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-rw-r--r--vendor/base64/src/write/encoder.rs407
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diff --git a/vendor/base64/src/write/encoder.rs b/vendor/base64/src/write/encoder.rs
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--- a/vendor/base64/src/write/encoder.rs
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@@ -1,407 +0,0 @@
-use crate::engine::Engine;
-use std::{
- cmp, fmt, io,
- io::{ErrorKind, Result},
-};
-
-pub(crate) const BUF_SIZE: usize = 1024;
-/// The most bytes whose encoding will fit in `BUF_SIZE`
-const MAX_INPUT_LEN: usize = BUF_SIZE / 4 * 3;
-// 3 bytes of input = 4 bytes of base64, always (because we don't allow line wrapping)
-const MIN_ENCODE_CHUNK_SIZE: usize = 3;
-
-/// A `Write` implementation that base64 encodes data before delegating to the wrapped writer.
-///
-/// Because base64 has special handling for the end of the input data (padding, etc), there's a
-/// `finish()` method on this type that encodes any leftover input bytes and adds padding if
-/// appropriate. It's called automatically when deallocated (see the `Drop` implementation), but
-/// any error that occurs when invoking the underlying writer will be suppressed. If you want to
-/// handle such errors, call `finish()` yourself.
-///
-/// # Examples
-///
-/// ```
-/// use std::io::Write;
-/// use base64::engine::general_purpose;
-///
-/// // use a vec as the simplest possible `Write` -- in real code this is probably a file, etc.
-/// let mut enc = base64::write::EncoderWriter::new(Vec::new(), &general_purpose::STANDARD);
-///
-/// // handle errors as you normally would
-/// enc.write_all(b"asdf").unwrap();
-///
-/// // could leave this out to be called by Drop, if you don't care
-/// // about handling errors or getting the delegate writer back
-/// let delegate = enc.finish().unwrap();
-///
-/// // base64 was written to the writer
-/// assert_eq!(b"YXNkZg==", &delegate[..]);
-///
-/// ```
-///
-/// # Panics
-///
-/// Calling `write()` (or related methods) or `finish()` after `finish()` has completed without
-/// error is invalid and will panic.
-///
-/// # Errors
-///
-/// Base64 encoding itself does not generate errors, but errors from the wrapped writer will be
-/// returned as per the contract of `Write`.
-///
-/// # Performance
-///
-/// It has some minor performance loss compared to encoding slices (a couple percent).
-/// It does not do any heap allocation.
-///
-/// # Limitations
-///
-/// Owing to the specification of the `write` and `flush` methods on the `Write` trait and their
-/// implications for a buffering implementation, these methods may not behave as expected. In
-/// particular, calling `write_all` on this interface may fail with `io::ErrorKind::WriteZero`.
-/// See the documentation of the `Write` trait implementation for further details.
-pub struct EncoderWriter<'e, E: Engine, W: io::Write> {
- engine: &'e E,
- /// Where encoded data is written to. It's an Option as it's None immediately before Drop is
- /// called so that finish() can return the underlying writer. None implies that finish() has
- /// been called successfully.
- delegate: Option<W>,
- /// Holds a partial chunk, if any, after the last `write()`, so that we may then fill the chunk
- /// with the next `write()`, encode it, then proceed with the rest of the input normally.
- extra_input: [u8; MIN_ENCODE_CHUNK_SIZE],
- /// How much of `extra` is occupied, in `[0, MIN_ENCODE_CHUNK_SIZE]`.
- extra_input_occupied_len: usize,
- /// Buffer to encode into. May hold leftover encoded bytes from a previous write call that the underlying writer
- /// did not write last time.
- output: [u8; BUF_SIZE],
- /// How much of `output` is occupied with encoded data that couldn't be written last time
- output_occupied_len: usize,
- /// panic safety: don't write again in destructor if writer panicked while we were writing to it
- panicked: bool,
-}
-
-impl<'e, E: Engine, W: io::Write> fmt::Debug for EncoderWriter<'e, E, W> {
- fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
- write!(
- f,
- "extra_input: {:?} extra_input_occupied_len:{:?} output[..5]: {:?} output_occupied_len: {:?}",
- self.extra_input,
- self.extra_input_occupied_len,
- &self.output[0..5],
- self.output_occupied_len
- )
- }
-}
-
-impl<'e, E: Engine, W: io::Write> EncoderWriter<'e, E, W> {
- /// Create a new encoder that will write to the provided delegate writer.
- pub fn new(delegate: W, engine: &'e E) -> EncoderWriter<'e, E, W> {
- EncoderWriter {
- engine,
- delegate: Some(delegate),
- extra_input: [0u8; MIN_ENCODE_CHUNK_SIZE],
- extra_input_occupied_len: 0,
- output: [0u8; BUF_SIZE],
- output_occupied_len: 0,
- panicked: false,
- }
- }
-
- /// Encode all remaining buffered data and write it, including any trailing incomplete input
- /// triples and associated padding.
- ///
- /// Once this succeeds, no further writes or calls to this method are allowed.
- ///
- /// This may write to the delegate writer multiple times if the delegate writer does not accept
- /// all input provided to its `write` each invocation.
- ///
- /// If you don't care about error handling, it is not necessary to call this function, as the
- /// equivalent finalization is done by the Drop impl.
- ///
- /// Returns the writer that this was constructed around.
- ///
- /// # Errors
- ///
- /// The first error that is not of `ErrorKind::Interrupted` will be returned.
- pub fn finish(&mut self) -> Result<W> {
- // If we could consume self in finish(), we wouldn't have to worry about this case, but
- // finish() is retryable in the face of I/O errors, so we can't consume here.
- if self.delegate.is_none() {
- panic!("Encoder has already had finish() called");
- };
-
- self.write_final_leftovers()?;
-
- let writer = self.delegate.take().expect("Writer must be present");
-
- Ok(writer)
- }
-
- /// Write any remaining buffered data to the delegate writer.
- fn write_final_leftovers(&mut self) -> Result<()> {
- if self.delegate.is_none() {
- // finish() has already successfully called this, and we are now in drop() with a None
- // writer, so just no-op
- return Ok(());
- }
-
- self.write_all_encoded_output()?;
-
- if self.extra_input_occupied_len > 0 {
- let encoded_len = self
- .engine
- .encode_slice(
- &self.extra_input[..self.extra_input_occupied_len],
- &mut self.output[..],
- )
- .expect("buffer is large enough");
-
- self.output_occupied_len = encoded_len;
-
- self.write_all_encoded_output()?;
-
- // write succeeded, do not write the encoding of extra again if finish() is retried
- self.extra_input_occupied_len = 0;
- }
-
- Ok(())
- }
-
- /// Write as much of the encoded output to the delegate writer as it will accept, and store the
- /// leftovers to be attempted at the next write() call. Updates `self.output_occupied_len`.
- ///
- /// # Errors
- ///
- /// Errors from the delegate writer are returned. In the case of an error,
- /// `self.output_occupied_len` will not be updated, as errors from `write` are specified to mean
- /// that no write took place.
- fn write_to_delegate(&mut self, current_output_len: usize) -> Result<()> {
- self.panicked = true;
- let res = self
- .delegate
- .as_mut()
- .expect("Writer must be present")
- .write(&self.output[..current_output_len]);
- self.panicked = false;
-
- res.map(|consumed| {
- debug_assert!(consumed <= current_output_len);
-
- if consumed < current_output_len {
- self.output_occupied_len = current_output_len.checked_sub(consumed).unwrap();
- // If we're blocking on I/O, the minor inefficiency of copying bytes to the
- // start of the buffer is the least of our concerns...
- // TODO Rotate moves more than we need to; copy_within now stable.
- self.output.rotate_left(consumed);
- } else {
- self.output_occupied_len = 0;
- }
- })
- }
-
- /// Write all buffered encoded output. If this returns `Ok`, `self.output_occupied_len` is `0`.
- ///
- /// This is basically write_all for the remaining buffered data but without the undesirable
- /// abort-on-`Ok(0)` behavior.
- ///
- /// # Errors
- ///
- /// Any error emitted by the delegate writer abort the write loop and is returned, unless it's
- /// `Interrupted`, in which case the error is ignored and writes will continue.
- fn write_all_encoded_output(&mut self) -> Result<()> {
- while self.output_occupied_len > 0 {
- let remaining_len = self.output_occupied_len;
- match self.write_to_delegate(remaining_len) {
- // try again on interrupts ala write_all
- Err(ref e) if e.kind() == ErrorKind::Interrupted => {}
- // other errors return
- Err(e) => return Err(e),
- // success no-ops because remaining length is already updated
- Ok(_) => {}
- };
- }
-
- debug_assert_eq!(0, self.output_occupied_len);
- Ok(())
- }
-
- /// Unwraps this `EncoderWriter`, returning the base writer it writes base64 encoded output
- /// to.
- ///
- /// Normally this method should not be needed, since `finish()` returns the inner writer if
- /// it completes successfully. That will also ensure all data has been flushed, which the
- /// `into_inner()` function does *not* do.
- ///
- /// Calling this method after `finish()` has completed successfully will panic, since the
- /// writer has already been returned.
- ///
- /// This method may be useful if the writer implements additional APIs beyond the `Write`
- /// trait. Note that the inner writer might be in an error state or have an incomplete
- /// base64 string written to it.
- pub fn into_inner(mut self) -> W {
- self.delegate
- .take()
- .expect("Encoder has already had finish() called")
- }
-}
-
-impl<'e, E: Engine, W: io::Write> io::Write for EncoderWriter<'e, E, W> {
- /// Encode input and then write to the delegate writer.
- ///
- /// Under non-error circumstances, this returns `Ok` with the value being the number of bytes
- /// of `input` consumed. The value may be `0`, which interacts poorly with `write_all`, which
- /// interprets `Ok(0)` as an error, despite it being allowed by the contract of `write`. See
- /// <https://github.com/rust-lang/rust/issues/56889> for more on that.
- ///
- /// If the previous call to `write` provided more (encoded) data than the delegate writer could
- /// accept in a single call to its `write`, the remaining data is buffered. As long as buffered
- /// data is present, subsequent calls to `write` will try to write the remaining buffered data
- /// to the delegate and return either `Ok(0)` -- and therefore not consume any of `input` -- or
- /// an error.
- ///
- /// # Errors
- ///
- /// Any errors emitted by the delegate writer are returned.
- fn write(&mut self, input: &[u8]) -> Result<usize> {
- if self.delegate.is_none() {
- panic!("Cannot write more after calling finish()");
- }
-
- if input.is_empty() {
- return Ok(0);
- }
-
- // The contract of `Write::write` places some constraints on this implementation:
- // - a call to `write()` represents at most one call to a wrapped `Write`, so we can't
- // iterate over the input and encode multiple chunks.
- // - Errors mean that "no bytes were written to this writer", so we need to reset the
- // internal state to what it was before the error occurred
-
- // before reading any input, write any leftover encoded output from last time
- if self.output_occupied_len > 0 {
- let current_len = self.output_occupied_len;
- return self
- .write_to_delegate(current_len)
- // did not read any input
- .map(|_| 0);
- }
-
- debug_assert_eq!(0, self.output_occupied_len);
-
- // how many bytes, if any, were read into `extra` to create a triple to encode
- let mut extra_input_read_len = 0;
- let mut input = input;
-
- let orig_extra_len = self.extra_input_occupied_len;
-
- let mut encoded_size = 0;
- // always a multiple of MIN_ENCODE_CHUNK_SIZE
- let mut max_input_len = MAX_INPUT_LEN;
-
- // process leftover un-encoded input from last write
- if self.extra_input_occupied_len > 0 {
- debug_assert!(self.extra_input_occupied_len < 3);
- if input.len() + self.extra_input_occupied_len >= MIN_ENCODE_CHUNK_SIZE {
- // Fill up `extra`, encode that into `output`, and consume as much of the rest of
- // `input` as possible.
- // We could write just the encoding of `extra` by itself but then we'd have to
- // return after writing only 4 bytes, which is inefficient if the underlying writer
- // would make a syscall.
- extra_input_read_len = MIN_ENCODE_CHUNK_SIZE - self.extra_input_occupied_len;
- debug_assert!(extra_input_read_len > 0);
- // overwrite only bytes that weren't already used. If we need to rollback extra_len
- // (when the subsequent write errors), the old leading bytes will still be there.
- self.extra_input[self.extra_input_occupied_len..MIN_ENCODE_CHUNK_SIZE]
- .copy_from_slice(&input[0..extra_input_read_len]);
-
- let len = self.engine.internal_encode(
- &self.extra_input[0..MIN_ENCODE_CHUNK_SIZE],
- &mut self.output[..],
- );
- debug_assert_eq!(4, len);
-
- input = &input[extra_input_read_len..];
-
- // consider extra to be used up, since we encoded it
- self.extra_input_occupied_len = 0;
- // don't clobber where we just encoded to
- encoded_size = 4;
- // and don't read more than can be encoded
- max_input_len = MAX_INPUT_LEN - MIN_ENCODE_CHUNK_SIZE;
-
- // fall through to normal encoding
- } else {
- // `extra` and `input` are non empty, but `|extra| + |input| < 3`, so there must be
- // 1 byte in each.
- debug_assert_eq!(1, input.len());
- debug_assert_eq!(1, self.extra_input_occupied_len);
-
- self.extra_input[self.extra_input_occupied_len] = input[0];
- self.extra_input_occupied_len += 1;
- return Ok(1);
- };
- } else if input.len() < MIN_ENCODE_CHUNK_SIZE {
- // `extra` is empty, and `input` fits inside it
- self.extra_input[0..input.len()].copy_from_slice(input);
- self.extra_input_occupied_len = input.len();
- return Ok(input.len());
- };
-
- // either 0 or 1 complete chunks encoded from extra
- debug_assert!(encoded_size == 0 || encoded_size == 4);
- debug_assert!(
- // didn't encode extra input
- MAX_INPUT_LEN == max_input_len
- // encoded one triple
- || MAX_INPUT_LEN == max_input_len + MIN_ENCODE_CHUNK_SIZE
- );
-
- // encode complete triples only
- let input_complete_chunks_len = input.len() - (input.len() % MIN_ENCODE_CHUNK_SIZE);
- let input_chunks_to_encode_len = cmp::min(input_complete_chunks_len, max_input_len);
- debug_assert_eq!(0, max_input_len % MIN_ENCODE_CHUNK_SIZE);
- debug_assert_eq!(0, input_chunks_to_encode_len % MIN_ENCODE_CHUNK_SIZE);
-
- encoded_size += self.engine.internal_encode(
- &input[..(input_chunks_to_encode_len)],
- &mut self.output[encoded_size..],
- );
-
- // not updating `self.output_occupied_len` here because if the below write fails, it should
- // "never take place" -- the buffer contents we encoded are ignored and perhaps retried
- // later, if the consumer chooses.
-
- self.write_to_delegate(encoded_size)
- // no matter whether we wrote the full encoded buffer or not, we consumed the same
- // input
- .map(|_| extra_input_read_len + input_chunks_to_encode_len)
- .map_err(|e| {
- // in case we filled and encoded `extra`, reset extra_len
- self.extra_input_occupied_len = orig_extra_len;
-
- e
- })
- }
-
- /// Because this is usually treated as OK to call multiple times, it will *not* flush any
- /// incomplete chunks of input or write padding.
- /// # Errors
- ///
- /// The first error that is not of [`ErrorKind::Interrupted`] will be returned.
- fn flush(&mut self) -> Result<()> {
- self.write_all_encoded_output()?;
- self.delegate
- .as_mut()
- .expect("Writer must be present")
- .flush()
- }
-}
-
-impl<'e, E: Engine, W: io::Write> Drop for EncoderWriter<'e, E, W> {
- fn drop(&mut self) {
- if !self.panicked {
- // like `BufWriter`, ignore errors during drop
- let _ = self.write_final_leftovers();
- }
- }
-}