diff options
| author | mo khan <mo@mokhan.ca> | 2025-07-15 16:37:08 -0600 |
|---|---|---|
| committer | mo khan <mo@mokhan.ca> | 2025-07-17 16:30:22 -0600 |
| commit | 45df4d0d9b577fecee798d672695fe24ff57fb1b (patch) | |
| tree | 1b99bf645035b58e0d6db08c7a83521f41f7a75b /vendor/github.com/samber/lo/math.go | |
| parent | f94f79608393d4ab127db63cc41668445ef6b243 (diff) | |
feat: migrate from Cedar to SpiceDB authorization system
This is a major architectural change that replaces the Cedar policy-based
authorization system with SpiceDB's relation-based authorization.
Key changes:
- Migrate from Rust to Go implementation
- Replace Cedar policies with SpiceDB schema and relationships
- Switch from envoy `ext_authz` with Cedar to SpiceDB permission checks
- Update build system and dependencies for Go ecosystem
- Maintain Envoy integration for external authorization
This change enables more flexible permission modeling through SpiceDB's
Google Zanzibar inspired relation-based system, supporting complex
hierarchical permissions that were difficult to express in Cedar.
Breaking change: Existing Cedar policies and Rust-based configuration
will no longer work and need to be migrated to SpiceDB schema.
Diffstat (limited to 'vendor/github.com/samber/lo/math.go')
| -rw-r--r-- | vendor/github.com/samber/lo/math.go | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/vendor/github.com/samber/lo/math.go b/vendor/github.com/samber/lo/math.go new file mode 100644 index 00000000..e3f42892 --- /dev/null +++ b/vendor/github.com/samber/lo/math.go @@ -0,0 +1,142 @@ +package lo + +import ( + "github.com/samber/lo/internal/constraints" +) + +// Range creates an array of numbers (positive and/or negative) with given length. +// Play: https://go.dev/play/p/0r6VimXAi9H +func Range(elementNum int) []int { + length := If(elementNum < 0, -elementNum).Else(elementNum) + result := make([]int, length) + step := If(elementNum < 0, -1).Else(1) + for i, j := 0, 0; i < length; i, j = i+1, j+step { + result[i] = j + } + return result +} + +// RangeFrom creates an array of numbers from start with specified length. +// Play: https://go.dev/play/p/0r6VimXAi9H +func RangeFrom[T constraints.Integer | constraints.Float](start T, elementNum int) []T { + length := If(elementNum < 0, -elementNum).Else(elementNum) + result := make([]T, length) + step := If(elementNum < 0, -1).Else(1) + for i, j := 0, start; i < length; i, j = i+1, j+T(step) { + result[i] = j + } + return result +} + +// RangeWithSteps creates an array of numbers (positive and/or negative) progressing from start up to, but not including end. +// step set to zero will return empty array. +// Play: https://go.dev/play/p/0r6VimXAi9H +func RangeWithSteps[T constraints.Integer | constraints.Float](start, end, step T) []T { + result := []T{} + if start == end || step == 0 { + return result + } + if start < end { + if step < 0 { + return result + } + for i := start; i < end; i += step { + result = append(result, i) + } + return result + } + if step > 0 { + return result + } + for i := start; i > end; i += step { + result = append(result, i) + } + return result +} + +// Clamp clamps number within the inclusive lower and upper bounds. +// Play: https://go.dev/play/p/RU4lJNC2hlI +func Clamp[T constraints.Ordered](value T, min T, max T) T { + if value < min { + return min + } else if value > max { + return max + } + return value +} + +// Sum sums the values in a collection. If collection is empty 0 is returned. +// Play: https://go.dev/play/p/upfeJVqs4Bt +func Sum[T constraints.Float | constraints.Integer | constraints.Complex](collection []T) T { + var sum T = 0 + for i := range collection { + sum += collection[i] + } + return sum +} + +// SumBy summarizes the values in a collection using the given return value from the iteration function. If collection is empty 0 is returned. +// Play: https://go.dev/play/p/Dz_a_7jN_ca +func SumBy[T any, R constraints.Float | constraints.Integer | constraints.Complex](collection []T, iteratee func(item T) R) R { + var sum R = 0 + for i := range collection { + sum = sum + iteratee(collection[i]) + } + return sum +} + +// Product gets the product of the values in a collection. If collection is empty 0 is returned. +// Play: https://go.dev/play/p/2_kjM_smtAH +func Product[T constraints.Float | constraints.Integer | constraints.Complex](collection []T) T { + if collection == nil { + return 1 + } + + if len(collection) == 0 { + return 1 + } + + var product T = 1 + for i := range collection { + product *= collection[i] + } + return product +} + +// ProductBy summarizes the values in a collection using the given return value from the iteration function. If collection is empty 0 is returned. +// Play: https://go.dev/play/p/wadzrWr9Aer +func ProductBy[T any, R constraints.Float | constraints.Integer | constraints.Complex](collection []T, iteratee func(item T) R) R { + if collection == nil { + return 1 + } + + if len(collection) == 0 { + return 1 + } + + var product R = 1 + for i := range collection { + product = product * iteratee(collection[i]) + } + return product +} + +// Mean calculates the mean of a collection of numbers. +func Mean[T constraints.Float | constraints.Integer](collection []T) T { + var length = T(len(collection)) + if length == 0 { + return 0 + } + var sum = Sum(collection) + return sum / length +} + +// MeanBy calculates the mean of a collection of numbers using the given return value from the iteration function. +func MeanBy[T any, R constraints.Float | constraints.Integer](collection []T, iteratee func(item T) R) R { + var length = R(len(collection)) + if length == 0 { + return 0 + } + var sum = SumBy(collection, iteratee) + return sum / length +} |
