#include "graph.h" #include #include Vertex *vertex_initialize(char label) { Vertex *item = malloc(sizeof(Vertex)); item->label = label; return item; }; Graph *graph_initialize(void) { Graph *item = malloc(sizeof(Graph)); for (int i = 0; i < 128; ++i) item->vertices[i] = NULL; return item; } Vertex *graph_add_vertex(Graph *graph, char label) { Vertex *item = vertex_initialize(label); graph->vertices[(int)label] = item; return item; } void graph_add_edge(Graph *graph, Vertex *a, Vertex *b) { graph->edges[a->label][b->label] = true; } bool graph_has_edge(Graph *graph, Vertex *a, Vertex *b) { return graph->edges[a->label][b->label]; }