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+//! Correct, fast, and configurable [base64][] decoding and encoding. Base64
+//! transports binary data efficiently in contexts where only plain text is
+//! allowed.
+//!
+//! [base64]: https://developer.mozilla.org/en-US/docs/Glossary/Base64
+//!
+//! # Usage
+//!
+//! Use an [`Engine`] to decode or encode base64, configured with the base64
+//! alphabet and padding behavior best suited to your application.
+//!
+//! ## Engine setup
+//!
+//! There is more than one way to encode a stream of bytes as “base64”.
+//! Different applications use different encoding
+//! [alphabets][alphabet::Alphabet] and
+//! [padding behaviors][engine::general_purpose::GeneralPurposeConfig].
+//!
+//! ### Encoding alphabet
+//!
+//! Almost all base64 [alphabets][alphabet::Alphabet] use `A-Z`, `a-z`, and
+//! `0-9`, which gives nearly 64 characters (26 + 26 + 10 = 62), but they differ
+//! in their choice of their final 2.
+//!
+//! Most applications use the [standard][alphabet::STANDARD] alphabet specified
+//! in [RFC 4648][rfc-alphabet]. If that’s all you need, you can get started
+//! quickly by using the pre-configured
+//! [`STANDARD`][engine::general_purpose::STANDARD] engine, which is also available
+//! in the [`prelude`] module as shown here, if you prefer a minimal `use`
+//! footprint.
+//!
+#![cfg_attr(feature = "alloc", doc = "```")]
+#![cfg_attr(not(feature = "alloc"), doc = "```ignore")]
+//! use base64::prelude::*;
+//!
+//! # fn main() -> Result<(), base64::DecodeError> {
+//! assert_eq!(BASE64_STANDARD.decode(b"+uwgVQA=")?, b"\xFA\xEC\x20\x55\0");
+//! assert_eq!(BASE64_STANDARD.encode(b"\xFF\xEC\x20\x55\0"), "/+wgVQA=");
+//! # Ok(())
+//! # }
+//! ```
+//!
+//! [rfc-alphabet]: https://datatracker.ietf.org/doc/html/rfc4648#section-4
+//!
+//! Other common alphabets are available in the [`alphabet`] module.
+//!
+//! #### URL-safe alphabet
+//!
+//! The standard alphabet uses `+` and `/` as its two non-alphanumeric tokens,
+//! which cannot be safely used in URL’s without encoding them as `%2B` and
+//! `%2F`.
+//!
+//! To avoid that, some applications use a [“URL-safe” alphabet][alphabet::URL_SAFE],
+//! which uses `-` and `_` instead. To use that alternative alphabet, use the
+//! [`URL_SAFE`][engine::general_purpose::URL_SAFE] engine. This example doesn't
+//! use [`prelude`] to show what a more explicit `use` would look like.
+//!
+#![cfg_attr(feature = "alloc", doc = "```")]
+#![cfg_attr(not(feature = "alloc"), doc = "```ignore")]
+//! use base64::{engine::general_purpose::URL_SAFE, Engine as _};
+//!
+//! # fn main() -> Result<(), base64::DecodeError> {
+//! assert_eq!(URL_SAFE.decode(b"-uwgVQA=")?, b"\xFA\xEC\x20\x55\0");
+//! assert_eq!(URL_SAFE.encode(b"\xFF\xEC\x20\x55\0"), "_-wgVQA=");
+//! # Ok(())
+//! # }
+//! ```
+//!
+//! ### Padding characters
+//!
+//! Each base64 character represents 6 bits (2⁶ = 64) of the original binary
+//! data, and every 3 bytes of input binary data will encode to 4 base64
+//! characters (8 bits × 3 = 6 bits × 4 = 24 bits).
+//!
+//! When the input is not an even multiple of 3 bytes in length, [canonical][]
+//! base64 encoders insert padding characters at the end, so that the output
+//! length is always a multiple of 4:
+//!
+//! [canonical]: https://datatracker.ietf.org/doc/html/rfc4648#section-3.5
+//!
+#![cfg_attr(feature = "alloc", doc = "```")]
+#![cfg_attr(not(feature = "alloc"), doc = "```ignore")]
+//! use base64::{engine::general_purpose::STANDARD, Engine as _};
+//!
+//! assert_eq!(STANDARD.encode(b""), "");
+//! assert_eq!(STANDARD.encode(b"f"), "Zg==");
+//! assert_eq!(STANDARD.encode(b"fo"), "Zm8=");
+//! assert_eq!(STANDARD.encode(b"foo"), "Zm9v");
+//! ```
+//!
+//! Canonical encoding ensures that base64 encodings will be exactly the same,
+//! byte-for-byte, regardless of input length. But the `=` padding characters
+//! aren’t necessary for decoding, and they may be omitted by using a
+//! [`NO_PAD`][engine::general_purpose::NO_PAD] configuration:
+//!
+#![cfg_attr(feature = "alloc", doc = "```")]
+#![cfg_attr(not(feature = "alloc"), doc = "```ignore")]
+//! use base64::{engine::general_purpose::STANDARD_NO_PAD, Engine as _};
+//!
+//! assert_eq!(STANDARD_NO_PAD.encode(b""), "");
+//! assert_eq!(STANDARD_NO_PAD.encode(b"f"), "Zg");
+//! assert_eq!(STANDARD_NO_PAD.encode(b"fo"), "Zm8");
+//! assert_eq!(STANDARD_NO_PAD.encode(b"foo"), "Zm9v");
+//! ```
+//!
+//! The pre-configured `NO_PAD` engines will reject inputs containing padding
+//! `=` characters. To encode without padding and still accept padding while
+//! decoding, create an [engine][engine::general_purpose::GeneralPurpose] with
+//! that [padding mode][engine::DecodePaddingMode].
+//!
+#![cfg_attr(feature = "alloc", doc = "```")]
+#![cfg_attr(not(feature = "alloc"), doc = "```ignore")]
+//! # use base64::{engine::general_purpose::STANDARD_NO_PAD, Engine as _};
+//! assert_eq!(STANDARD_NO_PAD.decode(b"Zm8="), Err(base64::DecodeError::InvalidPadding));
+//! ```
+//!
+//! ### Further customization
+//!
+//! Decoding and encoding behavior can be customized by creating an
+//! [engine][engine::GeneralPurpose] with an [alphabet][alphabet::Alphabet] and
+//! [padding configuration][engine::GeneralPurposeConfig]:
+//!
+#![cfg_attr(feature = "alloc", doc = "```")]
+#![cfg_attr(not(feature = "alloc"), doc = "```ignore")]
+//! use base64::{engine, alphabet, Engine as _};
+//!
+//! // bizarro-world base64: +/ as the first symbols instead of the last
+//! let alphabet =
+//! alphabet::Alphabet::new("+/ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789")
+//! .unwrap();
+//!
+//! // a very weird config that encodes with padding but requires no padding when decoding...?
+//! let crazy_config = engine::GeneralPurposeConfig::new()
+//! .with_decode_allow_trailing_bits(true)
+//! .with_encode_padding(true)
+//! .with_decode_padding_mode(engine::DecodePaddingMode::RequireNone);
+//!
+//! let crazy_engine = engine::GeneralPurpose::new(&alphabet, crazy_config);
+//!
+//! let encoded = crazy_engine.encode(b"abc 123");
+//!
+//! ```
+//!
+//! ## Memory allocation
+//!
+//! The [decode][Engine::decode()] and [encode][Engine::encode()] engine methods
+//! allocate memory for their results – `decode` returns a `Vec<u8>` and
+//! `encode` returns a `String`. To instead decode or encode into a buffer that
+//! you allocated, use one of the alternative methods:
+//!
+//! #### Decoding
+//!
+//! | Method | Output | Allocates memory |
+//! | -------------------------- | ----------------------------- | ----------------------------- |
+//! | [`Engine::decode`] | returns a new `Vec<u8>` | always |
+//! | [`Engine::decode_vec`] | appends to provided `Vec<u8>` | if `Vec` lacks capacity |
+//! | [`Engine::decode_slice`] | writes to provided `&[u8]` | never
+//!
+//! #### Encoding
+//!
+//! | Method | Output | Allocates memory |
+//! | -------------------------- | ---------------------------- | ------------------------------ |
+//! | [`Engine::encode`] | returns a new `String` | always |
+//! | [`Engine::encode_string`] | appends to provided `String` | if `String` lacks capacity |
+//! | [`Engine::encode_slice`] | writes to provided `&[u8]` | never |
+//!
+//! ## Input and output
+//!
+//! The `base64` crate can [decode][Engine::decode()] and
+//! [encode][Engine::encode()] values in memory, or
+//! [`DecoderReader`][read::DecoderReader] and
+//! [`EncoderWriter`][write::EncoderWriter] provide streaming decoding and
+//! encoding for any [readable][std::io::Read] or [writable][std::io::Write]
+//! byte stream.
+//!
+//! #### Decoding
+//!
+#![cfg_attr(feature = "std", doc = "```")]
+#![cfg_attr(not(feature = "std"), doc = "```ignore")]
+//! # use std::io;
+//! use base64::{engine::general_purpose::STANDARD, read::DecoderReader};
+//!
+//! # fn main() -> Result<(), Box<dyn std::error::Error>> {
+//! let mut input = io::stdin();
+//! let mut decoder = DecoderReader::new(&mut input, &STANDARD);
+//! io::copy(&mut decoder, &mut io::stdout())?;
+//! # Ok(())
+//! # }
+//! ```
+//!
+//! #### Encoding
+//!
+#![cfg_attr(feature = "std", doc = "```")]
+#![cfg_attr(not(feature = "std"), doc = "```ignore")]
+//! # use std::io;
+//! use base64::{engine::general_purpose::STANDARD, write::EncoderWriter};
+//!
+//! # fn main() -> Result<(), Box<dyn std::error::Error>> {
+//! let mut output = io::stdout();
+//! let mut encoder = EncoderWriter::new(&mut output, &STANDARD);
+//! io::copy(&mut io::stdin(), &mut encoder)?;
+//! # Ok(())
+//! # }
+//! ```
+//!
+//! #### Display
+//!
+//! If you only need a base64 representation for implementing the
+//! [`Display`][std::fmt::Display] trait, use
+//! [`Base64Display`][display::Base64Display]:
+//!
+//! ```
+//! use base64::{display::Base64Display, engine::general_purpose::STANDARD};
+//!
+//! let value = Base64Display::new(b"\0\x01\x02\x03", &STANDARD);
+//! assert_eq!("base64: AAECAw==", format!("base64: {}", value));
+//! ```
+//!
+//! # Panics
+//!
+//! If length calculations result in overflowing `usize`, a panic will result.
+
+#![cfg_attr(feature = "cargo-clippy", allow(clippy::cast_lossless))]
+#![deny(
+ missing_docs,
+ trivial_casts,
+ trivial_numeric_casts,
+ unused_extern_crates,
+ unused_import_braces,
+ unused_results,
+ variant_size_differences
+)]
+#![forbid(unsafe_code)]
+// Allow globally until https://github.com/rust-lang/rust-clippy/issues/8768 is resolved.
+// The desired state is to allow it only for the rstest_reuse import.
+#![allow(clippy::single_component_path_imports)]
+#![cfg_attr(not(any(feature = "std", test)), no_std)]
+
+#[cfg(any(feature = "alloc", test))]
+extern crate alloc;
+
+// has to be included at top level because of the way rstest_reuse defines its macros
+#[cfg(test)]
+use rstest_reuse;
+
+mod chunked_encoder;
+pub mod display;
+#[cfg(any(feature = "std", test))]
+pub mod read;
+#[cfg(any(feature = "std", test))]
+pub mod write;
+
+pub mod engine;
+pub use engine::Engine;
+
+pub mod alphabet;
+
+mod encode;
+#[allow(deprecated)]
+#[cfg(any(feature = "alloc", test))]
+pub use crate::encode::{encode, encode_engine, encode_engine_string};
+#[allow(deprecated)]
+pub use crate::encode::{encode_engine_slice, encoded_len, EncodeSliceError};
+
+mod decode;
+#[allow(deprecated)]
+#[cfg(any(feature = "alloc", test))]
+pub use crate::decode::{decode, decode_engine, decode_engine_vec};
+#[allow(deprecated)]
+pub use crate::decode::{decode_engine_slice, decoded_len_estimate, DecodeError, DecodeSliceError};
+
+pub mod prelude;
+
+#[cfg(test)]
+mod tests;
+
+const PAD_BYTE: u8 = b'=';