#![allow(unused_imports)] #![allow(clippy::all)] use super::*; use wasm_bindgen::prelude::*; #[cfg(web_sys_unstable_apis)] #[wasm_bindgen] extern "C" { # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GPUVertexAttribute)] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `GpuVertexAttribute` dictionary."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GpuVertexAttribute`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] pub type GpuVertexAttribute; #[cfg(web_sys_unstable_apis)] #[cfg(feature = "GpuVertexFormat")] #[doc = "Get the `format` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GpuVertexAttribute`, `GpuVertexFormat`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] #[wasm_bindgen(method, getter = "format")] pub fn get_format(this: &GpuVertexAttribute) -> GpuVertexFormat; #[cfg(web_sys_unstable_apis)] #[cfg(feature = "GpuVertexFormat")] #[doc = "Change the `format` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GpuVertexAttribute`, `GpuVertexFormat`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] #[wasm_bindgen(method, setter = "format")] pub fn set_format(this: &GpuVertexAttribute, val: GpuVertexFormat); #[cfg(web_sys_unstable_apis)] #[doc = "Get the `offset` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GpuVertexAttribute`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] #[wasm_bindgen(method, getter = "offset")] pub fn get_offset(this: &GpuVertexAttribute) -> f64; #[cfg(web_sys_unstable_apis)] #[doc = "Change the `offset` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GpuVertexAttribute`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] #[wasm_bindgen(method, setter = "offset")] pub fn set_offset(this: &GpuVertexAttribute, val: f64); #[cfg(web_sys_unstable_apis)] #[doc = "Get the `shaderLocation` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GpuVertexAttribute`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] #[wasm_bindgen(method, getter = "shaderLocation")] pub fn get_shader_location(this: &GpuVertexAttribute) -> u32; #[cfg(web_sys_unstable_apis)] #[doc = "Change the `shaderLocation` field of this object."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GpuVertexAttribute`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] #[wasm_bindgen(method, setter = "shaderLocation")] pub fn set_shader_location(this: &GpuVertexAttribute, val: u32); } #[cfg(web_sys_unstable_apis)] impl GpuVertexAttribute { #[cfg(feature = "GpuVertexFormat")] #[doc = "Construct a new `GpuVertexAttribute`."] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GpuVertexAttribute`, `GpuVertexFormat`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] pub fn new(format: GpuVertexFormat, offset: f64, shader_location: u32) -> Self { #[allow(unused_mut)] let mut ret: Self = ::wasm_bindgen::JsCast::unchecked_into(::js_sys::Object::new()); ret.set_format(format); ret.set_offset(offset); ret.set_shader_location(shader_location); ret } #[cfg(web_sys_unstable_apis)] #[cfg(feature = "GpuVertexFormat")] #[deprecated = "Use `set_format()` instead."] pub fn format(&mut self, val: GpuVertexFormat) -> &mut Self { self.set_format(val); self } #[cfg(web_sys_unstable_apis)] #[deprecated = "Use `set_offset()` instead."] pub fn offset(&mut self, val: f64) -> &mut Self { self.set_offset(val); self } #[cfg(web_sys_unstable_apis)] #[deprecated = "Use `set_shader_location()` instead."] pub fn shader_location(&mut self, val: u32) -> &mut Self { self.set_shader_location(val); self } }