#![allow(unused_imports)] #![allow(clippy::all)] use super::*; use wasm_bindgen::prelude::*; #[wasm_bindgen] extern "C" { # [wasm_bindgen (extends = :: js_sys :: Object , js_name = GamepadHapticActuator , typescript_type = "GamepadHapticActuator")] #[derive(Debug, Clone, PartialEq, Eq)] #[doc = "The `GamepadHapticActuator` class."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"] pub type GamepadHapticActuator; #[cfg(feature = "GamepadHapticActuatorType")] # [wasm_bindgen (structural , method , getter , js_class = "GamepadHapticActuator" , js_name = type)] #[doc = "Getter for the `type` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/type)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`, `GamepadHapticActuatorType`*"] #[deprecated] pub fn type_(this: &GamepadHapticActuator) -> GamepadHapticActuatorType; #[cfg(web_sys_unstable_apis)] # [wasm_bindgen (structural , method , getter , js_class = "GamepadHapticActuator" , js_name = effects)] #[doc = "Getter for the `effects` field of this object."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/effects)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] pub fn effects(this: &GamepadHapticActuator) -> ::js_sys::Array; #[cfg(web_sys_unstable_apis)] #[cfg(feature = "GamepadHapticEffectType")] # [wasm_bindgen (method , structural , js_class = "GamepadHapticActuator" , js_name = playEffect)] #[doc = "The `playEffect()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/playEffect)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`, `GamepadHapticEffectType`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] pub fn play_effect( this: &GamepadHapticActuator, type_: GamepadHapticEffectType, ) -> ::js_sys::Promise; #[cfg(web_sys_unstable_apis)] #[cfg(all( feature = "GamepadEffectParameters", feature = "GamepadHapticEffectType", ))] # [wasm_bindgen (method , structural , js_class = "GamepadHapticActuator" , js_name = playEffect)] #[doc = "The `playEffect()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/playEffect)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadEffectParameters`, `GamepadHapticActuator`, `GamepadHapticEffectType`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] pub fn play_effect_with_params( this: &GamepadHapticActuator, type_: GamepadHapticEffectType, params: &GamepadEffectParameters, ) -> ::js_sys::Promise; # [wasm_bindgen (catch , method , structural , js_class = "GamepadHapticActuator" , js_name = pulse)] #[doc = "The `pulse()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/pulse)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"] pub fn pulse( this: &GamepadHapticActuator, value: f64, duration: f64, ) -> Result<::js_sys::Promise, JsValue>; #[cfg(web_sys_unstable_apis)] # [wasm_bindgen (method , structural , js_class = "GamepadHapticActuator" , js_name = reset)] #[doc = "The `reset()` method."] #[doc = ""] #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/GamepadHapticActuator/reset)"] #[doc = ""] #[doc = "*This API requires the following crate features to be activated: `GamepadHapticActuator`*"] #[doc = ""] #[doc = "*This API is unstable and requires `--cfg=web_sys_unstable_apis` to be activated, as"] #[doc = "[described in the `wasm-bindgen` guide](https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html)*"] pub fn reset(this: &GamepadHapticActuator) -> ::js_sys::Promise; }