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authormo khan <mo@mokhan.ca>2025-07-22 17:35:49 -0600
committermo khan <mo@mokhan.ca>2025-07-22 17:35:49 -0600
commit20ef0d92694465ac86b550df139e8366a0a2b4fa (patch)
tree3f14589e1ce6eb9306a3af31c3a1f9e1af5ed637 /vendor/github.com/fatih
parent44e0d272c040cdc53a98b9f1dc58ae7da67752e6 (diff)
feat: connect to spicedb
Diffstat (limited to 'vendor/github.com/fatih')
-rw-r--r--vendor/github.com/fatih/color/LICENSE.md20
-rw-r--r--vendor/github.com/fatih/color/README.md189
-rw-r--r--vendor/github.com/fatih/color/color.go685
-rw-r--r--vendor/github.com/fatih/color/color_windows.go19
-rw-r--r--vendor/github.com/fatih/color/doc.go134
5 files changed, 1047 insertions, 0 deletions
diff --git a/vendor/github.com/fatih/color/LICENSE.md b/vendor/github.com/fatih/color/LICENSE.md
new file mode 100644
index 0000000..25fdaf6
--- /dev/null
+++ b/vendor/github.com/fatih/color/LICENSE.md
@@ -0,0 +1,20 @@
+The MIT License (MIT)
+
+Copyright (c) 2013 Fatih Arslan
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+the Software, and to permit persons to whom the Software is furnished to do so,
+subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/vendor/github.com/fatih/color/README.md b/vendor/github.com/fatih/color/README.md
new file mode 100644
index 0000000..d135bfe
--- /dev/null
+++ b/vendor/github.com/fatih/color/README.md
@@ -0,0 +1,189 @@
+# color [![](https://github.com/fatih/color/workflows/build/badge.svg)](https://github.com/fatih/color/actions) [![PkgGoDev](https://pkg.go.dev/badge/github.com/fatih/color)](https://pkg.go.dev/github.com/fatih/color)
+
+Color lets you use colorized outputs in terms of [ANSI Escape
+Codes](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors) in Go (Golang). It
+has support for Windows too! The API can be used in several ways, pick one that
+suits you.
+
+![Color](https://user-images.githubusercontent.com/438920/96832689-03b3e000-13f4-11eb-9803-46f4c4de3406.jpg)
+
+## Install
+
+```
+go get github.com/fatih/color
+```
+
+## Examples
+
+### Standard colors
+
+```go
+// Print with default helper functions
+color.Cyan("Prints text in cyan.")
+
+// A newline will be appended automatically
+color.Blue("Prints %s in blue.", "text")
+
+// These are using the default foreground colors
+color.Red("We have red")
+color.Magenta("And many others ..")
+
+```
+
+### RGB colors
+
+If your terminal supports 24-bit colors, you can use RGB color codes.
+
+```go
+color.RGB(255, 128, 0).Println("foreground orange")
+color.RGB(230, 42, 42).Println("foreground red")
+
+color.BgRGB(255, 128, 0).Println("background orange")
+color.BgRGB(230, 42, 42).Println("background red")
+```
+
+### Mix and reuse colors
+
+```go
+// Create a new color object
+c := color.New(color.FgCyan).Add(color.Underline)
+c.Println("Prints cyan text with an underline.")
+
+// Or just add them to New()
+d := color.New(color.FgCyan, color.Bold)
+d.Printf("This prints bold cyan %s\n", "too!.")
+
+// Mix up foreground and background colors, create new mixes!
+red := color.New(color.FgRed)
+
+boldRed := red.Add(color.Bold)
+boldRed.Println("This will print text in bold red.")
+
+whiteBackground := red.Add(color.BgWhite)
+whiteBackground.Println("Red text with white background.")
+
+// Mix with RGB color codes
+color.RGB(255, 128, 0).AddBgRGB(0, 0, 0).Println("orange with black background")
+
+color.BgRGB(255, 128, 0).AddRGB(255, 255, 255).Println("orange background with white foreground")
+```
+
+### Use your own output (io.Writer)
+
+```go
+// Use your own io.Writer output
+color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
+
+blue := color.New(color.FgBlue)
+blue.Fprint(writer, "This will print text in blue.")
+```
+
+### Custom print functions (PrintFunc)
+
+```go
+// Create a custom print function for convenience
+red := color.New(color.FgRed).PrintfFunc()
+red("Warning")
+red("Error: %s", err)
+
+// Mix up multiple attributes
+notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
+notice("Don't forget this...")
+```
+
+### Custom fprint functions (FprintFunc)
+
+```go
+blue := color.New(color.FgBlue).FprintfFunc()
+blue(myWriter, "important notice: %s", stars)
+
+// Mix up with multiple attributes
+success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
+success(myWriter, "Don't forget this...")
+```
+
+### Insert into noncolor strings (SprintFunc)
+
+```go
+// Create SprintXxx functions to mix strings with other non-colorized strings:
+yellow := color.New(color.FgYellow).SprintFunc()
+red := color.New(color.FgRed).SprintFunc()
+fmt.Printf("This is a %s and this is %s.\n", yellow("warning"), red("error"))
+
+info := color.New(color.FgWhite, color.BgGreen).SprintFunc()
+fmt.Printf("This %s rocks!\n", info("package"))
+
+// Use helper functions
+fmt.Println("This", color.RedString("warning"), "should be not neglected.")
+fmt.Printf("%v %v\n", color.GreenString("Info:"), "an important message.")
+
+// Windows supported too! Just don't forget to change the output to color.Output
+fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
+```
+
+### Plug into existing code
+
+```go
+// Use handy standard colors
+color.Set(color.FgYellow)
+
+fmt.Println("Existing text will now be in yellow")
+fmt.Printf("This one %s\n", "too")
+
+color.Unset() // Don't forget to unset
+
+// You can mix up parameters
+color.Set(color.FgMagenta, color.Bold)
+defer color.Unset() // Use it in your function
+
+fmt.Println("All text will now be bold magenta.")
+```
+
+### Disable/Enable color
+
+There might be a case where you want to explicitly disable/enable color output. the
+`go-isatty` package will automatically disable color output for non-tty output streams
+(for example if the output were piped directly to `less`).
+
+The `color` package also disables color output if the [`NO_COLOR`](https://no-color.org) environment
+variable is set to a non-empty string.
+
+`Color` has support to disable/enable colors programmatically both globally and
+for single color definitions. For example suppose you have a CLI app and a
+`-no-color` bool flag. You can easily disable the color output with:
+
+```go
+var flagNoColor = flag.Bool("no-color", false, "Disable color output")
+
+if *flagNoColor {
+ color.NoColor = true // disables colorized output
+}
+```
+
+It also has support for single color definitions (local). You can
+disable/enable color output on the fly:
+
+```go
+c := color.New(color.FgCyan)
+c.Println("Prints cyan text")
+
+c.DisableColor()
+c.Println("This is printed without any color")
+
+c.EnableColor()
+c.Println("This prints again cyan...")
+```
+
+## GitHub Actions
+
+To output color in GitHub Actions (or other CI systems that support ANSI colors), make sure to set `color.NoColor = false` so that it bypasses the check for non-tty output streams.
+
+
+## Credits
+
+* [Fatih Arslan](https://github.com/fatih)
+* Windows support via @mattn: [colorable](https://github.com/mattn/go-colorable)
+
+## License
+
+The MIT License (MIT) - see [`LICENSE.md`](https://github.com/fatih/color/blob/master/LICENSE.md) for more details
diff --git a/vendor/github.com/fatih/color/color.go b/vendor/github.com/fatih/color/color.go
new file mode 100644
index 0000000..ee39b40
--- /dev/null
+++ b/vendor/github.com/fatih/color/color.go
@@ -0,0 +1,685 @@
+package color
+
+import (
+ "fmt"
+ "io"
+ "os"
+ "strconv"
+ "strings"
+ "sync"
+
+ "github.com/mattn/go-colorable"
+ "github.com/mattn/go-isatty"
+)
+
+var (
+ // NoColor defines if the output is colorized or not. It's dynamically set to
+ // false or true based on the stdout's file descriptor referring to a terminal
+ // or not. It's also set to true if the NO_COLOR environment variable is
+ // set (regardless of its value). This is a global option and affects all
+ // colors. For more control over each color block use the methods
+ // DisableColor() individually.
+ NoColor = noColorIsSet() || os.Getenv("TERM") == "dumb" ||
+ (!isatty.IsTerminal(os.Stdout.Fd()) && !isatty.IsCygwinTerminal(os.Stdout.Fd()))
+
+ // Output defines the standard output of the print functions. By default,
+ // os.Stdout is used.
+ Output = colorable.NewColorableStdout()
+
+ // Error defines a color supporting writer for os.Stderr.
+ Error = colorable.NewColorableStderr()
+
+ // colorsCache is used to reduce the count of created Color objects and
+ // allows to reuse already created objects with required Attribute.
+ colorsCache = make(map[Attribute]*Color)
+ colorsCacheMu sync.Mutex // protects colorsCache
+)
+
+// noColorIsSet returns true if the environment variable NO_COLOR is set to a non-empty string.
+func noColorIsSet() bool {
+ return os.Getenv("NO_COLOR") != ""
+}
+
+// Color defines a custom color object which is defined by SGR parameters.
+type Color struct {
+ params []Attribute
+ noColor *bool
+}
+
+// Attribute defines a single SGR Code
+type Attribute int
+
+const escape = "\x1b"
+
+// Base attributes
+const (
+ Reset Attribute = iota
+ Bold
+ Faint
+ Italic
+ Underline
+ BlinkSlow
+ BlinkRapid
+ ReverseVideo
+ Concealed
+ CrossedOut
+)
+
+const (
+ ResetBold Attribute = iota + 22
+ ResetItalic
+ ResetUnderline
+ ResetBlinking
+ _
+ ResetReversed
+ ResetConcealed
+ ResetCrossedOut
+)
+
+var mapResetAttributes map[Attribute]Attribute = map[Attribute]Attribute{
+ Bold: ResetBold,
+ Faint: ResetBold,
+ Italic: ResetItalic,
+ Underline: ResetUnderline,
+ BlinkSlow: ResetBlinking,
+ BlinkRapid: ResetBlinking,
+ ReverseVideo: ResetReversed,
+ Concealed: ResetConcealed,
+ CrossedOut: ResetCrossedOut,
+}
+
+// Foreground text colors
+const (
+ FgBlack Attribute = iota + 30
+ FgRed
+ FgGreen
+ FgYellow
+ FgBlue
+ FgMagenta
+ FgCyan
+ FgWhite
+
+ // used internally for 256 and 24-bit coloring
+ foreground
+)
+
+// Foreground Hi-Intensity text colors
+const (
+ FgHiBlack Attribute = iota + 90
+ FgHiRed
+ FgHiGreen
+ FgHiYellow
+ FgHiBlue
+ FgHiMagenta
+ FgHiCyan
+ FgHiWhite
+)
+
+// Background text colors
+const (
+ BgBlack Attribute = iota + 40
+ BgRed
+ BgGreen
+ BgYellow
+ BgBlue
+ BgMagenta
+ BgCyan
+ BgWhite
+
+ // used internally for 256 and 24-bit coloring
+ background
+)
+
+// Background Hi-Intensity text colors
+const (
+ BgHiBlack Attribute = iota + 100
+ BgHiRed
+ BgHiGreen
+ BgHiYellow
+ BgHiBlue
+ BgHiMagenta
+ BgHiCyan
+ BgHiWhite
+)
+
+// New returns a newly created color object.
+func New(value ...Attribute) *Color {
+ c := &Color{
+ params: make([]Attribute, 0),
+ }
+
+ if noColorIsSet() {
+ c.noColor = boolPtr(true)
+ }
+
+ c.Add(value...)
+ return c
+}
+
+// RGB returns a new foreground color in 24-bit RGB.
+func RGB(r, g, b int) *Color {
+ return New(foreground, 2, Attribute(r), Attribute(g), Attribute(b))
+}
+
+// BgRGB returns a new background color in 24-bit RGB.
+func BgRGB(r, g, b int) *Color {
+ return New(background, 2, Attribute(r), Attribute(g), Attribute(b))
+}
+
+// AddRGB is used to chain foreground RGB SGR parameters. Use as many as parameters to combine
+// and create custom color objects. Example: .Add(34, 0, 12).Add(255, 128, 0).
+func (c *Color) AddRGB(r, g, b int) *Color {
+ c.params = append(c.params, foreground, 2, Attribute(r), Attribute(g), Attribute(b))
+ return c
+}
+
+// AddRGB is used to chain background RGB SGR parameters. Use as many as parameters to combine
+// and create custom color objects. Example: .Add(34, 0, 12).Add(255, 128, 0).
+func (c *Color) AddBgRGB(r, g, b int) *Color {
+ c.params = append(c.params, background, 2, Attribute(r), Attribute(g), Attribute(b))
+ return c
+}
+
+// Set sets the given parameters immediately. It will change the color of
+// output with the given SGR parameters until color.Unset() is called.
+func Set(p ...Attribute) *Color {
+ c := New(p...)
+ c.Set()
+ return c
+}
+
+// Unset resets all escape attributes and clears the output. Usually should
+// be called after Set().
+func Unset() {
+ if NoColor {
+ return
+ }
+
+ fmt.Fprintf(Output, "%s[%dm", escape, Reset)
+}
+
+// Set sets the SGR sequence.
+func (c *Color) Set() *Color {
+ if c.isNoColorSet() {
+ return c
+ }
+
+ fmt.Fprint(Output, c.format())
+ return c
+}
+
+func (c *Color) unset() {
+ if c.isNoColorSet() {
+ return
+ }
+
+ Unset()
+}
+
+// SetWriter is used to set the SGR sequence with the given io.Writer. This is
+// a low-level function, and users should use the higher-level functions, such
+// as color.Fprint, color.Print, etc.
+func (c *Color) SetWriter(w io.Writer) *Color {
+ if c.isNoColorSet() {
+ return c
+ }
+
+ fmt.Fprint(w, c.format())
+ return c
+}
+
+// UnsetWriter resets all escape attributes and clears the output with the give
+// io.Writer. Usually should be called after SetWriter().
+func (c *Color) UnsetWriter(w io.Writer) {
+ if c.isNoColorSet() {
+ return
+ }
+
+ if NoColor {
+ return
+ }
+
+ fmt.Fprintf(w, "%s[%dm", escape, Reset)
+}
+
+// Add is used to chain SGR parameters. Use as many as parameters to combine
+// and create custom color objects. Example: Add(color.FgRed, color.Underline).
+func (c *Color) Add(value ...Attribute) *Color {
+ c.params = append(c.params, value...)
+ return c
+}
+
+// Fprint formats using the default formats for its operands and writes to w.
+// Spaces are added between operands when neither is a string.
+// It returns the number of bytes written and any write error encountered.
+// On Windows, users should wrap w with colorable.NewColorable() if w is of
+// type *os.File.
+func (c *Color) Fprint(w io.Writer, a ...interface{}) (n int, err error) {
+ c.SetWriter(w)
+ defer c.UnsetWriter(w)
+
+ return fmt.Fprint(w, a...)
+}
+
+// Print formats using the default formats for its operands and writes to
+// standard output. Spaces are added between operands when neither is a
+// string. It returns the number of bytes written and any write error
+// encountered. This is the standard fmt.Print() method wrapped with the given
+// color.
+func (c *Color) Print(a ...interface{}) (n int, err error) {
+ c.Set()
+ defer c.unset()
+
+ return fmt.Fprint(Output, a...)
+}
+
+// Fprintf formats according to a format specifier and writes to w.
+// It returns the number of bytes written and any write error encountered.
+// On Windows, users should wrap w with colorable.NewColorable() if w is of
+// type *os.File.
+func (c *Color) Fprintf(w io.Writer, format string, a ...interface{}) (n int, err error) {
+ c.SetWriter(w)
+ defer c.UnsetWriter(w)
+
+ return fmt.Fprintf(w, format, a...)
+}
+
+// Printf formats according to a format specifier and writes to standard output.
+// It returns the number of bytes written and any write error encountered.
+// This is the standard fmt.Printf() method wrapped with the given color.
+func (c *Color) Printf(format string, a ...interface{}) (n int, err error) {
+ c.Set()
+ defer c.unset()
+
+ return fmt.Fprintf(Output, format, a...)
+}
+
+// Fprintln formats using the default formats for its operands and writes to w.
+// Spaces are always added between operands and a newline is appended.
+// On Windows, users should wrap w with colorable.NewColorable() if w is of
+// type *os.File.
+func (c *Color) Fprintln(w io.Writer, a ...interface{}) (n int, err error) {
+ return fmt.Fprintln(w, c.wrap(sprintln(a...)))
+}
+
+// Println formats using the default formats for its operands and writes to
+// standard output. Spaces are always added between operands and a newline is
+// appended. It returns the number of bytes written and any write error
+// encountered. This is the standard fmt.Print() method wrapped with the given
+// color.
+func (c *Color) Println(a ...interface{}) (n int, err error) {
+ return fmt.Fprintln(Output, c.wrap(sprintln(a...)))
+}
+
+// Sprint is just like Print, but returns a string instead of printing it.
+func (c *Color) Sprint(a ...interface{}) string {
+ return c.wrap(fmt.Sprint(a...))
+}
+
+// Sprintln is just like Println, but returns a string instead of printing it.
+func (c *Color) Sprintln(a ...interface{}) string {
+ return c.wrap(sprintln(a...)) + "\n"
+}
+
+// Sprintf is just like Printf, but returns a string instead of printing it.
+func (c *Color) Sprintf(format string, a ...interface{}) string {
+ return c.wrap(fmt.Sprintf(format, a...))
+}
+
+// FprintFunc returns a new function that prints the passed arguments as
+// colorized with color.Fprint().
+func (c *Color) FprintFunc() func(w io.Writer, a ...interface{}) {
+ return func(w io.Writer, a ...interface{}) {
+ c.Fprint(w, a...)
+ }
+}
+
+// PrintFunc returns a new function that prints the passed arguments as
+// colorized with color.Print().
+func (c *Color) PrintFunc() func(a ...interface{}) {
+ return func(a ...interface{}) {
+ c.Print(a...)
+ }
+}
+
+// FprintfFunc returns a new function that prints the passed arguments as
+// colorized with color.Fprintf().
+func (c *Color) FprintfFunc() func(w io.Writer, format string, a ...interface{}) {
+ return func(w io.Writer, format string, a ...interface{}) {
+ c.Fprintf(w, format, a...)
+ }
+}
+
+// PrintfFunc returns a new function that prints the passed arguments as
+// colorized with color.Printf().
+func (c *Color) PrintfFunc() func(format string, a ...interface{}) {
+ return func(format string, a ...interface{}) {
+ c.Printf(format, a...)
+ }
+}
+
+// FprintlnFunc returns a new function that prints the passed arguments as
+// colorized with color.Fprintln().
+func (c *Color) FprintlnFunc() func(w io.Writer, a ...interface{}) {
+ return func(w io.Writer, a ...interface{}) {
+ c.Fprintln(w, a...)
+ }
+}
+
+// PrintlnFunc returns a new function that prints the passed arguments as
+// colorized with color.Println().
+func (c *Color) PrintlnFunc() func(a ...interface{}) {
+ return func(a ...interface{}) {
+ c.Println(a...)
+ }
+}
+
+// SprintFunc returns a new function that returns colorized strings for the
+// given arguments with fmt.Sprint(). Useful to put into or mix into other
+// string. Windows users should use this in conjunction with color.Output, example:
+//
+// put := New(FgYellow).SprintFunc()
+// fmt.Fprintf(color.Output, "This is a %s", put("warning"))
+func (c *Color) SprintFunc() func(a ...interface{}) string {
+ return func(a ...interface{}) string {
+ return c.wrap(fmt.Sprint(a...))
+ }
+}
+
+// SprintfFunc returns a new function that returns colorized strings for the
+// given arguments with fmt.Sprintf(). Useful to put into or mix into other
+// string. Windows users should use this in conjunction with color.Output.
+func (c *Color) SprintfFunc() func(format string, a ...interface{}) string {
+ return func(format string, a ...interface{}) string {
+ return c.wrap(fmt.Sprintf(format, a...))
+ }
+}
+
+// SprintlnFunc returns a new function that returns colorized strings for the
+// given arguments with fmt.Sprintln(). Useful to put into or mix into other
+// string. Windows users should use this in conjunction with color.Output.
+func (c *Color) SprintlnFunc() func(a ...interface{}) string {
+ return func(a ...interface{}) string {
+ return c.wrap(sprintln(a...)) + "\n"
+ }
+}
+
+// sequence returns a formatted SGR sequence to be plugged into a "\x1b[...m"
+// an example output might be: "1;36" -> bold cyan
+func (c *Color) sequence() string {
+ format := make([]string, len(c.params))
+ for i, v := range c.params {
+ format[i] = strconv.Itoa(int(v))
+ }
+
+ return strings.Join(format, ";")
+}
+
+// wrap wraps the s string with the colors attributes. The string is ready to
+// be printed.
+func (c *Color) wrap(s string) string {
+ if c.isNoColorSet() {
+ return s
+ }
+
+ return c.format() + s + c.unformat()
+}
+
+func (c *Color) format() string {
+ return fmt.Sprintf("%s[%sm", escape, c.sequence())
+}
+
+func (c *Color) unformat() string {
+ //return fmt.Sprintf("%s[%dm", escape, Reset)
+ //for each element in sequence let's use the specific reset escape, or the generic one if not found
+ format := make([]string, len(c.params))
+ for i, v := range c.params {
+ format[i] = strconv.Itoa(int(Reset))
+ ra, ok := mapResetAttributes[v]
+ if ok {
+ format[i] = strconv.Itoa(int(ra))
+ }
+ }
+
+ return fmt.Sprintf("%s[%sm", escape, strings.Join(format, ";"))
+}
+
+// DisableColor disables the color output. Useful to not change any existing
+// code and still being able to output. Can be used for flags like
+// "--no-color". To enable back use EnableColor() method.
+func (c *Color) DisableColor() {
+ c.noColor = boolPtr(true)
+}
+
+// EnableColor enables the color output. Use it in conjunction with
+// DisableColor(). Otherwise, this method has no side effects.
+func (c *Color) EnableColor() {
+ c.noColor = boolPtr(false)
+}
+
+func (c *Color) isNoColorSet() bool {
+ // check first if we have user set action
+ if c.noColor != nil {
+ return *c.noColor
+ }
+
+ // if not return the global option, which is disabled by default
+ return NoColor
+}
+
+// Equals returns a boolean value indicating whether two colors are equal.
+func (c *Color) Equals(c2 *Color) bool {
+ if c == nil && c2 == nil {
+ return true
+ }
+ if c == nil || c2 == nil {
+ return false
+ }
+ if len(c.params) != len(c2.params) {
+ return false
+ }
+
+ for _, attr := range c.params {
+ if !c2.attrExists(attr) {
+ return false
+ }
+ }
+
+ return true
+}
+
+func (c *Color) attrExists(a Attribute) bool {
+ for _, attr := range c.params {
+ if attr == a {
+ return true
+ }
+ }
+
+ return false
+}
+
+func boolPtr(v bool) *bool {
+ return &v
+}
+
+func getCachedColor(p Attribute) *Color {
+ colorsCacheMu.Lock()
+ defer colorsCacheMu.Unlock()
+
+ c, ok := colorsCache[p]
+ if !ok {
+ c = New(p)
+ colorsCache[p] = c
+ }
+
+ return c
+}
+
+func colorPrint(format string, p Attribute, a ...interface{}) {
+ c := getCachedColor(p)
+
+ if !strings.HasSuffix(format, "\n") {
+ format += "\n"
+ }
+
+ if len(a) == 0 {
+ c.Print(format)
+ } else {
+ c.Printf(format, a...)
+ }
+}
+
+func colorString(format string, p Attribute, a ...interface{}) string {
+ c := getCachedColor(p)
+
+ if len(a) == 0 {
+ return c.SprintFunc()(format)
+ }
+
+ return c.SprintfFunc()(format, a...)
+}
+
+// Black is a convenient helper function to print with black foreground. A
+// newline is appended to format by default.
+func Black(format string, a ...interface{}) { colorPrint(format, FgBlack, a...) }
+
+// Red is a convenient helper function to print with red foreground. A
+// newline is appended to format by default.
+func Red(format string, a ...interface{}) { colorPrint(format, FgRed, a...) }
+
+// Green is a convenient helper function to print with green foreground. A
+// newline is appended to format by default.
+func Green(format string, a ...interface{}) { colorPrint(format, FgGreen, a...) }
+
+// Yellow is a convenient helper function to print with yellow foreground.
+// A newline is appended to format by default.
+func Yellow(format string, a ...interface{}) { colorPrint(format, FgYellow, a...) }
+
+// Blue is a convenient helper function to print with blue foreground. A
+// newline is appended to format by default.
+func Blue(format string, a ...interface{}) { colorPrint(format, FgBlue, a...) }
+
+// Magenta is a convenient helper function to print with magenta foreground.
+// A newline is appended to format by default.
+func Magenta(format string, a ...interface{}) { colorPrint(format, FgMagenta, a...) }
+
+// Cyan is a convenient helper function to print with cyan foreground. A
+// newline is appended to format by default.
+func Cyan(format string, a ...interface{}) { colorPrint(format, FgCyan, a...) }
+
+// White is a convenient helper function to print with white foreground. A
+// newline is appended to format by default.
+func White(format string, a ...interface{}) { colorPrint(format, FgWhite, a...) }
+
+// BlackString is a convenient helper function to return a string with black
+// foreground.
+func BlackString(format string, a ...interface{}) string { return colorString(format, FgBlack, a...) }
+
+// RedString is a convenient helper function to return a string with red
+// foreground.
+func RedString(format string, a ...interface{}) string { return colorString(format, FgRed, a...) }
+
+// GreenString is a convenient helper function to return a string with green
+// foreground.
+func GreenString(format string, a ...interface{}) string { return colorString(format, FgGreen, a...) }
+
+// YellowString is a convenient helper function to return a string with yellow
+// foreground.
+func YellowString(format string, a ...interface{}) string { return colorString(format, FgYellow, a...) }
+
+// BlueString is a convenient helper function to return a string with blue
+// foreground.
+func BlueString(format string, a ...interface{}) string { return colorString(format, FgBlue, a...) }
+
+// MagentaString is a convenient helper function to return a string with magenta
+// foreground.
+func MagentaString(format string, a ...interface{}) string {
+ return colorString(format, FgMagenta, a...)
+}
+
+// CyanString is a convenient helper function to return a string with cyan
+// foreground.
+func CyanString(format string, a ...interface{}) string { return colorString(format, FgCyan, a...) }
+
+// WhiteString is a convenient helper function to return a string with white
+// foreground.
+func WhiteString(format string, a ...interface{}) string { return colorString(format, FgWhite, a...) }
+
+// HiBlack is a convenient helper function to print with hi-intensity black foreground. A
+// newline is appended to format by default.
+func HiBlack(format string, a ...interface{}) { colorPrint(format, FgHiBlack, a...) }
+
+// HiRed is a convenient helper function to print with hi-intensity red foreground. A
+// newline is appended to format by default.
+func HiRed(format string, a ...interface{}) { colorPrint(format, FgHiRed, a...) }
+
+// HiGreen is a convenient helper function to print with hi-intensity green foreground. A
+// newline is appended to format by default.
+func HiGreen(format string, a ...interface{}) { colorPrint(format, FgHiGreen, a...) }
+
+// HiYellow is a convenient helper function to print with hi-intensity yellow foreground.
+// A newline is appended to format by default.
+func HiYellow(format string, a ...interface{}) { colorPrint(format, FgHiYellow, a...) }
+
+// HiBlue is a convenient helper function to print with hi-intensity blue foreground. A
+// newline is appended to format by default.
+func HiBlue(format string, a ...interface{}) { colorPrint(format, FgHiBlue, a...) }
+
+// HiMagenta is a convenient helper function to print with hi-intensity magenta foreground.
+// A newline is appended to format by default.
+func HiMagenta(format string, a ...interface{}) { colorPrint(format, FgHiMagenta, a...) }
+
+// HiCyan is a convenient helper function to print with hi-intensity cyan foreground. A
+// newline is appended to format by default.
+func HiCyan(format string, a ...interface{}) { colorPrint(format, FgHiCyan, a...) }
+
+// HiWhite is a convenient helper function to print with hi-intensity white foreground. A
+// newline is appended to format by default.
+func HiWhite(format string, a ...interface{}) { colorPrint(format, FgHiWhite, a...) }
+
+// HiBlackString is a convenient helper function to return a string with hi-intensity black
+// foreground.
+func HiBlackString(format string, a ...interface{}) string {
+ return colorString(format, FgHiBlack, a...)
+}
+
+// HiRedString is a convenient helper function to return a string with hi-intensity red
+// foreground.
+func HiRedString(format string, a ...interface{}) string { return colorString(format, FgHiRed, a...) }
+
+// HiGreenString is a convenient helper function to return a string with hi-intensity green
+// foreground.
+func HiGreenString(format string, a ...interface{}) string {
+ return colorString(format, FgHiGreen, a...)
+}
+
+// HiYellowString is a convenient helper function to return a string with hi-intensity yellow
+// foreground.
+func HiYellowString(format string, a ...interface{}) string {
+ return colorString(format, FgHiYellow, a...)
+}
+
+// HiBlueString is a convenient helper function to return a string with hi-intensity blue
+// foreground.
+func HiBlueString(format string, a ...interface{}) string { return colorString(format, FgHiBlue, a...) }
+
+// HiMagentaString is a convenient helper function to return a string with hi-intensity magenta
+// foreground.
+func HiMagentaString(format string, a ...interface{}) string {
+ return colorString(format, FgHiMagenta, a...)
+}
+
+// HiCyanString is a convenient helper function to return a string with hi-intensity cyan
+// foreground.
+func HiCyanString(format string, a ...interface{}) string { return colorString(format, FgHiCyan, a...) }
+
+// HiWhiteString is a convenient helper function to return a string with hi-intensity white
+// foreground.
+func HiWhiteString(format string, a ...interface{}) string {
+ return colorString(format, FgHiWhite, a...)
+}
+
+// sprintln is a helper function to format a string with fmt.Sprintln and trim the trailing newline.
+func sprintln(a ...interface{}) string {
+ return strings.TrimSuffix(fmt.Sprintln(a...), "\n")
+}
diff --git a/vendor/github.com/fatih/color/color_windows.go b/vendor/github.com/fatih/color/color_windows.go
new file mode 100644
index 0000000..be01c55
--- /dev/null
+++ b/vendor/github.com/fatih/color/color_windows.go
@@ -0,0 +1,19 @@
+package color
+
+import (
+ "os"
+
+ "golang.org/x/sys/windows"
+)
+
+func init() {
+ // Opt-in for ansi color support for current process.
+ // https://learn.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences#output-sequences
+ var outMode uint32
+ out := windows.Handle(os.Stdout.Fd())
+ if err := windows.GetConsoleMode(out, &outMode); err != nil {
+ return
+ }
+ outMode |= windows.ENABLE_PROCESSED_OUTPUT | windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING
+ _ = windows.SetConsoleMode(out, outMode)
+}
diff --git a/vendor/github.com/fatih/color/doc.go b/vendor/github.com/fatih/color/doc.go
new file mode 100644
index 0000000..9491ad5
--- /dev/null
+++ b/vendor/github.com/fatih/color/doc.go
@@ -0,0 +1,134 @@
+/*
+Package color is an ANSI color package to output colorized or SGR defined
+output to the standard output. The API can be used in several way, pick one
+that suits you.
+
+Use simple and default helper functions with predefined foreground colors:
+
+ color.Cyan("Prints text in cyan.")
+
+ // a newline will be appended automatically
+ color.Blue("Prints %s in blue.", "text")
+
+ // More default foreground colors..
+ color.Red("We have red")
+ color.Yellow("Yellow color too!")
+ color.Magenta("And many others ..")
+
+ // Hi-intensity colors
+ color.HiGreen("Bright green color.")
+ color.HiBlack("Bright black means gray..")
+ color.HiWhite("Shiny white color!")
+
+However, there are times when custom color mixes are required. Below are some
+examples to create custom color objects and use the print functions of each
+separate color object.
+
+ // Create a new color object
+ c := color.New(color.FgCyan).Add(color.Underline)
+ c.Println("Prints cyan text with an underline.")
+
+ // Or just add them to New()
+ d := color.New(color.FgCyan, color.Bold)
+ d.Printf("This prints bold cyan %s\n", "too!.")
+
+
+ // Mix up foreground and background colors, create new mixes!
+ red := color.New(color.FgRed)
+
+ boldRed := red.Add(color.Bold)
+ boldRed.Println("This will print text in bold red.")
+
+ whiteBackground := red.Add(color.BgWhite)
+ whiteBackground.Println("Red text with White background.")
+
+ // Use your own io.Writer output
+ color.New(color.FgBlue).Fprintln(myWriter, "blue color!")
+
+ blue := color.New(color.FgBlue)
+ blue.Fprint(myWriter, "This will print text in blue.")
+
+You can create PrintXxx functions to simplify even more:
+
+ // Create a custom print function for convenient
+ red := color.New(color.FgRed).PrintfFunc()
+ red("warning")
+ red("error: %s", err)
+
+ // Mix up multiple attributes
+ notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
+ notice("don't forget this...")
+
+You can also FprintXxx functions to pass your own io.Writer:
+
+ blue := color.New(FgBlue).FprintfFunc()
+ blue(myWriter, "important notice: %s", stars)
+
+ // Mix up with multiple attributes
+ success := color.New(color.Bold, color.FgGreen).FprintlnFunc()
+ success(myWriter, don't forget this...")
+
+Or create SprintXxx functions to mix strings with other non-colorized strings:
+
+ yellow := New(FgYellow).SprintFunc()
+ red := New(FgRed).SprintFunc()
+
+ fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error"))
+
+ info := New(FgWhite, BgGreen).SprintFunc()
+ fmt.Printf("this %s rocks!\n", info("package"))
+
+Windows support is enabled by default. All Print functions work as intended.
+However, only for color.SprintXXX functions, user should use fmt.FprintXXX and
+set the output to color.Output:
+
+ fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
+
+ info := New(FgWhite, BgGreen).SprintFunc()
+ fmt.Fprintf(color.Output, "this %s rocks!\n", info("package"))
+
+Using with existing code is possible. Just use the Set() method to set the
+standard output to the given parameters. That way a rewrite of an existing
+code is not required.
+
+ // Use handy standard colors.
+ color.Set(color.FgYellow)
+
+ fmt.Println("Existing text will be now in Yellow")
+ fmt.Printf("This one %s\n", "too")
+
+ color.Unset() // don't forget to unset
+
+ // You can mix up parameters
+ color.Set(color.FgMagenta, color.Bold)
+ defer color.Unset() // use it in your function
+
+ fmt.Println("All text will be now bold magenta.")
+
+There might be a case where you want to disable color output (for example to
+pipe the standard output of your app to somewhere else). `Color` has support to
+disable colors both globally and for single color definition. For example
+suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
+the color output with:
+
+ var flagNoColor = flag.Bool("no-color", false, "Disable color output")
+
+ if *flagNoColor {
+ color.NoColor = true // disables colorized output
+ }
+
+You can also disable the color by setting the NO_COLOR environment variable to any value.
+
+It also has support for single color definitions (local). You can
+disable/enable color output on the fly:
+
+ c := color.New(color.FgCyan)
+ c.Println("Prints cyan text")
+
+ c.DisableColor()
+ c.Println("This is printed without any color")
+
+ c.EnableColor()
+ c.Println("This prints again cyan...")
+*/
+package color