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require 'rspec'
require 'rspec-fakes'
require_relative '../player'
describe Player do
let(:sut) { Player.new }
let(:warrior) { fake }
context "when there is no obstacle" do
let(:feeling) { fake }
before :each do
warrior.stub(:feel).and_return(feeling)
feeling.stub(:empty?).and_return(true)
end
context "when your health is full" do
before { warrior.stub(:health).and_return(20) }
before { sut.play_turn(warrior) }
it "should walk" do
warrior.should have_received(:walk!)
end
end
context "when your health is low" do
before { warrior.stub(:health).and_return(19) }
before { sut.play_turn(warrior) }
it "should rest" do
warrior.should have_received(:rest!)
end
end
end
context "when there is sludge in front of you" do
let(:feeling) { fake }
before :each do
warrior.stub(:feel).and_return(feeling)
feeling.stub(:empty?).and_return(false)
end
context "when your health is full" do
before :each do
warrior.stub(:health).and_return(20)
end
before { sut.play_turn(warrior) }
it "should attack the sludge" do
warrior.should have_received(:attack!)
end
end
context "when your health is low" do
before :each do
warrior.stub(:health).and_return(19)
end
it "should walk backwards then rest" do
sut.play_turn(warrior)
warrior.should have_received(:walk!, :backward)
end
end
end
end
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