available.
+ DomainLookupStart float64 `json:"domainLookupStart"`
+ // Time immediately after the browser starts the domain name lookup for the resource. The value is given in
+ // milliseconds relative to `startTime`, -1 if not available.
+ DomainLookupEnd float64 `json:"domainLookupEnd"`
+ // Time immediately before the user agent starts establishing the connection to the server to retrieve the resource.
+ // The value is given in milliseconds relative to `startTime`, -1 if not available.
+ ConnectStart float64 `json:"connectStart"`
+ // Time immediately before the browser starts the handshake process to secure the current connection. The value is
+ // given in milliseconds relative to `startTime`, -1 if not available.
+ SecureConnectionStart float64 `json:"secureConnectionStart"`
+ // Time immediately before the user agent starts establishing the connection to the server to retrieve the resource.
+ // The value is given in milliseconds relative to `startTime`, -1 if not available.
+ ConnectEnd float64 `json:"connectEnd"`
+ // Time immediately before the browser starts requesting the resource from the server, cache, or local resource. The
+ // value is given in milliseconds relative to `startTime`, -1 if not available.
+ RequestStart float64 `json:"requestStart"`
+ // Time immediately after the browser receives the first byte of the response from the server, cache, or local
+ // resource. The value is given in milliseconds relative to `startTime`, -1 if not available.
+ ResponseStart float64 `json:"responseStart"`
+ // Time immediately after the browser receives the last byte of the resource or immediately before the transport
+ // connection is closed, whichever comes first. The value is given in milliseconds relative to `startTime`, -1 if not
+ // available.
+ ResponseEnd float64 `json:"responseEnd"`
+}
+
+type ResponseSecurityDetailsResult struct {
+ // Common Name component of the Issuer field. from the certificate. This should only be used for informational
+ // purposes. Optional.
+ Issuer *string `json:"issuer"`
+ // The specific TLS protocol used. (e.g. `TLS 1.3`). Optional.
+ Protocol *string `json:"protocol"`
+ // Common Name component of the Subject field from the certificate. This should only be used for informational
+ // purposes. Optional.
+ SubjectName *string `json:"subjectName"`
+ // Unix timestamp (in seconds) specifying when this cert becomes valid. Optional.
+ ValidFrom *float64 `json:"validFrom"`
+ // Unix timestamp (in seconds) specifying when this cert becomes invalid. Optional.
+ ValidTo *float64 `json:"validTo"`
+}
+
+type ResponseServerAddrResult struct {
+ // IPv4 or IPV6 address of the server.
+ IpAddress string `json:"ipAddress"`
+ Port int `json:"port"`
+}
+
+type RouteContinueOptions struct {
+ // If set changes the request HTTP headers. Header values will be converted to a string.
+ Headers map[string]string `json:"headers"`
+ // If set changes the request method (e.g. GET or POST).
+ Method *string `json:"method"`
+ // If set changes the post data of request.
+ PostData interface{} `json:"postData"`
+ // If set changes the request URL. New URL must have same protocol as original one.
+ URL *string `json:"url"`
+}
+
+type RouteFallbackOptions struct {
+ // If set changes the request HTTP headers. Header values will be converted to a string.
+ Headers map[string]string `json:"headers"`
+ // If set changes the request method (e.g. GET or POST).
+ Method *string `json:"method"`
+ // If set changes the post data of request.
+ PostData interface{} `json:"postData"`
+ // If set changes the request URL. New URL must have same protocol as original one. Changing the URL won't affect the
+ // route matching, all the routes are matched using the original request URL.
+ URL *string `json:"url"`
+}
+
+type RouteFetchOptions struct {
+ // If set changes the request HTTP headers. Header values will be converted to a string.
+ Headers map[string]string `json:"headers"`
+ // Maximum number of request redirects that will be followed automatically. An error will be thrown if the number is
+ // exceeded. Defaults to `20`. Pass `0` to not follow redirects.
+ MaxRedirects *int `json:"maxRedirects"`
+ // Maximum number of times network errors should be retried. Currently only `ECONNRESET` error is retried. Does not
+ // retry based on HTTP response codes. An error will be thrown if the limit is exceeded. Defaults to `0` - no retries.
+ MaxRetries *int `json:"maxRetries"`
+ // If set changes the request method (e.g. GET or POST).
+ Method *string `json:"method"`
+ // If set changes the post data of request.
+ PostData interface{} `json:"postData"`
+ // Request timeout in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout.
+ Timeout *float64 `json:"timeout"`
+ // If set changes the request URL. New URL must have same protocol as original one.
+ URL *string `json:"url"`
+}
+
+type RouteFulfillOptions struct {
+ // Response body.
+ Body interface{} `json:"body"`
+ // If set, equals to setting `Content-Type` response header.
+ ContentType *string `json:"contentType"`
+ // Response headers. Header values will be converted to a string.
+ Headers map[string]string `json:"headers"`
+ // File path to respond with. The content type will be inferred from file extension. If `path` is a relative path,
+ // then it is resolved relative to the current working directory.
+ Path *string `json:"path"`
+ // [APIResponse] to fulfill route's request with. Individual fields of the response (such as headers) can be
+ // overridden using fulfill options.
+ Response APIResponse `json:"response"`
+ // Response status code, defaults to `200`.
+ Status *int `json:"status"`
+}
+
+type SelectorsRegisterOptions struct {
+ // Whether to run this selector engine in isolated JavaScript environment. This environment has access to the same
+ // DOM, but not any JavaScript objects from the frame's scripts. Defaults to `false`. Note that running as a content
+ // script is not guaranteed when this engine is used together with other registered engines.
+ ContentScript *bool `json:"contentScript"`
+}
+
+type TracingStartOptions struct {
+ // If specified, intermediate trace files are going to be saved into the files with the given name prefix inside the
+ // “[object Object]” directory specified in [BrowserType.Launch]. To specify the final trace zip file name, you need
+ // to pass `path` option to [Tracing.Stop] instead.
+ Name *string `json:"name"`
+ // Whether to capture screenshots during tracing. Screenshots are used to build a timeline preview.
+ Screenshots *bool `json:"screenshots"`
+ // If this option is true tracing will
+ // - capture DOM snapshot on every action
+ // - record network activity
+ Snapshots *bool `json:"snapshots"`
+ // Whether to include source files for trace actions.
+ Sources *bool `json:"sources"`
+ // Trace name to be shown in the Trace Viewer.
+ Title *string `json:"title"`
+}
+
+type TracingStartChunkOptions struct {
+ // If specified, intermediate trace files are going to be saved into the files with the given name prefix inside the
+ // “[object Object]” directory specified in [BrowserType.Launch]. To specify the final trace zip file name, you need
+ // to pass `path` option to [Tracing.StopChunk] instead.
+ Name *string `json:"name"`
+ // Trace name to be shown in the Trace Viewer.
+ Title *string `json:"title"`
+}
+
+type TracingGroupOptions struct {
+ // Specifies a custom location for the group to be shown in the trace viewer. Defaults to the location of the
+ // [Tracing.Group] call.
+ Location *TracingGroupOptionsLocation `json:"location"`
+}
+
+type WebSocketExpectEventOptions struct {
+ // Receives the event data and resolves to truthy value when the waiting should resolve.
+ Predicate interface{} `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type WebSocketWaitForEventOptions struct {
+ // Receives the event data and resolves to truthy value when the waiting should resolve.
+ Predicate interface{} `json:"predicate"`
+ // Maximum time to wait for in milliseconds. Defaults to `30000` (30 seconds). Pass `0` to disable timeout. The
+ // default value can be changed by using the [BrowserContext.SetDefaultTimeout].
+ Timeout *float64 `json:"timeout"`
+}
+
+type WebSocketRouteCloseOptions struct {
+ // Optional [close code].
+ //
+ // [close code]: https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/close#code
+ Code *int `json:"code"`
+ // Optional [close reason].
+ //
+ // [close reason]: https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/close#reason
+ Reason *string `json:"reason"`
+}
+
+type ClientCertificate struct {
+ // Exact origin that the certificate is valid for. Origin includes `https` protocol, a hostname and optionally a port.
+ Origin string `json:"origin"`
+ // Path to the file with the certificate in PEM format.
+ CertPath *string `json:"certPath"`
+ // Direct value of the certificate in PEM format.
+ Cert []byte `json:"cert"`
+ // Path to the file with the private key in PEM format.
+ KeyPath *string `json:"keyPath"`
+ // Direct value of the private key in PEM format.
+ Key []byte `json:"key"`
+ // Path to the PFX or PKCS12 encoded private key and certificate chain.
+ PfxPath *string `json:"pfxPath"`
+ // Direct value of the PFX or PKCS12 encoded private key and certificate chain.
+ Pfx []byte `json:"pfx"`
+ // Passphrase for the private key (PEM or PFX).
+ Passphrase *string `json:"passphrase"`
+}
+
+type HttpCredentials struct {
+ Username string `json:"username"`
+ Password string `json:"password"`
+ // Restrain sending http credentials on specific origin (scheme://host:port).
+ Origin *string `json:"origin"`
+ // This option only applies to the requests sent from corresponding [APIRequestContext] and does not affect requests
+ // sent from the browser. `always` - `Authorization` header with basic authentication credentials will be sent with
+ // the each API request. `'unauthorized` - the credentials are only sent when 401 (Unauthorized) response with
+ // `WWW-Authenticate` header is received. Defaults to `unauthorized`.
+ Send *HttpCredentialsSend `json:"send"`
+}
+
+type Proxy struct {
+ // Proxy to be used for all requests. HTTP and SOCKS proxies are supported, for example `http://myproxy.com:3128` or
+ // `socks5://myproxy.com:3128`. Short form `myproxy.com:3128` is considered an HTTP proxy.
+ Server string `json:"server"`
+ // Optional comma-separated domains to bypass proxy, for example `".com, chromium.org, .domain.com"`.
+ Bypass *string `json:"bypass"`
+ // Optional username to use if HTTP proxy requires authentication.
+ Username *string `json:"username"`
+ // Optional password to use if HTTP proxy requires authentication.
+ Password *string `json:"password"`
+}
+
+type Origin struct {
+ Origin string `json:"origin"`
+ LocalStorage []NameValue `json:"localStorage"`
+}
+
+type RecordVideo struct {
+ // Path to the directory to put videos into.
+ Dir string `json:"dir"`
+ // Optional dimensions of the recorded videos. If not specified the size will be equal to `viewport` scaled down to
+ // fit into 800x800. If `viewport` is not configured explicitly the video size defaults to 800x450. Actual picture of
+ // each page will be scaled down if necessary to fit the specified size.
+ Size *Size `json:"size"`
+}
+
+type OptionalStorageState struct {
+ // Cookies to set for context
+ Cookies []OptionalCookie `json:"cookies"`
+ // localStorage to set for context
+ Origins []Origin `json:"origins"`
+}
+
+type Position struct {
+ X float64 `json:"x"`
+ Y float64 `json:"y"`
+}
+
+type Margin struct {
+ // Top margin, accepts values labeled with units. Defaults to `0`.
+ Top *string `json:"top"`
+ // Right margin, accepts values labeled with units. Defaults to `0`.
+ Right *string `json:"right"`
+ // Bottom margin, accepts values labeled with units. Defaults to `0`.
+ Bottom *string `json:"bottom"`
+ // Left margin, accepts values labeled with units. Defaults to `0`.
+ Left *string `json:"left"`
+}
+
+type TracingGroupOptionsLocation struct {
+ File string `json:"file"`
+ Line *int `json:"line"`
+ Column *int `json:"column"`
+}