diff options
Diffstat (limited to 'vendor/github.com/Microsoft/go-winio/internal/stringbuffer/wstring.go')
| -rw-r--r-- | vendor/github.com/Microsoft/go-winio/internal/stringbuffer/wstring.go | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/vendor/github.com/Microsoft/go-winio/internal/stringbuffer/wstring.go b/vendor/github.com/Microsoft/go-winio/internal/stringbuffer/wstring.go new file mode 100644 index 0000000..42ebc01 --- /dev/null +++ b/vendor/github.com/Microsoft/go-winio/internal/stringbuffer/wstring.go @@ -0,0 +1,132 @@ +package stringbuffer + +import ( + "sync" + "unicode/utf16" +) + +// TODO: worth exporting and using in mkwinsyscall? + +// Uint16BufferSize is the buffer size in the pool, chosen somewhat arbitrarily to accommodate +// large path strings: +// MAX_PATH (260) + size of volume GUID prefix (49) + null terminator = 310. +const MinWStringCap = 310 + +// use *[]uint16 since []uint16 creates an extra allocation where the slice header +// is copied to heap and then referenced via pointer in the interface header that sync.Pool +// stores. +var pathPool = sync.Pool{ // if go1.18+ adds Pool[T], use that to store []uint16 directly + New: func() interface{} { + b := make([]uint16, MinWStringCap) + return &b + }, +} + +func newBuffer() []uint16 { return *(pathPool.Get().(*[]uint16)) } + +// freeBuffer copies the slice header data, and puts a pointer to that in the pool. +// This avoids taking a pointer to the slice header in WString, which can be set to nil. +func freeBuffer(b []uint16) { pathPool.Put(&b) } + +// WString is a wide string buffer ([]uint16) meant for storing UTF-16 encoded strings +// for interacting with Win32 APIs. +// Sizes are specified as uint32 and not int. +// +// It is not thread safe. +type WString struct { + // type-def allows casting to []uint16 directly, use struct to prevent that and allow adding fields in the future. + + // raw buffer + b []uint16 +} + +// NewWString returns a [WString] allocated from a shared pool with an +// initial capacity of at least [MinWStringCap]. +// Since the buffer may have been previously used, its contents are not guaranteed to be empty. +// +// The buffer should be freed via [WString.Free] +func NewWString() *WString { + return &WString{ + b: newBuffer(), + } +} + +func (b *WString) Free() { + if b.empty() { + return + } + freeBuffer(b.b) + b.b = nil +} + +// ResizeTo grows the buffer to at least c and returns the new capacity, freeing the +// previous buffer back into pool. +func (b *WString) ResizeTo(c uint32) uint32 { + // already sufficient (or n is 0) + if c <= b.Cap() { + return b.Cap() + } + + if c <= MinWStringCap { + c = MinWStringCap + } + // allocate at-least double buffer size, as is done in [bytes.Buffer] and other places + if c <= 2*b.Cap() { + c = 2 * b.Cap() + } + + b2 := make([]uint16, c) + if !b.empty() { + copy(b2, b.b) + freeBuffer(b.b) + } + b.b = b2 + return c +} + +// Buffer returns the underlying []uint16 buffer. +func (b *WString) Buffer() []uint16 { + if b.empty() { + return nil + } + return b.b +} + +// Pointer returns a pointer to the first uint16 in the buffer. +// If the [WString.Free] has already been called, the pointer will be nil. +func (b *WString) Pointer() *uint16 { + if b.empty() { + return nil + } + return &b.b[0] +} + +// String returns the returns the UTF-8 encoding of the UTF-16 string in the buffer. +// +// It assumes that the data is null-terminated. +func (b *WString) String() string { + // Using [windows.UTF16ToString] would require importing "golang.org/x/sys/windows" + // and would make this code Windows-only, which makes no sense. + // So copy UTF16ToString code into here. + // If other windows-specific code is added, switch to [windows.UTF16ToString] + + s := b.b + for i, v := range s { + if v == 0 { + s = s[:i] + break + } + } + return string(utf16.Decode(s)) +} + +// Cap returns the underlying buffer capacity. +func (b *WString) Cap() uint32 { + if b.empty() { + return 0 + } + return b.cap() +} + +func (b *WString) cap() uint32 { return uint32(cap(b.b)) } +func (b *WString) empty() bool { return b == nil || b.cap() == 0 } |
