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diff --git a/vendor/github.com/ebitengine/purego/README.md b/vendor/github.com/ebitengine/purego/README.md new file mode 100644 index 0000000..f1ff905 --- /dev/null +++ b/vendor/github.com/ebitengine/purego/README.md @@ -0,0 +1,97 @@ +# purego +[](https://pkg.go.dev/github.com/ebitengine/purego?GOOS=darwin) + +A library for calling C functions from Go without Cgo. + +> This is beta software so expect bugs and potentially API breaking changes +> but each release will be tagged to avoid breaking people's code. +> Bug reports are encouraged. + +## Motivation + +The [Ebitengine](https://github.com/hajimehoshi/ebiten) game engine was ported to use only Go on Windows. This enabled +cross-compiling to Windows from any other operating system simply by setting `GOOS=windows`. The purego project was +born to bring that same vision to the other platforms supported by Ebitengine. + +## Benefits + +- **Simple Cross-Compilation**: No C means you can build for other platforms easily without a C compiler. +- **Faster Compilation**: Efficiently cache your entirely Go builds. +- **Smaller Binaries**: Using Cgo generates a C wrapper function for each C function called. Purego doesn't! +- **Dynamic Linking**: Load symbols at runtime and use it as a plugin system. +- **Foreign Function Interface**: Call into other languages that are compiled into shared objects. +- **Cgo Fallback**: Works even with CGO_ENABLED=1 so incremental porting is possible. +This also means unsupported GOARCHs (freebsd/riscv64, linux/mips, etc.) will still work +except for float arguments and return values. + +## Supported Platforms + +- **FreeBSD**: amd64, arm64 +- **Linux**: amd64, arm64 +- **macOS / iOS**: amd64, arm64 +- **Windows**: 386*, amd64, arm*, arm64 + +`*` These architectures only support SyscallN and NewCallback + +## Example + +The example below only showcases purego use for macOS and Linux. The other platforms require special handling which can +be seen in the complete example at [examples/libc](https://github.com/ebitengine/purego/tree/main/examples/libc) which supports Windows and FreeBSD. + +```go +package main + +import ( + "fmt" + "runtime" + + "github.com/ebitengine/purego" +) + +func getSystemLibrary() string { + switch runtime.GOOS { + case "darwin": + return "/usr/lib/libSystem.B.dylib" + case "linux": + return "libc.so.6" + default: + panic(fmt.Errorf("GOOS=%s is not supported", runtime.GOOS)) + } +} + +func main() { + libc, err := purego.Dlopen(getSystemLibrary(), purego.RTLD_NOW|purego.RTLD_GLOBAL) + if err != nil { + panic(err) + } + var puts func(string) + purego.RegisterLibFunc(&puts, libc, "puts") + puts("Calling C from Go without Cgo!") +} +``` + +Then to run: `CGO_ENABLED=0 go run main.go` + +## Questions + +If you have questions about how to incorporate purego in your project or want to discuss +how it works join the [Discord](https://discord.gg/HzGZVD6BkY)! + +### External Code + +Purego uses code that originates from the Go runtime. These files are under the BSD-3 +License that can be found [in the Go Source](https://github.com/golang/go/blob/master/LICENSE). +This is a list of the copied files: + +* `abi_*.h` from package `runtime/cgo` +* `zcallback_darwin_*.s` from package `runtime` +* `internal/fakecgo/abi_*.h` from package `runtime/cgo` +* `internal/fakecgo/asm_GOARCH.s` from package `runtime/cgo` +* `internal/fakecgo/callbacks.go` from package `runtime/cgo` +* `internal/fakecgo/go_GOOS_GOARCH.go` from package `runtime/cgo` +* `internal/fakecgo/iscgo.go` from package `runtime/cgo` +* `internal/fakecgo/setenv.go` from package `runtime/cgo` +* `internal/fakecgo/freebsd.go` from package `runtime/cgo` + +The files `abi_*.h` and `internal/fakecgo/abi_*.h` are the same because Bazel does not support cross-package use of +`#include` so we need each one once per package. (cf. [issue](https://github.com/bazelbuild/rules_go/issues/3636)) |
